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I forgot what I was doing mid-load and ended up turning on Death Troopers, World War Lost and finally this all one after another in my mod-stack. Turns out they all play ball decently alright! The gameplay / AI tweaks and "New Brute" came across from WWL, the incinerator troopers from Death Troopers still appeared in full Stormtrooper outfit, and all the typical lost (including the vanilla brute) look like these amazing CoD ones - yes even Metal-arm chappy.
Haven't seen a boomer from ABA show up yet, they may have been the only casualty. Obviously it's not ALL the features from all of them, like the clown zombos or the gun zombos, but regardless it's still a lot of variation, all this together has made me actually respect the lost again. Thank you!
Sorry it took so long, but it's now fixed, and the Black Ops III - Shared Assets mod is no longer required.
They should? This doesn't change the way the lost operates, but of course there might be some underlying conflict I don't know about.
Hahah, the only modder I know that would ever call an entire enemy cosmetic overhaul "small." Nice mod. :)
Not saying it should, I am just sharing the information in case anyone was wondering.
Can anyone tell me if it is as awesome as it looks?
...I love this games modding community.
Not sure about Death Troopers, but this mod only changes the lost appearance that exists in the basegame. It does not account for other mods adding new types of Lost.
Though in the same vein I guess it's alright with ABA's added "Lost Brute" (aka biglost with claws). Since WWL and the above Death Troopers both let it through as its own unique spawned enemy type? (rather than a re-skin / re-jig of existing lost). Same for Boomers?