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Deleted and edited both comments so that's why they were posted back to back. Did test in between.
From your classes barbarian is the only real good one in my opinion, with the other ones you try to go for perhaps "too balanced" skills that lose out to most of the important "bread and butter" skills of the vanilla classes.
3/6/9
Having 9 ghost dudes late game seems like a fair enough number. I feel like if you nerf it too hard, it won't stand up come "hour 30" of the character.
Focus certainly works as intended, though the effect on mace and firetrap is less obvious. I'm pretty sure you noticed that you shoot more projectiles with serpent staff and you spin around for a sligthtly longer time with the Wraithverge.
Concerning Wraithverge, I'm thinking of nerfing it hard so it spawns less ghosts.
About Missile Storm, I think it's powerful enough right now. When an enemy is killed by a projectile, it will summon another nova of projectiles, provoking a nice chain reaction. You can wipe out a room full of enemies with a single storm.
first thoughts: the right click seems pretty pointless after maxed wraithverge. the DoT doesn't stack, only shoots 6 projectiles which don't pierce. compared to wraithverge which shoots 64 projectiles for only 3 times more mana. which do more damage per projectile as well. and they home in so you don't need aim. fire trap seems okay. i just look at it as some extra damage to lay down when enemies are following you.
the final passive seems lackluster imo. the nova is cool and does quite a bit of damage. but, as far as i can tell, the projectiles do not pierce. so you kill, at most, 6 enemies when it procs. i'd rather just spend 25 points on attunement. on top of that, on kill effects are hard to make use of in boss fights.