Divinity: Original Sin 2

Divinity: Original Sin 2

Improved Gwydian Rince: Definitive Edition
14 Comments
Pain 30 Sep, 2023 @ 5:12am 
Ok sorry but i must ask is this for the magister or the prisonner
疯狂小雪人(·w·)つ 4 Feb, 2022 @ 7:23pm 
- Gwydian 现在拥有一套明确的技能来证明自己是 Hannag 的学生。

- 有自定义脚本,以明确降低他在没有魔法盔甲的情况下在死灵之火上行走的兴趣,直到他自杀。
hefty 18 Dec, 2020 @ 10:28pm 
fuck that guy , greeat mod
tamsel 21 May, 2020 @ 12:27pm 
this mod sounds great. I had to restart that fight so many times because the idiot kept on walking into necro fire
Fancy Panda 28 Apr, 2020 @ 4:29pm 
let him die he is such a moron deserve to die
Darling Devil 14 Feb, 2019 @ 10:01am 
I can confirm that this helps the little dunce have more interest in life during his own turns. Now, protecting him from the enemies is all you have to worry about. All 20+ of them.
El Cactus Fantastico 4 Feb, 2019 @ 9:47pm 
literally just walk up to gwyd use teleport on him so that he's no in combat and he runs home before the fight starts.
Bookhead 1 Feb, 2019 @ 2:21pm 
I never even thought of this. Now he won't die 90% of the time. Thanks!
Waresky 30 Jan, 2019 @ 2:16pm 
Grand idea. Good work. This is a strategic-planning mission..:D. Without magic hard to won.
echo9835 30 Jan, 2019 @ 9:38am 
I managed to keep him alive by teleporting him away. the oil monsters never spawned. this might make it easier to do it without a glitch.
Enter the Domain 28 Jan, 2019 @ 6:36pm 
the trick is to make the magisters fight for you by teleporting or charming them elsewhyre and then protecting the top. A bit of cryogenic stasis and void swap can help a lot too. Everything else is managing chaos and trying to ensure the fire is either normal or blessed. The fire blobs get much lower healing from normal flame, and even less from blessed fire.
Frayda 28 Jan, 2019 @ 1:27pm 
A good mod, keeping this guy alive has never happened in my runs.
Level 1 Goblin (Very Small) 23 Jan, 2019 @ 3:38pm 
are you god
I am so thankful holy shit
Pyrefly 17 Jan, 2019 @ 12:45pm 
Not all heroes wear capes... Thank you!