DayZ
Bodies Removal
59 Comments
Attila[DK] 16 May, 2023 @ 8:34am 
does this mod also remove all the items the player had before he died?
DZR|Mikhail 6 Apr, 2023 @ 11:11am 
Дизайнер, only server can remove anything from the server for everyone. So I think it can be loaded as a serverside mod and work, and the developer confirmed it 3 years ago in the comments. But this mod is a bit stale since 2020. Use it carefully.
DΞSIGNΞR 6 Apr, 2023 @ 5:55am 
Is this a server mod?
Yulia_Volkova™.(^_^)™ 29 Dec, 2022 @ 9:02am 
ainda nao testei mas deve ser um bom mod
DZR|Mikhail 14 Feb, 2022 @ 7:40am 
By the way, KC Anto /0x346e3730. Thank you for your mod. Great idea, good implementation. Other mooders obfuscate their similar mods and prevent people from knowing the mechanics.
DZR|Mikhail 14 Feb, 2022 @ 7:20am 
emmo1k, still working.

Just add

secondsBeforeHumansBodiesRemoval = 10;
secondsBeforeZombiesBodiesRemoval = 10;
removeEntitiesWithHumansBodies = 1;

To your serverDZ.cfg
emmo1k 25 Apr, 2021 @ 10:22am 
seems mod is no longer working?
szakira 5 Jan, 2021 @ 2:46pm 
server config is where
FreshandTasty 22 Sep, 2020 @ 8:21am 
hey great mod,the weapon in hands arnt despawning is there a way i can fix it
Conn0331 29 Aug, 2020 @ 5:18pm 
you can set this in your globals file
ServerAtze 8 Aug, 2020 @ 6:33pm 
works very well with 1.08 and also as server mod
Filipe De Leon 23 Jul, 2020 @ 11:23pm 
Will you upgrade to version 1.08?
ServerAtze 18 Jul, 2020 @ 9:08am 
ok thx for info
0x346e3730  [author] 18 Jul, 2020 @ 9:06am 
@ServerAtze This mod can be installed serverside only I guess, never tried but from what I remember it should work
ServerAtze 18 Jul, 2020 @ 9:02am 
server or client mod?
Malau 20 Jan, 2020 @ 8:08pm 
Yeah but generally, server owners wouldn't know how to do something like that. Or they wouldn't know they needed such a mod until someone made it. :-)
0x346e3730  [author] 20 Jan, 2020 @ 9:50am 
@Malau Doable with touching .xml files related to CE. No need to mod it.
Malau 20 Jan, 2020 @ 4:59am 
Why can't you make one that's like the mod that STOPS bodies despawning until restart ?
ServerAtze 13 Oct, 2019 @ 6:08pm 
Okay, I'll test it. script log error

SCRIPT (W): @"BodiesRemoval/scripts/4_World/entities\manbase\playerbase.c,28": Missing ';' at the end of line
SCRIPT (W): @"BodiesRemoval/scripts/4_World/bodiesremoval.c,61": Missing ';' at the end of line
0x346e3730  [author] 13 Oct, 2019 @ 10:29am 
And someone asked me the same on Discord, I told him to try by itself and he told me it was working. You should do the same
ServerAtze 13 Oct, 2019 @ 10:25am 
I've read the last comments here. and a few people write that the mod doesn't work anymore.
that's why i ask if you want to update your mods.
0x346e3730  [author] 13 Oct, 2019 @ 9:26am 
This mod is still working to latest news.
ServerAtze 13 Oct, 2019 @ 9:25am 
Hello, is this mod still being updated to 1.05? or is this mod dead?
Radar 8 Aug, 2019 @ 8:30am 
@FBI d'Internet Thats great news and I look forward to the update with bated breath. :)
0x346e3730  [author] 7 Aug, 2019 @ 10:44pm 
It is not, I just have a ton of work and little free time, will aim for an update with 1.05 stable
Radar 7 Aug, 2019 @ 5:01am 
@FBI d'Internet Any news on an update please dont tell me this mod is dead in the water?
Radar 15 Jul, 2019 @ 10:05pm 
That would be great @GrosTon1 | la-quarantaine.fr we would very much appreciate if you could it's a very useful mod for us, I would be happy to help out with testing if that would help. Thx
0x346e3730  [author] 15 Jul, 2019 @ 1:45pm 
Will try to update it, it needs some testing and I have very little free time for the 2 next weeks
Radar 14 Jul, 2019 @ 10:42pm 
@GrosTon1 | la-quarantaine.fr Can I ask are you going to update this mod we use it on some of our servers and it used to work like a dream? Thanks
Xanderl 4 Jul, 2019 @ 1:30am 
Doesn't work for me :/
Putman 27 Jun, 2019 @ 2:43am 
i'll tip you lol no worries
0x346e3730  [author] 27 Jun, 2019 @ 1:46am 
@JJS Do not hesitate to donate so I can take a day off, otherwise turn off this shitty ass caps lock and ask nicely, piece of shit. Update will come this evening.
Forrester 7 May, 2019 @ 8:23am 
Unfortunately does not work
0x346e3730  [author] 1 May, 2019 @ 2:56am 
@Malau no, it's been reported to BI, there's no way atm, let's hope there will be one in 1.03
Malau 1 May, 2019 @ 2:56am 
Can't you create one that mimics the mod, so that your bodies DON'T despawn ?
Bodies despawning in SA is a terrible bug.
|NP|Noah 8 Feb, 2019 @ 7:55am 
Bodycleaner fixed the issues you had!
Frost 28 Jan, 2019 @ 8:43am 
Can you make body carry ,/ or carry unconscious friend ?
0x346e3730  [author] 18 Jan, 2019 @ 10:30am 
As Hooty mentionned, the previous version on the workshop was an old one that hasn't the "safe entity removal" thing, I fixed it, sorry.
Hooty 18 Jan, 2019 @ 8:37am 
Guns disappearing out of players hands. I have video if needed of gun despawning as player is going to sell it.


secondsBeforeHumansBodiesRemoval = 600;
secondsBeforeZombiesBodiesRemoval = 60;
removeEntitiesWithHumansBodies = 0;

is how i have it set up.
0x346e3730  [author] 16 Jan, 2019 @ 10:12am 
removeEntitiesWithHumansBodies is still here, you need to set it to 1 or 0. Auto Transmission is good as well, you can run both mods now.
Hooty 16 Jan, 2019 @ 9:59am 
was this removed removeEntitiesWithHumansBodies
Hooty 16 Jan, 2019 @ 9:53am 
is auto transmission good still?
0x346e3730  [author] 16 Jan, 2019 @ 9:32am 
Key updated again, for some reason the old one was fucking with another of my mod.
0x346e3730  [author] 14 Jan, 2019 @ 11:13am 
Update out, read changelog and YOU NEED TO UPDATE THE MOD KEY WITH THIS UPDATE, MY NEW PC WENT TO CUSTOMER SERVICE AND I DIDN'T SAVED MY PRIVATE KEY OMEGALUL
Hooty 14 Jan, 2019 @ 9:55am 
Understand thank you so much.
0x346e3730  [author] 14 Jan, 2019 @ 9:50am 
I'm updating the mod right now, got unexpected things to do yesterday.
Sonar 13 Jan, 2019 @ 5:36pm 
need this irl
Hooty 13 Jan, 2019 @ 4:35pm 
Any ETA of the update.
Hooty 12 Jan, 2019 @ 4:25pm 
sounds good
0x346e3730  [author] 12 Jan, 2019 @ 4:09pm 
I will add two things :
- a parameter to deleter dropping entities, yes or no
- a check if this parameter is true, that the entity is indeed on the ground.
I'll do it tomorrow though.