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works in single player just fine though
Because the song isn't here !
For maneuverability, this definitely does not have less maneuverability than King Pommes's standard Tie Fighter. All of his vehicles are in need of a maneuverability rework to be honest as they're about, if not the same maneuverability as his standard Tie Fighter, which is too slow. He should also rework all the vehicle's health as they all have 600hp.
The A-Wing Digger created has the same amount of health my X-Wing. It may seem like it has more health because Digger put too much shielding power on it. The A-Wing should have less health and either reduced shielding power to match around mine, exactly mine, or a bit lower.
oo__.........._........._.........__oo....
......"""--,,,_(_)_--_(_)_,,,--"""........
............._>_[____]_<_................
......___--""" (_)\__/(_) """--___ ...
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Did I state I was comparing this X-Wing's model quality to the Tie Fighter's model quality?
"the first major problem, the S-Foils don't close there permanently opened. This is an unreasonable flaw because other LFS ships with S-Foils do have them open like the ARC-170 in the base mod and other ships not made by the LFS creators."
Did you read the description?
"lack of a proper first person view"
There is a proper first person view; the model just doesn't have a cockpit.
"tacked on landing gear kinda sucks but its reasonable."
The model doesn't have landing gears, else I would've properly animated them.
"most disappointingly, its just not fun to fly. Its way to unmaneuverable and sluggish to were its nearly unusable in a dogfight."
Very fascinated with this statement as that's completely false. If you compare my X-Wing to the ARC-170 or Naboo Starfighter on Luna's base, you'll notice that my X-Wing has [/i]much[/i] more maneuverability, making it more optimal for dogfights (unless you're trying to stay in the same time period). Then if you were to fly a Droid Tri-Fighter or one of the Vulture Droids, you'd notice that maneuverability on that is too much, making it dominant against a lot of other vehicles in a dogfight. Take a look at KingPommes's [LFS] Tie Fighter pack for another example. All those Tie Fighter's maneuverability are really awkward and slow, making it difficult to participate in a dogfight. Part of my time developing these vehicles is dedicated to research maneuverability and to take in consideration map sizes and such.
Though you didn't read the description, your paragraphs are just demostrating your pessimistic mindset. I'm sorry if you don't appreciate there finally being a functional X-Wing on LFS, the time I spent developing this for the community to enjoy, and such things.