Tabletop Simulator

Tabletop Simulator

Lords of Waterdeep - [Scripted]
35 Comments
Just Lazer DGE 31 Mar @ 7:43am 
I really like the scripts but have some feedback.
Several tokens don't load properly. I'd also love an option in set-up to disable/remove mandatory quests.
xoxo 26 Mar @ 6:15pm 
Hey, love the game, one quick feedback item: Hand Management

The hand plays fine with early-game numbers of cards, but when you get to the late-game with 15, 30, and more, insight cards, hand management becomes a real nightmare. Some amount of sorting or grid layout of cards in hand would be mightily useful, thanks!
Nut 15 Mar @ 10:05am 
hello warren!
may I translate your mod to ptBR?
also, I sent you a friend request, would like to clear some questions with you about how you laid some sideways decks, if you don't mind!
yukonzach 6 Apr, 2023 @ 2:24pm 
Here is the new URL for the Expansions Rulebook: https://media.dnd.wizards.com/SOS_Rulebook.pdf
NettleSoup 16 Feb, 2023 @ 10:58am 
Nice!
Warren  [author] 15 Feb, 2023 @ 8:00pm 
Fixed
NettleSoup 7 Feb, 2023 @ 6:14am 
Seems to be missing one token somewhere along the line.
amaxslade 5 Aug, 2022 @ 5:43am 
getting loading errors. "Load image failed. Unsupported format..."
WombatCombat 24 Jul, 2022 @ 1:48pm 
Seem to get some errors while loading
Warren  [author] 28 Apr, 2021 @ 10:26am 
Next to the building deck, to the left of it, near the VP piles, there is a round button for each round. "Round 1", "Round 2", etc. You press each one at the begining of the corresponding round. On round 5 you also have to press the + button where the extra worker of each color would be place, below those round buttons.
Jabberwocky 27 Apr, 2021 @ 6:05pm 
Is there a turn tracker that I'm missing? My group can't figure out how to keep track of turns or get access to the fifth turn bonus worker.
Day-Knight 2 Apr, 2021 @ 6:46pm 
Can't seem to figure out how to use the lord card section correctly, whenever I a lord is placed there it is visible to everyone.
XShrike 27 Mar, 2021 @ 7:36pm 
What is the difference between the New Quest and Rest Quest buttons? Both seem to just draw four quests and place them on the stops, regardless if there are already quests there.
Warren  [author] 23 Mar, 2021 @ 1:29pm 
You can place your lords there and they should only be visible for the person of that given color.
DON 23 Mar, 2021 @ 7:28am 
btw, what is the use for the color boxes under "Lords" on the bottom of the board (seen on 4th image)? tried playing with it but nothing happens so not sure if im doing it right.
teh_dk 26 Nov, 2020 @ 7:23pm 
Played this tonight. Took a little while to figure out how to start correctly and learned some things along the way, but it was super fun! Thank you.:steamhappy:
DisarmedSpy 15 Sep, 2020 @ 11:37am 
. . .not gonna lie, no idea WHY I didn't think of that. . .
Warren  [author] 15 Sep, 2020 @ 9:08am 
In the top of the screen go to the Objects menu, then Components then Custom then Custom PDF, put the link to the pdf in the PDF File blank space and Import. You can save that new PDF object in your chest (Right click Save Object), load it in the mod and make a save of the mod with it and you can load that save instead of the mod so it has the pdf in it.
DisarmedSpy 15 Sep, 2020 @ 6:19am 
Is there any way to add the PDF version of the rules to the table itself? Without opening a separate tablet for it?
Warren  [author] 23 Aug, 2020 @ 12:02pm 
Are you sure you opened the right mod? i just tested it and it works just fine
PixiePunchPie 21 Aug, 2020 @ 6:29pm 
Does not work. No scripting shows up. There are no buttons.
Warkonst 17 Jun, 2020 @ 4:35pm 
The link to the expansion rules does not work (404).
It still takes you to the DND Webpage where you can still find the rules with a bit of searching.
Warren  [author] 1 Jun, 2020 @ 7:20pm 
Yeah the boxes are not tall enough for you to put the card and then flip it, you have to flip the card in your hand and then move it to the boxes. You can see a facedown card holding Alt+Shift.
CptBlood 1 Jun, 2020 @ 7:16pm 
Im cant figure out how to use or get the secret boxes to work? I assumed it was a place to put your Lord but its hard to get it to be invisible to other players without them seeing it for a moment.
Knaughx 11 May, 2020 @ 6:27pm 
Hi, wanted you know that your mod has been added to my collection: Board Game Geek - BGG - May 2020 - Best Mod for each of the Top 500 Rated Games. Collection here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2086043930

The collection used this priority system:

1. Mod's Files Availability: Mod with all/most files still available for download
2. Feature completeness: Mod with greatest inclusion of expansions and/or promos available for the board game title
2. Scripting: Mod with scripting that most reduces work in setup/play for players
3. Component Quality: Mod with the best visuals/usability in terms of component quality
4. Table Setup/Ambiance: Mod with the best immersion with table, background, and other modeling.

Please also note that a mod that makes selection for this list very well could be one in which the mod author borrowed the majority of assets from another workshop listing, so full thanks to all who worked on a mod.

Thanks for your hard work!
urdzinator 3 May, 2020 @ 10:38am 
I'm struggling a bit with this version. Everytime I grab an object, it automatically flips around. The flip (F) doesn't work, so I can't flip the objects back. Really annoying with a deck game like this. Seems a bit buggy.

Also missing more Victory Points tokens. There are three for every building, but no extra ones?
mcgeekery 10 Apr, 2020 @ 12:49pm 
This is a great version with scripting that makes the turn maintenance super easy and focused on the game not moving pieces around.
Warren  [author] 6 Apr, 2020 @ 8:25am 
Sorry everyone i didn't anwser your comments. I haven't played this game nor worked on this mod for over a year now.

Charles abour the quality of life scripts there are the small list below "Multiple quality of life scripts" and you can see a few of them in the images. At the begining of each round you have to put 1 victory point on top of each of the 3 buildings in the builder's hall, thats what those buttons do.

Le Gert what you can easily do if you prefer smaller cards, just select all the decks and hold minus (-) until there are small enough for your taste. About the 4 quest and building being draw at the begining, its just 2 clicks, 1 in new buildings and 1 in new quests. Some people like drawing more than 1 lord and picking which one they want, thats why buildings and quests are not draw by default.
Le Gert 5 Apr, 2020 @ 12:01pm 
I found a solution:

function deckWork()
...
local deckBuildings = getObjectFromGUID(deckBuildingsGUID)
--Scale
deckIntrigues.scale({x=0.7, y=0.7, z=0.7})
deckQuests.scale({x=0.7, y=0.7, z=0.7})
deckLords.scale({x=0.7, y=0.7, z=0.7})
--Shuffle
...
--Quests
deckQuests.takeObject({position={39.26,1,4.28},rotation={0,270,0}})
deckQuests.takeObject({position={39.26,1,-4.28},rotation={0,270,0}})
deckQuests.takeObject({position={32.26,1,4.28},rotation={0,270,0}})
deckQuests.takeObject({position={32.26,1,-4.28},rotation={0,270,0}})
--Buildings
deckBuildings.takeObject({position={-7.61,0.82,3.66},rotation={0,270,0}})
deckBuildings.takeObject({position={-7.61,0.82,-3.08},rotation={0,270,0}})
deckBuildings.takeObject({position={-7.61,0.82,-9.76},rotation={0,270,0}})
end
Le Gert 5 Apr, 2020 @ 6:30am 
This mod is pretty sweet. The Scripting is wonderful, too.
But two little things bugging me a little bit. Can you scale the Quest, Intrigue and Lords cards down, so more of them can fit on the players table? (I scale them before starting the game, four to five clicks down). Cause if you want to see the Quests of your oponents you can click Alt to have a better view.

And second: Is it possible that after you click the start button, that the first 4 Questcards a placed face up on the Board?

Thanks for your great work,
Charles 31 Mar, 2020 @ 10:54pm 
Apologies for being new to Tabletop Sim games. Where are the "quality of life scripts?" Mystery buttons or command line? Also, I noticed you can move the victory points on to the buildings. Special trick with those?
folm 23 Feb, 2020 @ 7:37am 
incredible, thank you!
Warren  [author] 25 Jul, 2019 @ 11:56am 
The images of this mod are the ones from https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=559289441 I will try to find a diferent mod to copy the cards from
Madde 23 Jul, 2019 @ 3:23am 
Seems like a few image assets are missing, some cards wont load.
DiablosReborn 6 Feb, 2019 @ 1:54pm 
Thank you. This mod is great, my friends and I have just learned the game and are stumbling around through it. All of us are really bad, but this definitely made it easier to start.