Tabletop Simulator

Tabletop Simulator

Gizmos [Scripted] with calculating points
93 Comments
Caine 10 Nov, 2024 @ 2:29pm 
the marbles have a weird glitch where they lock in place until rotated
Deathdealer 4 Oct, 2024 @ 1:26pm 
yea script error, this was a go to game
poxol25 22 Sep, 2024 @ 7:11pm 
please fix the mod
Il-Roberto 15 Dec, 2023 @ 6:04am 
Loading after saving resets victory point counter.
To solve Gizmos card counter reset a player can simply take and drop one card on player's area to sync
dky 24 Jul, 2023 @ 9:04am 
/up/biz_disco2.unity3d was lost:steamthumbsdown:
PunisherAdrian 22 Apr, 2023 @ 6:33pm 
Hello Racoon, disco ball is broken, have a nice day <3
Rice 3 Apr, 2023 @ 2:14pm 
Hello @Fried Racoon, good looking mod.

It appears that upon taking the research action or returning the cards are not being put back to the bottom of the deck as intended by the rules?

It looks like you may be shuffling the cards are something?

Just wanted to report this bug. Hope you can fix it quick thanks! :)
CaptainMAPS 11 Mar, 2023 @ 10:35pm 
It seems that some contents saved in the site "http://chry.me/tts/camera_projection/cam_cpanel.unity3d" , was lost?
Xahk 23 Feb, 2023 @ 8:33pm 
the disco ball is missing and it interferes with some scripting.
MBuTL_LiNuX 8 Feb, 2023 @ 4:53pm 
this is a very well done technical mod. good job!
fried raccoon  [author] 19 Feb, 2022 @ 8:04pm 
oh my..! thanks for report!!
LeiGai 19 Feb, 2022 @ 7:28pm 
Dead links.
- Something next to the, Energy Rings
- Something above? the, Energy Dispenser
fried raccoon  [author] 13 Jan, 2022 @ 3:13am 
Thanks for so lovely comment..!
It cheers me up a lot..!
SuperAdrianna 12 Jan, 2022 @ 8:41pm 
Probably the best mod I've ever played and the most creative player score display for sure. Everything was intuitive and I'll definitely play with my friends again.
Mewoko 12 Jan, 2022 @ 8:39pm 
Terrific Mod!
gnocchi donkey 26 Jun, 2021 @ 8:20pm 
as cyknight said, in deck III got doubles and they were in single draw before. the gizmos deck is a conveyor deck not reshuffled rejected cards are put face down at bottom of deck to be recycled..part of the strategy with deck III. beautiful job, it played well when played before
legendarydromedary 9 Apr, 2021 @ 2:07am 
This is the best mod I've seen so far, well done!
Huecheitor 1 Feb, 2021 @ 4:07pm 
Excelente, todo funciona como un reloj, muchas gracias
fried raccoon  [author] 30 Jan, 2021 @ 3:07am 
all problems Fixed!!
fried raccoon  [author] 29 Jan, 2021 @ 10:24pm 
oh my god...
Cy-Knight_118 29 Jan, 2021 @ 8:37pm 
Looks like the TTS update broke the script :(
Every card is being counted double on the trackers.
Papa Fenton 3 Jan, 2021 @ 8:17am 
Amazing script. Well done.
rinatkip 1 Jan, 2021 @ 12:33pm 
Love this and played a lot... But is it just me or are there new errors in loading? (maybe since the last Steam update?)
Cheatyhax 8 Dec, 2020 @ 1:49pm 
Amazing game and mod!
Bedlam_Bert 12 Oct, 2020 @ 2:10pm 
This is great! do more
fried raccoon  [author] 23 Sep, 2020 @ 5:40am 
@ksfortson
Thanks to play!!
can you tell me more about ↓ this means??
>they were wanting to float
stitchinla 22 Sep, 2020 @ 5:54pm 
Hi, thank you so much for scripting and translating to English this copy of Gizmos. I play it quite a bit and Love the scripting!! I wanted to let you know that when we were trying to play Gizmos last night, there was a problem with the energy they were wanting to float and not dispense and the random did not dispense at all. Thank you in advance for looking into this.
fried raccoon  [author] 5 Aug, 2020 @ 7:11pm 
Semi-lock physics is my enemy ;(
Some mod changes physics to semi lock automatically.
But it's impossible to change to full physics....
Ry 4 Aug, 2020 @ 8:50pm 
Oh no just accidentally had the server on semi-locked physics :<
Ry 4 Aug, 2020 @ 8:21pm 
Seems like maybe TTS physics slightly changed? My marbles won't really slide down the chute by themselves and the random marble picker doesn't bounce them anymore
TheKatastroph3 18 Jul, 2020 @ 8:23am 
Wow best scripting ive ever seen!
MeepleBits 17 Jul, 2020 @ 12:17pm 
@fried raccoon - happy to do it, thanks for making the mod!
fried raccoon  [author] 16 Jul, 2020 @ 9:55pm 
@meeplebits ttv

What a cool video!
Thanks for introduce this mod!
MeepleBits 16 Jul, 2020 @ 7:18am 
Made a little video for this one, great job! https://youtu.be/Uqqlzfloo8U
fried raccoon  [author] 11 Jul, 2020 @ 9:31am 
@BadKarMa

Thanks for lovely feedback!!
This is my first workshop that I put a lot of effort to learn script and make images!
I added description and "List of Effects" as you feedback

I have only few english mods, but i hope you like it too

Masters of Renaissance
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2153247677

Shaolia : warring states
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2113751002
BadKarMa 11 Jul, 2020 @ 6:56am 
This is the best scripted TTS mod I've seen so far. Everybody in our group loved the winning ceremony! Once we saw that, we all tried twice as hard to end up on top! :steamhappy:
Infact this mod is so polished, that I'm looking forward to play your other (translated) mods even though I don't know some of the games!


The only thing we got wrong while playing for the first time, was the counting of the extra points. Perhaps you could add a sentence to the mini help that the extra points (and only these) have to be counted with the ui buttons.

We also couldn't find the "List of Effects" and had to add it manually.
Nunifigasebe 4 Jul, 2020 @ 7:01pm 
bro i love the winning music
dmillam 4 Jul, 2020 @ 9:57am 
Love the winner pedestal after the Calculate Points function. Awesome job!
Dont Taze Me Bro 24 Jun, 2020 @ 8:42pm 
Really nice. Super easy - well done!
nontoxicRV 11 Jun, 2020 @ 8:41pm 
This is incredibly well done. Thank you so much for putting this together!
fried raccoon  [author] 2 Jun, 2020 @ 10:24pm 
DrBo6
yeah.. these two things are not mentioned in game!

- click one more time to return research cards to deck
- put marbles on mirror to return marbles to dispenser
DrBo6 2 Jun, 2020 @ 8:47am 
Awesome work! Thanks!

Can't believe I didn't figure out the research button thing. Maybe change the button label from Research to Return Cards after they are sent out would help with that? I don't know; just an idea. I have a heavily scripted mod out there as well so I know how difficult it can be to make sure everyone gets how everything works. ;-)
fried raccoon  [author] 1 Jun, 2020 @ 10:30pm 
now final score will show properly!!
fried raccoon  [author] 1 Jun, 2020 @ 7:45pm 
@DrBo6 OH... OK maybe these images become not found, i ll handle that!

P.S. You can return research card by click the buttons once more!
DrBo6 1 Jun, 2020 @ 7:12am 
You're welcome!

Last night we had a game in which the final score showed up correctly for the invited players but not for the host. The three "pillars" weren't there and neither were the player avatar images. No big deal obviously, but I figured I'd let you know.

If you are still adding features, a button to return the research cards from your hand would be nice.
fried raccoon  [author] 31 May, 2020 @ 4:51am 
@DrBo6
thanks for report!
I fixed it and it will works properly!
DrBo6 30 May, 2020 @ 3:59pm 
Excellent job!

I had a bug where it did not count the amount of gizmos correctly.
niko 29 May, 2020 @ 6:53pm 
Blue is indeed working again! Thank you so much!! :D
fried raccoon  [author] 29 May, 2020 @ 4:50am 
@niko now blue will work fine!!