Kenshi
Martial Arts No Matrix Dodge
11 Comments
ARS2000 24 Mar @ 9:49am 
I appreciate that you put the mod here for accessibility, especially since it is possible to adjust this in your own game settings through the FCS.

For real, the matrix dodge is unbelievably annoying
Endgunner 8 May, 2023 @ 3:24am 
I assume it would, unless that mod adds another version of the matrix dodge. Or another new long dodge animation in general.
Captain Hooker 8 May, 2023 @ 2:48am 
does this work with More combat animations?
Karina 1 Nov, 2022 @ 5:12pm 
Good stuff!
Le Leon 19 May, 2022 @ 2:35am 
i always dislikes the matrix move. just looks silly especially wit higher number of attack slots, so this will be a great help.
Endgunner 19 Apr, 2022 @ 12:19pm 
Why would it need to be updated?
ras1116 28 Jun, 2020 @ 11:03am 
is this mod being updated?
( * )  [author] 24 Mar, 2019 @ 3:43pm 
Redeye : this mod disables one dodge and lets your character 100% use the other one.
For example, in this video, the character first dodges "normally", then "matrix dodges".
This last move is disabled by this mod.
https://youtu.be/_m0EeHNnvFA?t=37
Redeye 24 Mar, 2019 @ 3:25pm 
do you have a video of its performance? Is there only 1 step back animation without this or is there other animations that will get used more that is of dodge?
( * )  [author] 10 Jan, 2019 @ 3:16am 
coldcell : using both disables the dodge back fall and increases the speed of the step back.
coldcell 10 Jan, 2019 @ 2:57am 
Would this overwrite the increase speed of Dodge back fall from your other mod (Martial Arts Fast Dodger)?

I assume using both of the mods make for fastest dodge while using 1 of the 2 will increase the dodging slightly?