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The sad.bat [the entire mod itself] has a ZIP file containing "HackTool:BAT/AutoKms.S!MTB"
If Quarantined, simply delete the mod itself.
If not, here is a step-by-step way to remove it: https://answers.microsoft.com/en-us/microsoftedge/forum/all/hacktoolbatautokmssmtb/219fe84c-7f7b-4628-b287-b50b51a25027
Hope this helps. Ideally report the Mod for Malware.
Is it possible to download it manually?
https://www.deviantart.com/silver87553/art/Ace-Combat-Strangreal-Colors-278872629?modal=welcome
This is an accurate map of the nations that exist in the 21st Century of Strangereal from the main timeline (Albeit, most of Belka is a nuclear waste)
Tribals are op. You put them in duchy and kingdoms. Wellow is the biggest offender, they are HUGE. They call a vassal's whole armies, 5 prov duchies with 5k troops instantly fight feudal kingdoms with 5k too. Tribals are easy meat to feudal heavy inf armies and 1066 tech bonuses, but in 867 they can subjugate every neighbors. Thats why in vanilla ck2 every tribals at start are counties. Also an easy tweak is to lower pagan religion authority, high authority gives bonus troop amount.
Aaand, wish you'd add the other ck2 religions on the map. Like slavic, hindu, nestorian or the africans.
@[ANZAC]CroPidar just to make sure in 914 bookmark the AI Siegfried will properly use decision to form Belka (With round table Knights)rather than the vanilla mechanism.
(I dont use the inheavens mods however, that -could- be why ppl get crashes?)
depuis la derniere maj
Quick Q have you put any nomad nations on the map?