Empyrion - Galactic Survival

Empyrion - Galactic Survival

[LEGACY] -REBAR- Early Survival [Level 10 CV][Alpha 9]
78 Comments
XCaliber  [author] 19 May, 2020 @ 7:48am 
Any builds that don’t perform correctly for A12 have been labelled Legacy. I will be fixing them when the stable patch is lainched
SKEL 18 May, 2020 @ 3:36pm 
Why its called Legacy now?
XCaliber  [author] 30 Dec, 2019 @ 7:07am 
Thanks
JaegerRockfist 30 Dec, 2019 @ 3:50am 
Great ship!
XCaliber  [author] 8 Aug, 2019 @ 9:46am 
The REBAR MkIII is LIVE and a HUGE Improvement on this Version!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1827469788
XCaliber  [author] 12 Apr, 2019 @ 6:39am 
Thanks spcarlin! Check out my new Spathe mk2 I just released. It’s a step up from this
spcarlin 12 Apr, 2019 @ 5:04am 
Excellent starter CV, It's served me very well as a returning player after 2 years away from the game. No rare resources needed, plenty of storage container space. The medbay, fridge, O2, etc. are easy to access from the hanger. Nice job
XCaliber  [author] 2 Mar, 2019 @ 6:25am 
Я построил это специально для веса и объема, поэтому увеличенная тяга. Я согласен, что должен был добавить некоторую логику сигнала максимальной тяги, чтобы отключить большинство двигателей, когда в этом нет необходимости. Спасибо за отзыв.
Norand 2 Mar, 2019 @ 12:55am 
Я не писал что твой проект отвратительный. Мне твой чертеж нравится - он красивый, но не оптимизированный! Я его под себя немного переделал - вынес кабину вперед - стал нормальный обзор. Полностью переделал систему контейнеров. Заместо контроля оружейного поставил обычный маленький - весь боекомплект помещается без проблем. Убрал большой грузовой модуль со всеми расширениями (он основной потребитель энергии), поставил 4 больших грузовых ящика. Как результат расход энергии упал в 3 раза, что важно.
XCaliber  [author] 1 Mar, 2019 @ 9:11pm 
лол, хорошо, я ценю, что ты озвучиваешь свое отвращение к моей сборке. Большинство людей просто проголосовали бы. Поэтому я ценю честность!
Norand 1 Mar, 2019 @ 7:34am 
Что можно сказать про данный проект БС. Компактный, симпотный, вместительный в плане груза и ЧЕРТОВСКИ ПРОЖОРЛИВЫЙ. Расход энергии в покое почти 1КДж!!! Это пипец. Ужасный вид из кабины - из-за движков перед мордой практически нечего не видно, лобовое стекло работает как зеркало. Не рекомендую данный чертеж.
XCaliber  [author] 25 Feb, 2019 @ 11:02am 
I need to set a max thrust option as all the thrust isn’t needed when empty...thanks!
victusfate 25 Feb, 2019 @ 10:45am 
Wonder if you could squeeze in a bit more fuel tanks. Feels pretty power hungry in play. Enjoying it so far on HWS multiplayer.
XCaliber  [author] 5 Feb, 2019 @ 4:30am 
This has been tested at full capacity and lifted just fine in survival with vol weight activated
HadesDurin 4 Feb, 2019 @ 10:09pm 
Are you doing a refit of this CV?
Since it has less lift off thrust than forward/backward, you can get rid of excess thrusters in front and back...
XCaliber  [author] 30 Jan, 2019 @ 10:47am 
Awesome thanks for the feedback Rockfarmer!
Rockfarmer 30 Jan, 2019 @ 6:30am 
This ship is great, I am running this and the Auger during my first warps around to get some rare resources in my singleplayer game! I would however suggest that you set up a signal to disable/enable half the thrusters - it is really powerhungry when flying forwards, and you only really need all that power if you are loaded to the brim. Keep up the amazing work!
XCaliber  [author] 27 Jan, 2019 @ 7:57am 
:)
Payden 27 Jan, 2019 @ 7:04am 
Sounds like a good fit. You and jrandal (Far Point, Nomad-XT) are getting all my business. Forge may bump the Nomad off the top of the CV list.
XCaliber  [author] 26 Jan, 2019 @ 10:14pm 
The Forge will be your go to then, its very similar in design but has 36 growplots and room for HMMHV and Auger
Payden 26 Jan, 2019 @ 5:43pm 
True enough - but would spoil the aerodynamics :)
I'm a minimalist, like the smallest vehicle possible but I may have to go with something just a little larger. Thanks again.
XCaliber  [author] 26 Jan, 2019 @ 5:28pm 
I meant the AUGER lol
XCaliber  [author] 26 Jan, 2019 @ 5:28pm 
Haha Nice! I bet you could park the REBAR on the roof. Should be able to go vertical easy enough to get up there
Payden 26 Jan, 2019 @ 4:54pm 
After some minor tweaking:

https://steamhost.cn/steamcommunity_com/profiles/76561198055610530/screenshot/939466072508093156

Repair bay is never gonna work for the Shuriken but they're both in there!!
XCaliber  [author] 26 Jan, 2019 @ 4:12pm 
Awesome Payden! Still working on the -Forge- Which will totally fit the HMMHV...Stay Tuned for that release coming soon
Payden 26 Jan, 2019 @ 3:11pm 
Well crap, can't get my shiny new HMMHV into my shiny new REBAR :)
I'm a big fan of the Shuriken ... gonna have to try to squeeze that one in.
Thanks for another nice build!
XCaliber  [author] 26 Jan, 2019 @ 5:55am 
I do see you point with additional vessels l. I will do more testing and adjust if required. Thanks for input
XCaliber  [author] 26 Jan, 2019 @ 5:54am 
I tested this in survival with a full load and weight volume on. It lift off just fine...there are other spots upward thrusters can be installed if required but at the present setup it works as needed. Thanks Hades
HadesDurin 26 Jan, 2019 @ 2:17am 
Why you have only 4 thrusters for lift off?
I mean 80MN is enough to lift off 8000 tons on 1g planets.
But that can pretty easy messed up with a filled cargo plus additional SV and HV on board filled with cargo too...
XCaliber  [author] 23 Jan, 2019 @ 5:26am 
Thanks bloody! I had the same issue with other ships, I think it’s a bug and maybe the repair Bay needs a wider area to work
bloody-nine 23 Jan, 2019 @ 4:42am 
Really great ship for getting a miner to planets, this carried me to having overflowing storage and a decent base.
having trouble repairing on bay though. got rid of the "sometingis in the way" message and am now getting "cannot repair a ship of this type. I have a tier 2 bay and connected console. saved blueprint on spawn.
XCaliber  [author] 21 Jan, 2019 @ 1:04pm 
I fixed the airtight issue with this one. Should perform well for you :)
Poprocks 21 Jan, 2019 @ 12:30pm 
It was a booger making it air tight. Was my first foray into ship building but once I figure out how the air debug indicators worked it was pretty easy. Had to move a few things around. I'll spawn the new one in creative to check it out. Currently rocking the GW-Nebula-Miner. Bit slower and less maneuverable than the Rebar but with 36 grow plots, the large hanger and 6 adv constructors, it's a super portable base. Oh and the guns...yeah it's got guns! The Rebar is definitely in my standard play through path to success as a miner though!

Loving the new matching paint job too. Can't live without my Drill Pup. Just wish it were a bit more stable, it tends to tilt off to the left. I'm thinking it could be 2 blocks wider at same height with more hover engines to the outside corners. Would raise the resource req a bit but it's already so cheap, that shouldn't make much difference.
XCaliber  [author] 21 Jan, 2019 @ 11:25am 
Thanks Poprocks! You’ll love this one then
Poprocks 21 Jan, 2019 @ 10:41am 
Oh very fancy update! I just deconstructed my old Rebar last night. Was an awesome small CV based mobile subsistence base. Definitely a CV to keep on your list.
XCaliber  [author] 21 Jan, 2019 @ 4:09am 
Thanks Smart Bear!
Smart Bear 20 Jan, 2019 @ 9:15pm 
Слёт чумаданов )))))))))))
XCaliber  [author] 20 Jan, 2019 @ 6:30am 
lmao @ stumpy :) Thanks Boomer
Boomer 20 Jan, 2019 @ 12:10am 
Its a stumpy little thing but I like it. Subbed and Upvoted :)
XCaliber  [author] 19 Jan, 2019 @ 4:23pm 
You cant add the Harvest Cargo Controller until Level 20. Just place it in front of the Extensions on the Top Left. And thanks for all the support Sprocket!
Sprocket66 19 Jan, 2019 @ 4:01pm 
Starting to hate you man. You keep coming out with vehicles that I have to try out. My game is getting littered with your creations. It's getting hard to decide which ones to use. Not to speak of transporting them all when you move to a new planet.

This is a great mining rig for planet (with Drill Blade) or asteroids. I haven't been able to access the whole harvest storage system yet, it only shows the 8K liter basic storage. What am I doing wrong? Can't seem to add extenders directly to the harvest controller.

Keep up the good work you sadist while I scrounge up more mats to build your next creation.
XCaliber  [author] 19 Jan, 2019 @ 3:22pm 
Thanks for the Critique Intrasonic! With this being a refitting on an prior build. I tried my best to make it viable. The bottom turret is mainly for landing from orbit to face any adversity in the air as you decend. I agree there may not be a great amount of coverage by defense to what it could be given another design.

I do plan on some total redesigns very soon that will exceed the needs of this current game climate. Please stay tunned and keep up with the feedback!
intrasonic 19 Jan, 2019 @ 3:03pm 
"Full Weight" is a little subjective. Steel blocks are 67kg/L, concrete blocks are 110kg/L, whereas copper ore is only 8kg/L, so "enough thrust" is going to vary a lot. Nevermind variances in gravity.

Mixed feelings on this one, personally. I love the aesthetics, you're a bloody wizard when it comes to that. But I'm having a hard time warming up to the exterior layout. The underneath cannon is a too shrouded to be really useful, and the A9 wildlife is often tough enough to get close enough to go underneath the field of fire that the top turret has. The sentry guns aren't giving full coverage either.

The Neo requirements also feel a little high for a "starter" craft, since you'll need to track down multiple POI's with thrusters to salvage (The Titan only has about 500 ingots worth). But I suppose that could be addressed by just leaving most of the thrusters out and building them once you warp to a planet where you can properly mine Neo.
XCaliber  [author] 19 Jan, 2019 @ 10:53am 
I will retest it. I did a full test on stream and was able to take off just fine.
Drallac 19 Jan, 2019 @ 10:26am 
I have tried it with full weight in survival and i cant get it to lift off too much weight. Am i doing something wrong.
XCaliber  [author] 19 Jan, 2019 @ 6:32am 
lol thanks Whiter...Humvee is many my inspiration for my Vessels
Whiter 19 Jan, 2019 @ 6:29am 
I like this CV's exterior. It just like..........like ......like a Hummer vehical
XCaliber  [author] 18 Jan, 2019 @ 5:03am 
Thanks CrazyZ :)
CrazyZ 18 Jan, 2019 @ 3:34am 
Great and superb looking build! You seem to have invested lots of thoughts and ideas in just every little detail, as usual! :-)
XCaliber  [author] 17 Jan, 2019 @ 7:10pm 
Appreciate it Bobo!