Stellaris

Stellaris

Stellar Igniter 2
31 Comments
Fetfrumos96 16 Dec, 2021 @ 1:02am 
Please update your mods, the launcher swears a lot and the game crashes when I load your mods. Please, can you fix your mod, the mod does not want to work correctly in the new version 3.2
Fetfrumos96 12 Dec, 2021 @ 1:20pm 
Please, is it possible to fix your mod, the mod does not want to work correctly in the new version 3.2
csrr  [author] 8 Dec, 2021 @ 10:51am 
I will attempt to fix this.
Fetfrumos96 8 Dec, 2021 @ 3:21am 
Please, is it possible to upgrade to version 3.2 the mod does not want to work correctly in the new version
Fetfrumos96 6 Dec, 2021 @ 11:59am 
Please tell me if you can upgrade to version 3.2
csrr  [author] 20 Apr, 2020 @ 12:43pm 
@TurtleShroom- That is something I've been meaning to add for some time, but other projects keep getting in the way. :)
TurtleShroom 20 Apr, 2020 @ 12:04pm 
Hey dude. I just remembered that Paradox and Giga-Structures both added Brown Dwarves. The More Star Classes Mod has done so as well. Have you considered adding these star types to this Mod? This would allow for all of them to be turned into working stars!
csrr  [author] 2 Sep, 2019 @ 3:50pm 
@mario0244- I'm investigating now! :)
mario0244 2 Sep, 2019 @ 3:32pm 
Gotta a "bug" I'd say. You got a condition which prevents empires who built a dysons sphere from building any igniters:
custom_tooltip = {
fail_text = "requires_no_existing_dyson_sphere"
from = { NOT = { has_country_flag = built_dyson_sphere } }}
csrr  [author] 7 Jun, 2019 @ 11:56am 
@TurtleShroom- I already did. As did twelve or so other people, so hopefully it gets fixed soon! :)
TurtleShroom 7 Jun, 2019 @ 11:12am 
OOF. You need to report that bug to Paradox IMMEDIATELY.
csrr  [author] 7 Jun, 2019 @ 4:55am 
@TurtleShroom- well, my testing has found a serous bug with the update- namely, Pre-Terraformed worlds aren't being teraformed AT ALL, due to the terraforming canidate modifer aparently being broken in the base game! :(
TurtleShroom 6 Jun, 2019 @ 9:22pm 
I have seen one bug and one oversight with this Mod, respectively: first, Pre-Terraformed Worlds are not being converted into real habitable planets by the AI. Second, there isn't any support for PD or other planetary Mods when I try to terraform the aforementioned Pre-Terraformed World.
csrr  [author] 6 Jun, 2019 @ 9:01pm 
@Der Problembelöser- looking into it right now! :)
Der Problembeloeser 6 Jun, 2019 @ 2:06pm 
Is this mod gonna get updated to 2.3 anytime soon?
TurtleShroom 5 Feb, 2019 @ 9:21pm 
The Giga-Structure Mod already ignites briwn dwarves. The Stellar Igniter only ignites gas giants. This is by design. Duplocity is unnecessary.
csrr  [author] 5 Feb, 2019 @ 3:40pm 
@Blast Hardcheese- sorry I took so long about replying! As of right now, I don't have any plans, but your suggestion is interesting. I'll look into it!
Blast Hardcheese 28 Jan, 2019 @ 6:44pm 
Do you have any plans to update this mod to work on brown dwarf stars? They're essentially super large gas giants anyway.
TurtleShroom 23 Jan, 2019 @ 10:45am 
Thank you!
csrr  [author] 22 Jan, 2019 @ 6:04pm 
@TurtleShroom- should be fixed now. :)
csrr  [author] 22 Jan, 2019 @ 5:43pm 
@TurtleShroom- darn it, not that bug again! :( I'll fix it.
TurtleShroom 22 Jan, 2019 @ 12:00pm 
For some reason, since I've installed this Mod, I have found Pre-Terraformed Worlds spawning on their own accord throughout the galaxy. They are specifically called Pre-Terraformed Worlds...
csrr  [author] 21 Jan, 2019 @ 10:01am 
@TurtleShroom- Allready did. :)

@Techon- good to hear it :)
Techon 20 Jan, 2019 @ 4:33pm 
IT WORKS *Maniacle Laugh*
TurtleShroom 20 Jan, 2019 @ 10:46am 
Make sure you put a link on the original version of this Mod directing people here.
csrr  [author] 20 Jan, 2019 @ 7:46am 
@TurtleShroom- Thank you! I had been planning to simply update the old mod, but there are signifigant changes/inprovements between the versions, so I decided it was better off as a seprate entity. :)
TurtleShroom 19 Jan, 2019 @ 3:29pm 
YES. I WAS WAITING FOR THIS MOD TO BE UPDATED!
csrr  [author] 14 Jan, 2019 @ 3:48pm 
@Techon- That had better be the case! :) I spent all weekend testing this to make sure it works!
Techon 13 Jan, 2019 @ 9:18am 
@cssr- If that be the case. I cannot wait to use this.
csrr  [author] 13 Jan, 2019 @ 5:08am 
@Techon- As I understand it, gigastructural engineering only alows brown dwarves to be compressed, while Stellar Igniters can be built around any gas giant size 20 or larger, and the moons can be teraformed into whatever type of planet you desire, complete with deposits and custom events!
Techon 12 Jan, 2019 @ 7:08pm 
The concept is cool. I would like to see how it compares to the gigastructural engineering mod. But if it allows more customization than it does for gas giants. This will be awesome.