Rusted Warfare - RTS

Rusted Warfare - RTS

Vulkan's Freetime Units
16 Comments
Vulkan  [author] 20 May, 2021 @ 9:49pm 
thanks
me.brown 14 May, 2021 @ 7:40pm 
Yeah. You did an excellent job on the units by the way.
Vulkan  [author] 13 May, 2021 @ 10:56am 
huh. i don't know anything about how the AEA Mod works. i'm sorry that my mod isn't compatible with that one. but at least we figured out was ways going on.
me.brown 13 May, 2021 @ 6:25am 
I figured it out. The AEA Mod pack conflicts with it. For some reason that mod won't let the Dual Minigun mech show up in the Mech Factory.
me.brown 13 May, 2021 @ 4:02am 
Yes the mod was enabled and it didn't show up in the tier 2 mech factory. The other units do show up in the other two unit builders. Maybe another mod is conflicting with it perhaps?
Vulkan  [author] 12 May, 2021 @ 10:37pm 
i looked and it shows up at the bottom of the list of a tier 2 mech facotry. did you make sure the mod was enabled and that the mech factory was tier 2?
me.brown 12 May, 2021 @ 8:37am 
Hey Vulkan, just to let you know, the wave tank and flak ship work perfectly, but the Dual Minigun Mech doesn't show up in the mech factory, so it currently can't be built. If you could, please fix that as I would love to give it a go.
Blitz 24 Jan, 2019 @ 11:30pm 
Yeah, I believe I just stretched mine out a bit to fit.
Vulkan  [author] 24 Jan, 2019 @ 11:19pm 
thanks, there is a slight difference between our mechs. the ammo container is mirrored on mine.
Blitz 24 Jan, 2019 @ 9:20pm 
Well, you got to it first though, Steam doesn't lie with the upload dates.
Anyways, someone did accuse me of stealing one of "Vulkan's mechs", but he removed his comments after my explanation. Anyways, great mod, man! I love simple mods that add stuff that looks like it belongs.
Vulkan  [author] 24 Jan, 2019 @ 7:28pm 
yeah, i saw yours. i was worried that soomeone would say that one copied the other.
oh well.
Blitz 24 Jan, 2019 @ 11:18am 
You got to the dual minigun mech before I did! D:
Vulkan  [author] 19 Jan, 2019 @ 5:33pm 
sorry, i misread your comment, but the unit's use .ini text files. with images and stuff. some of the new units (like the mechs) have .ini files in the games directory, so if you wanted to se how the units are made, you can start there. also, you can join the offical discord for moding help and acess to other content that is not on steam.
Bullet 19 Jan, 2019 @ 5:27pm 
Wasn't actually telling you that... How does someone make a mod??
Vulkan  [author] 19 Jan, 2019 @ 5:27pm 
oh crap... i think i forgot to have the units be buildable, i'll upload a fix soon
but you can spawn them in the Sandbox mode, to see how they work.
thanks for leting me know.
Bullet 19 Jan, 2019 @ 3:47pm 
how does one create a unit within a mod? How do you actually make a mod? what coding format or interface is it?