DayZ
TweakRaidTools
95 Comments
supermotard  [author] 23 Jan, 2021 @ 12:23am 
@RichieZ No need, just put these 2 lines in the file serverDZ.cfg
supermotard  [author] 22 Dec, 2020 @ 3:04am 
I think yes @Kramita. Just load after expansion
Wakanda 21 Dec, 2020 @ 8:47pm 
DayZ Expansion up, but I'm just vanilla building. does this work?
I-Q 2 Nov, 2020 @ 7:15am 
Added, works great!
Was looking for something like this..
Thnx boss!
supermotard  [author] 31 Oct, 2020 @ 2:47pm 
Yes and normally the mod will be compatible in 1.10
I-Q 31 Oct, 2020 @ 1:19am 
@supermotard

Does this work on BBP ?
And will you do the upkeep to keep it compatible for 1.10 ?
{PADRO} 5 May, 2020 @ 6:00pm 
Supermotard can you accept my pending request so i can message you as i need your help
{PADRO} 3 May, 2020 @ 7:34am 
pm me on discord
{PADRO}#4227
supermotard  [author] 2 May, 2020 @ 4:05pm 
Maybe it's another mod that overwrites the script. Which mods are installed on your server? Is it only with the hatchet or other tools too?
{PADRO} 2 May, 2020 @ 3:07am 
This is not working on my server, you can still use hatchet to break fences from outside
supermotard  [author] 3 Apr, 2020 @ 10:17am 
You can use and modify the mod as you like
DeepyB 3 Apr, 2020 @ 4:06am 
Hi, Are we able to change the mod so that it would take the full wall and gate down when sledging to destroy the fences or gates and change the value of the sledge hammer so that it will only destroy one panel per one raiding tools thanks for your time
supermotard  [author] 29 Mar, 2020 @ 9:34am 
@BetterDeadThanZed Yes
@Downright Cynical This mod is simple and doesn't manage destruction time.
Look on this side: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1751210247&searchtext=destruction+time
Zed 26 Mar, 2020 @ 9:33am 
Will this work on the Simple Base mod too?
Downright Cynical 23 Feb, 2020 @ 4:27am 
Thanks for this wonderful mod! Is there any straightforward way to tweak the durability consumption of the sledgehammer so it destroys quicker? Right now its seems pretty OP.
supermotard  [author] 17 Feb, 2020 @ 11:59am 
Sure, do whatever you want, no problem.
Jiminy Cricket 16 Feb, 2020 @ 1:55pm 
Hey I would like to ask if I can get approval for Monetization of my server with your mod
I will not be receiving any donation for you mod or using it to sale in any way
we are a new server and are just accepting donations for server cost
supermotard  [author] 13 Feb, 2020 @ 6:35am 
Hello this mod is not expected to work with code lock but with combination lock only. You can easily modify the mod if you want and repack it. Or put your own mod on top of it.

Add this in your mod
modded class HandSaw: Inventory_Base
{
override void SetActions()
{
super.SetActions();

AddAction(ActionUnrestrainTarget);
AddAction(ActionMineBush);
AddAction(ActionSawPlanks);
RemoveAction(ActionDestroyCombinationLock);
RemoveAction(ActionDestroyPart);
}
}

and

modded class Hacksaw extends ToolBase
{
override void SetActions()
{
super.SetActions();

AddAction(ActionUnrestrainTarget);
AddAction(ActionMineBush);
AddAction(ActionSawPlanks);
RemoveAction(ActionDestroyCombinationLock);
RemoveAction(ActionDestroyPart);
}
}
King Jamesy 12 Feb, 2020 @ 2:26pm 
Hi please can you have a look at your mod since the update of 1.07 I can use a hacksaw on a code lock
supermotard  [author] 1 Feb, 2020 @ 6:51am 
@smiler I won't bill you! Tell me what you'd like and if I can and have the time I'll consider it.
@tomlester27 It's not because of this mod. Use the hatchet or the crowbar
smiler 29 Jan, 2020 @ 8:30am 
hi bud sent you a freind request to talk to you about your mod and see if you would either allow us to add to it or do it for us obviously i will pay if this intrests you let me know thabks for your time
TOMLESTER27 5 Jan, 2020 @ 9:34am 
Hi, I swear you used to be able to destroy a fence with an axe if you were on the INSIDE of the base/fence? But now i cannot destroy the fence from the inside with any tool, no even the sledge hammer?
sutsc 4 Jan, 2020 @ 4:04am 
Hi everyone,
After realizing all the three mods that work for mantainging my base prety hard to Raid I have more questions.. How can I filter on a server list the servers which have:
1. Disable base destruction mod
2. Base raid tool mod
3. Ensure that the spawn of those items are rared such as Helicrashes or low probability to find them.

Is there a mod wich encompasses all of these three points? Does the Teawk Base tools mod take in consideration the existence of this three points?

At the end is quite difficult to find a good server which has the idea to let players create safe bases but with the little probability to find those rare items to raid the rest of bases.. A good example of this server was in the past months Endzone..but now in Livonia I think that the big hammers are easy to find...

Thank you all!!!
supermotard  [author] 7 Dec, 2019 @ 2:50pm 
Yes
Shika 12 Oct, 2019 @ 8:32pm 
does this work with simple bases also?
dapz 12 Oct, 2019 @ 4:16pm 
i destroyed all of the wood planks in a door with the sledgehammer and couldnt destroy the frames. Didnt get any option. The Sledghammer was damaged or badly damaged by that point, but not ruined
supermotard  [author] 12 Oct, 2019 @ 12:24pm 
Yes you can destroy door frames with sledgehammer
dapz 12 Oct, 2019 @ 12:03pm 
Hello, thank you for your amazing work. Question: Can you destroy door frames? Or just walls?
supermotard  [author] 10 Oct, 2019 @ 6:42am 
Yes C4 works on walls
Shika 9 Oct, 2019 @ 8:47pm 
Does this work with C4?
Funk 22 Sep, 2019 @ 5:30am 
not i m not saying the wooden fence i am saying the other part with wood logs tha pylons undestand?
Funk 22 Sep, 2019 @ 5:29am 
what item i use to destroy an elemnt?
supermotard  [author] 21 Sep, 2019 @ 4:40pm 
The elements are destroyed one by one
Funk 21 Sep, 2019 @ 12:37pm 
if your brake the fence the other part which stays how destroying or destroys all together?
A Feral Kitten 16 Sep, 2019 @ 12:20pm 
anything new to do to install for the most recent update 1.05.152451?
Dumpgrah 12 Sep, 2019 @ 5:47pm 
Ten Four @Supermotard appericate the response
supermotard  [author] 12 Sep, 2019 @ 5:11pm 
@Dumpgraph That is not how it works. Instead, check with the modder to see if it changes the destruction mode with the sledgehammer only. Or if you can modify his mod with his permission because I can't do anything on my side

@-FSG-wasteZ I understand, I've been asked this several times but the easiest way is to have an extra mod because if I put 2 min of destruction or 20 min it will not be pleasant to everyone and so similar for the damage it has suffered! For my part, I use a file adapted to my server but it would not be suitable for everyone.

@[Fr] ®ØLu Thanks for the information I'll check this and probably fix it, at least for flash grenades
Dumpgrah 12 Sep, 2019 @ 9:57am 
The Mod Base fortifications is a pretty cool mod. but it doesnt make use of your incredible mod here. was woundering if you could make your mod work with his so they have to use the sledge hammer instead hatches and crowbars.
SRK 25 Aug, 2019 @ 8:58am 
can you help me out? the time to break walls are good, but you can take down a lot of walls because the hammer doesnt take so much damage.
R0Lu 21 Aug, 2019 @ 2:31pm 
Walls could be destroyed by grenades (flash include)

The wall will not despawn immediatly but only when nobody near around
Looks like explosives reset the lifetime's walls to 0

I'm not sure if it is because of this mod
Watermelon 8 Aug, 2019 @ 1:30pm 
Yea, my bad. They're using 15 minute destroy
supermotard  [author] 8 Aug, 2019 @ 3:29am 
My mod does not change the duration or resistance, it must come from another mod. Get closer to the admin of your server
Watermelon 8 Aug, 2019 @ 2:38am 
Takes way too long. Cut 25% off the time to destroy wood.
supermotard  [author] 5 Jul, 2019 @ 5:58am 
This mod does'nt manage destruction time or damage to the sledge hammer. You can use another mod like this one https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1707004859
On my server I use my own mod with 50% damage on the sledgehammer and 7min to destroy a wall but everyone has different needs so it is better to use a separate mod I think.
I'll think about if enough players are interested in this.
Cesinha 5 Jul, 2019 @ 5:50am 
Good morning I was wondering how the time to break the wall, and also how the damage after breaking a wall, I wanted to leave it just to break a wall in the case 1 hammer = 1 wall
Caferp_ 5 Jul, 2019 @ 5:36am 
Good morning, I'd like to know how I change the sledgehammer raid time and how long it lasted ruined it
supermotard  [author] 3 Jul, 2019 @ 9:24am 
In the code lock mod there is an option to disable the possibility of cutting a lock. Check in the json file of the mod. My mod only manages the vanilla system.
supermotard  [author] 7 Jun, 2019 @ 10:42am 
I don't think this mod causes a problem with zombies. Check online your file types.xml with xml validation.
Sauwercraud 5 Jun, 2019 @ 11:21pm 
I had the issue, that Zombies didn't spawn after adding the mod. Also no new loot spawned. After I removed it and did a Server restart, the AI was back and loot was back as well. Any Idea @supermotard?