The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Akaviri Kamal Race
25 Comments
Snjár_  [author] 5 Jul, 2016 @ 6:25am 
No.
KemonoShinigami 5 Jul, 2016 @ 2:58am 
Do they appear in the world as NPCs?
eric 28 Nov, 2015 @ 8:14am 
Yeah buddy, get these Akaviri races on point for us. This is the only one I've found online not even one available on the Nexus. So recruit some talent and finish this one up.
Snjár_  [author] 18 Sep, 2015 @ 9:48am 
Nah, I've kind of abandoned modding on Skyrim, but some-day I will come back and continue. But so far the Ka-Po-Tun and the Kamal are the easiest to make without any large ass modeling programs. I'll try help out on any bugs that don't really require the Creation Kit.
rhynorifle 18 Sep, 2015 @ 9:32am 
ok thank u i got it to work but are u making anythin else besides the kamal and ka po tum maybe the monkey people or the tsaeic the snake vampires
Snjár_  [author] 18 Sep, 2015 @ 12:06am 
You might have some different incompatible addons combatting against this one. If you just subscribed to them, then it's easy to remove, but if it's from places e.g Nexus it will be hard to remove unless you know where the files are stored.
rhynorifle 17 Sep, 2015 @ 6:41pm 
do u know how to fix i cant get it to work when i make a new character i dont see the option
Daglez 27 Dec, 2014 @ 7:36am 
Kamal have appeareance of Yeti
Snjár_  [author] 28 Jul, 2013 @ 8:50am 
Well, what Level are you on Skyrim?
O-H-M 28 Jul, 2013 @ 8:45am 
For some reason you cant up level... pls fix
Snjár_  [author] 21 Jul, 2013 @ 10:17am 
Technically.
Zack 20 Jul, 2013 @ 8:44pm 
So an albino daedra?
Snjár_  [author] 20 Jul, 2013 @ 7:03pm 
I'm also gonna make 2 New Mods. Atmorans and Aldmer.
zxcv 20 Jul, 2013 @ 7:00pm 
Yes! I always looked for a skyrim race mod(This one)/Map mod(not this one) that contained different continents!
Snjár_  [author] 18 Jul, 2013 @ 11:18am 
Yeah!
Archon 18 Jul, 2013 @ 11:17am 
it is ok that i share this with people correct?
Snjár_  [author] 18 Jul, 2013 @ 10:43am 
Thanks!
Archon 18 Jul, 2013 @ 10:34am 
Ya i did that to :D i was just screwing with some race stuff, and i put 15, came out 25 i: Also, awesome mod dude, i really like it :D 4.5 starts!
Snjár_  [author] 17 Jul, 2013 @ 4:20pm 
Okay i will go an Fix that. I did that cause the normal skills are always 15, 10 Etc. I thought it would be if i set it to 15 it would stay 15 In-game. Is may not make alot of sense to you though.
Xogo 17 Jul, 2013 @ 4:15pm 
i noticed that the stats on this aren't exactly friendly to the way the other races have it. I belive it is set out like this: 5 stats have a 5 piont boost and one primary one has a 10 point boost. you've given this race 4 5 point boosts and 3 10 point boosts. also in the vanilla game you can't actually get over a 75% defense against elemental damage (confirmed in the elder scrolls wiki)
Snjár_  [author] 17 Jul, 2013 @ 5:31am 
With the help of Bretton.
Snjár_  [author] 17 Jul, 2013 @ 5:19am 
Cause i fixed it.
Jobbor 17 Jul, 2013 @ 12:34am 
but I tried it and its ok
Snjár_  [author] 16 Jul, 2013 @ 4:25pm 
Okay, Thanks i will do that now.
Bretton 16 Jul, 2013 @ 4:20pm 
I looked at your mod in the creation kit and I found the problem with the missing body parts.

What you need to do is click on your race, edit, then go to the "Body Data" tab.

Now what you need to do is find where it says "first person", it is to the right of "biped object names". If something in the first person list is red, it is visable in first person. For some reason I had to select both body and forearms for it to show up as normal in-game. Just mess around in that first person menu and you should be good to go.