Stellaris

Stellaris

Dark Matter Buildings 2.2.*
8 Comments
Beast-Storm 10 May, 2021 @ 2:11am 
When can we expect an update?

To be fair though it makes sense on what Dark Matter could be used for, Paradox needs to bring in more diverse buildings
feanel 20 Jan, 2020 @ 8:22am 
for 2.5 work?
𝚊𝚌𝚑𝚎𝚛𝚘𝚗 6 Aug, 2019 @ 4:11pm 
Damn it... 2.2... has anyone tried this with 2.3?
Sleepy Sturgeon 12 Mar, 2019 @ 9:29am 
Does it work with achievements then?
ThyronDexter  [author] 30 Jan, 2019 @ 7:19am 
This is meant to be a minimalistic mod that doesn't affect vanilla files and doesn't add too much new content.
Journeyman Prime 28 Jan, 2019 @ 7:56pm 
Like a tiny version of Twink's Playable Fallen Empire. You should expand on this dude, add some buildings that allow you to mine/generate dark matter while also giving a few jobs, then add more buildings that are upgrades of the regular buildings e.g. Dark Matter Fortress, Dark Matter Forges, Dark Matter Factoriums etc.

Maybe at least add some Dark Matter-powered buildings that produce 10 Living Metal and 10 Nanites with no jobs.
Johnny Mayhews 19 Jan, 2019 @ 5:26pm 
This is indeed a slot saver! Thank you!
♤ |_Pandora_| ♤ 17 Jan, 2019 @ 5:59am 
Круто!