Stellaris

Stellaris

Sunrider Assault Carrier
68 Comments
guardian1368 15 Apr @ 3:51am 
EDF i think he either gave up or changed their mind or forgot
-=EDF=- Kouta Seto 7 Nov, 2024 @ 8:54pm 
Yo shields, what you saying about we get the Sunrider M3? XD
guardian1368 29 Nov, 2023 @ 9:16pm 
i have updated this mod using the smaller scale mod link is below
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3095826178&searchtext=sunrider
Kayto Shields 4 Jan, 2023 @ 4:04pm 
If the Author doesn't want me to let me know. But like its been 4 years.
Kayto Shields 4 Jan, 2023 @ 4:03pm 
Alright my small brain and lack of modding experience will attempt to Update this. I will make it op and it will be glorious
Kayto Shields 4 Jan, 2023 @ 2:57pm 
But i am the Captain. I can demand whatever i want. smh...

I really wished this got updated... Man....
-=EDF=- Kouta Seto 19 Sep, 2022 @ 1:14pm 
Kayto you of all people have no right to demand anything given what you did with the sunrider. Thou i can understand saving your planet and all, plus without that Cera wouldnt be building more improved versions of the Sunrider Class (So yea, there is another larger version, welcome to "Captain Retun" spoilers a little XD and we all shat our pants seeing that thing for the first time).

That said : You COULD do a full shipset realy, adding in Legion ships and Alliance ships as well, but no single "empire" in sunrider has enogh ships to be a standalone. Plus it would be upsetting that Ryuuvia would have Sunrider class ships as well (as they did in history.. those cruisers look like a very advanced version of the sunrider (maaaaybe in CR we get to know WHY as we actualy get to.... nope, not again, not saying ANYTHING MORE!(Oh and i lost my bet of Claude and Chigara building the Sunrider again... ah wel... Defiant it is then!)
Kayto Shields 30 Apr, 2022 @ 10:29am 
A skin Ship set would be nice. Usually Skin Shipsets can survive a few updates even with all the changes.
n.pedrazalis 27 Nov, 2021 @ 2:17pm 
Hello could you uptate for the last version 3.2 please and weapon modules are not working properly so it cant fight
Bocaan 23 Jun, 2021 @ 11:22am 
ive got the bow/mid/stern working however the issue i have is they show up as an upside down black box? i have replicated the current Battleship files which is why i have solves the load out glitches just the actual model itself is a black box i have no idea if it remains a black box if i was to build one or if it would crash the game but FYI i believe this mod can be saved as i have i believe done 50% of the work.

what i had to do was change the ultility loadouts by removing the small and medium slots and replacing them with 6 Large and 2 auxillary slots on each section as for the weapons that was really easy i just copied and pasted the new gun codes to the right parts of the sunrider and now stellaris adds them in correctly.

so the issue is getting the model to show up in the ship designer otherwise it will be a black box again i have no idea if it will still be a black box when used in the galactic map
Lock 16 Feb, 2021 @ 10:38am 
question, can you please update this so that it is compatible with the current version?
TpT Quazar 17 Jan, 2021 @ 1:40am 
i tried your mod but it has 0 damage and 0 slots for weapons, i don't think this how it is supposed to be right? anyway do you have any suggestion on what could be the problem?
Benlexlin 14 Feb, 2020 @ 5:35pm 
Is this mod still usable? never got the chance to use it since last year
Immanuel 2 Oct, 2019 @ 6:58am 
@Flik the Changeling it's onlu invisable when in the ship designer, it is visable once you build it
Apokoliptic 30 Jul, 2019 @ 3:22am 
@ Deathbringer13 I'm running NSC2 season 3 and this together and it works fine, no model shows up in the Ship Designer, but once built at a starbase they appear in my fleet fine, I did have to manually edit the files to give it a much needed boost in power (and a few extra weapon slots) to compete with what NSC2 adds, and I'd compare it to NSC2's Battlecruiser ship in terms of it's fleet role.
Flik the Changeling 20 Jul, 2019 @ 10:58am 
I so wanna play this but its always invisable for me D:
deathbringer13 18 Jun, 2019 @ 12:02am 
i don't think its capatible with NSC
John Democracy  [author] 31 Mar, 2019 @ 12:33pm 
hey guys sorry for the absence. I was absolutely overworked and not near my PC for the last few weeks. I'll try to get the mod up to date in the following week and continue the work on the mechs from there.
lordmoore1 2 Mar, 2019 @ 4:19pm 
Please
Feomon 2 Mar, 2019 @ 1:10am 
SIr! Can you update your mod to current version!?
SkyCommander 17 Feb, 2019 @ 12:43pm 
Ship seems to be missing from game play- have it unlocked, but the ship is non-existent once built.
CaptainKampfkeks 1 Feb, 2019 @ 5:58am 
Regards to that plans, I think a X slot is better. Vanilla reasoning, it's more of a lance and less like a predition beam. Lore wise, the Legion would have the T weapon, and it's cannon is way larger than Sunrider's vanguard.
Otherwise I'm very curious to see how you'll implent the mechs.
John Democracy  [author] 1 Feb, 2019 @ 5:52am 
@Some guy with a helmet on
I was super busy with work this week which left me with close to no time to work on the mod sadly. I want to finish the reaper pack first for the Mass Effect shipset. I'll dump 100% of my time into the Sunrider afterward. Things to be expected:
-Stronger power generator for modded shields/Components.
-1-2 Mechs as a start with custom unique weaponry restricted to them.
-More texture/mesh fixes
-Maybe a T slot instead of the X slot to better represent the vanguard cannon
76561198148577520 28 Jan, 2019 @ 10:03pm 
Also the middle section of ship has a bug. The ship section that shows in the designer that specific ship section should have 4 hangar slots, instead it has one hangar slot and 3 large weapon slots.
76561198148577520 28 Jan, 2019 @ 10:00pm 
Please make a compatiblity patch for guilli ship componets. The ship doesnt recognize the high power reactor cores that give tje much needed power to run the high tier weapons from the all weapon and componet mods
Michiru 26 Jan, 2019 @ 8:38pm 
Cant seem to have the actual model to show up. Not using anything that should cause issue
北鎮撫司鎮撫使 22 Jan, 2019 @ 6:48am 
是真的漂亮
John Democracy  [author] 21 Jan, 2019 @ 3:35am 
@Lazward
Released a downscaled version of the ship :)
John Democracy  [author] 21 Jan, 2019 @ 3:24am 
@Victor_VI
Missing box is only in the ship designer. The ship work fine once it spawned. Still found no way to fix this bug.
Victor_VI 21 Jan, 2019 @ 12:39am 
I'm getting the missing model box when I try to use this, is there another mod that's required?
Manchu 20 Jan, 2019 @ 4:27pm 
@Cyrus

NP! Always happy to help out modders
John Democracy  [author] 20 Jan, 2019 @ 3:58pm 
@Lazward
didn't realize it was so big without Icen, thanks for showwing it to me. I will do a downscaled version tomorrow for the players not using Icen system scale.
Genx1313 20 Jan, 2019 @ 3:33pm 
this great can't see how play in stellaris
Manchu 20 Jan, 2019 @ 2:09pm 
If you play the game without downscaled or even Icen system scale mods, the ships are massive in comparison

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1630860248
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1630857927
Immanuel 20 Jan, 2019 @ 9:16am 
I also can't wait for the mech especially Sola's mech...
Wommie_the_Wombat 20 Jan, 2019 @ 9:04am 
This looks amazing!
Immanuel 20 Jan, 2019 @ 8:49am 
hmm... good stuff
John Democracy  [author] 20 Jan, 2019 @ 4:48am 
@Everyone
Little dev roadmap.
Since most of the Systems Alliance rework is done for the Mass Effect shipset.
I'll work next week on a Turian/Council shipset. When this is done.
I'll work 50/50 on a new ship+the Sunrider mechs. Lots of goodies coming ;)
Peach Bloom 19 Jan, 2019 @ 11:42pm 
yay hopefully this is the start of new ship mods
NPSao 19 Jan, 2019 @ 6:27pm 
Nice, loved the game. :D
Akittenwithgloves 19 Jan, 2019 @ 3:22pm 
So glad I found this mod.
Arcane Engineer 19 Jan, 2019 @ 2:15pm 
It looks like a lego ship
BeardedBaron 19 Jan, 2019 @ 1:44pm 
This is amazing thank you!
John Democracy  [author] 19 Jan, 2019 @ 11:32am 
@lemurs2
devastation at the speed of light!
lemurs2 19 Jan, 2019 @ 9:39am 
I'm a firin my lasers!
Angustus_Jan 19 Jan, 2019 @ 8:41am 
Well without wanting to spoil much the end of Liberation day and the continue "bait" left at least room for some alliances between pact, solar alliance (and maybe the sunrider too XD)
So the idea with the Sunrider Alliance faction could work.
Valikdu 19 Jan, 2019 @ 4:31am 
VANGUARDS
FIRE
SinpaiKuronan 19 Jan, 2019 @ 1:06am 
Thank you, you beautiful creature.
CaptainKampfkeks 18 Jan, 2019 @ 7:12pm 
While the Ryuvian would be really neat, I don't think there are enouth models to support a shipset.
PACT (the empire) on the other hand has enough.
Bocaan 18 Jan, 2019 @ 7:02pm 
this badboy needs not a XL bit a titan slot ;) god this beauty is awesome also ever thing about doing the empire ships from the seise theres enough designs there for a full ship roster including the super dreadnought legion being that shipsets titan!

well actually id like to see the ryuvian ships and the federations ships too :) thank you so much