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However, I still think the cost of reeducation is too low. It feels like cheating.
If you scale it, can you make that optional. My classes at school don't cost more the more I go.
The only exception to that might be if you were to make it do the base trait at cost. Then have a chance for the better level trait and then when they come back be like- oh, there are these extra charges. If you can't pay there is interest.
Honestly though, I like it how it is. The only thing that would make this better is being able to pick the trait. Nice Mod.
Keep in mind that while you can do simple calculation in the scripting engine, you cannot use the results except for comparisons. Meaning that the current cost is determined by a big switch case :/
The failing chance I don't like because of the randomness. Maybe something like "failed his final exam, takes two months longer"