Stellaris

Stellaris

Stay Down Pit (2.2.7)
24 Comments
explodoboy 18 Jun, 2019 @ 11:13am 
Bad news, Glavius is moving on. We need an update ASAP!
Chris 8 Jun, 2019 @ 9:55am 
Good mod. Thanks for this.
AlphaAsh  [author] 3 Apr, 2019 @ 1:13am 
Aye, it needs an update. Tis on the list.
GranzKelo 2 Apr, 2019 @ 8:49pm 
Can confirm this breaks the duelist job for Warrior Culture.
LordZ 23 Jan, 2019 @ 1:33pm 
now if ONLY paradox would give us back the option to DRAG and DROP pops into what jobs we wanted, kinda stupid having my mineral efficient robots auto-put in specialist jobs =_=;


someone make a mod for this! DX
LordZ 23 Jan, 2019 @ 1:32pm 
OuO *subbed!* <3
AvalosDragon 5 Jan, 2019 @ 5:22am 
Nice, thanks for replying
AlphaAsh  [author] 3 Jan, 2019 @ 1:40pm 
You might get some initial pop shuffle, but it should be yes.
AvalosDragon 3 Jan, 2019 @ 1:17pm 
Sorry if this has already been asked but is this save game compatible?
ccostigan 2 Jan, 2019 @ 5:42pm 
Could you do a version of this that makes pops go to a lower tier faster? I'm assuming that number can be modified because there's a harmony tradition that does.
pikachulover2000 2 Jan, 2019 @ 6:12am 
lol i barely checked it out myself, thinking about going back to 2.1, tons and tons of new things for me to learn with the newest update
AlphaAsh  [author] 2 Jan, 2019 @ 6:11am 
Gawd no.
pikachulover2000 2 Jan, 2019 @ 6:10am 
no complaints here bro, its all worth the wait for perfection. Now would you say all the changes within the base game were a good thing?
AlphaAsh  [author] 1 Jan, 2019 @ 10:03am 
A lot of AlphaMod's features and content were made redundant by 2.2, so I'm planning to split the mod up into features and content that can be salvaged.

Once I'm done with the separate releases, I'll take a look at them and decide then whether to pull them all together for a complete AlphaMod for 2.2.
meddle_9 1 Jan, 2019 @ 9:55am 
So, are you working on Alpha Mod, or did this update break the back of it?
AlphaAsh  [author] 30 Dec, 2018 @ 3:23am 
Neither do I. Pretty sure no, though, as Glavius does his own thing with job weightings.
forerunner398 29 Dec, 2018 @ 9:21pm 
Hi AlphaAsh, is this compatible with Glavius AI (the rolling beta if I need to be that specific)? I don't know what files Glavius touches.
bubble baathist 29 Dec, 2018 @ 11:44am 
It would be really cool if the educator jobs in sol would make it easier for working class pops to become specialists
AncientGatekeeper 28 Dec, 2018 @ 7:46pm 
You’re going to implement into state of lies into this mod? Groovy.
Blayze 28 Dec, 2018 @ 3:15pm 
Proper Yorkshire!
Wet Dog Squad 28 Dec, 2018 @ 12:24pm 
Finally, my city world can actually have a working class.
AlphaAsh  [author] 28 Dec, 2018 @ 8:57am 
Appreciated. It shouldn't be long. There's a few other bits I need to finish testing for the next update of SoL.
Hyomoto 28 Dec, 2018 @ 8:40am 
Well, then, as a State of Lies user I suppose I'll just wait patiently and use this as a preview of what's to come!
Hyndis 28 Dec, 2018 @ 8:14am 
Oh neat, a mod!