Torchlight II

Torchlight II

Massive Weapons (v.5)
49 Comments
Phuc 28 Jun, 2016 @ 1:58am 
Do you have link for non-steam users ?. I really want this mod. pls help me
Leoland 2 Apr, 2015 @ 2:02pm 
Beware, this mod Binds...
76561198063187044 31 Mar, 2015 @ 8:26pm 
I was very excited but when I installed it, I realized that it didn't work. My weapons was still normal. I used Synergies Mod and my character is "dragon prince" class
Turtles Ad Infinitum 16 Mar, 2015 @ 10:05pm 
O please no this is western rpg {[:(
MajorBlackEye 22 Jan, 2014 @ 3:30am 
why did this bind to my chars now i need to use this mod to play.....
Nocona 18 Jan, 2014 @ 10:02am 
but it dosent work at all!!
Nocona 17 Jan, 2014 @ 5:15pm 
i realy like this mod it is awesome thanks so much
Nocona 17 Jan, 2014 @ 5:11pm 
@ TheBigSweat when you choose your mods you uncheck massive weapons
Col 21 Nov, 2013 @ 1:53am 
This is a really cool lil' mod, but is there a way to get the weapons back to the default size?
Garble 18 Nov, 2013 @ 10:41pm 
175% now! Lol. JUST KEEP MAKING THEM BIGGER AND MORE RIDICULOUS! 200%! 225%! 250%! 300%!!!!!!!!!!!!!!!! DOOOO EEEEEEET Lol. Pretty please because I wan't my weapon to take up the whole screen.
Corpus Insanus 17 Oct, 2013 @ 12:29pm 
How do you scale weapons, i've been wanting to change the size of a staff because the bottom half is underground, but i have no clue how to do it.
pontinuum 15 Sep, 2013 @ 3:50pm 
Does this affect all weapons? I don't seem to notice any difference on 1handers or the engineer's starting weapon with this mod in effect.
Derp Diggler 2 Sep, 2013 @ 1:38pm 
Lol nice mod, thumbs up, especially for the marketing advertisement used as a description xD
Jaunty 20 Aug, 2013 @ 5:53pm 
This is everything I wanted in a mod. Simple, perfect execution, two thumbs way the fuck up.
Harcotina 7 Aug, 2013 @ 9:14am 
почему этот мод работает только на стандартных классах, а на остальных оружие остаётся обычным?
Womgoose  [author] 7 Aug, 2013 @ 1:57am 
Graeystone... those are massive! :D
Graeystone 4 Aug, 2013 @ 7:37am 
My first thought when I saw your mod was, "How will this look/work with my 2H to 1H Mod?" A quick test and a couple of screenshots -
Without Massive Weapons - http://cloud-2.steampowered.com/ugc/597010849525016845/6FEFF231815BAD6079CA9A74F265293B3C78109A/

With Massive Weapons - http://cloud-2.steampowered.com/ugc/597010849525095507/318851CAC7DB4146EAC1236DAAFB594ED7818FA6/
HoboBeavcoon 3 Aug, 2013 @ 10:19pm 
does it affect your weapons reach?
Memesako 2 Aug, 2013 @ 6:37am 
I'm laughing so much, A+ I love huge weapons
madnilo 2 Aug, 2013 @ 5:50am 
yeah... size matters, nice mod
Iycedrem 1 Aug, 2013 @ 2:18pm 
The mod that garantees that all wepons were made by a Japanese Anime Blacksmith. Cool mod.
ImmortalEyedea 1 Aug, 2013 @ 8:59am 
Can't wait to try this out.
taylorbrontario 1 Aug, 2013 @ 1:35am 
Sweet. Can't wait to have a massive polearm.
IntentionalGlitch 31 Jul, 2013 @ 3:51pm 
Yes you can. To transfer your unmodded charactors to the modded version, go to C:\Users\<insert user name>\My Documents\My Games\Runic Games\Torchlight 2. Now go into the 'save' folder and copy the two files with the name of the charactor you want to use. Paste the two files into the 'modsave' folder. Now viola you can use your characters. NOTE: This is a one way street and if you try to reverse this process your character will be marked as "cheater".
TheNinthSoul 30 Jul, 2013 @ 9:39pm 
this mod is awsome good work !!!!
Butterball 30 Jul, 2013 @ 5:33pm 
It's not the size of the poleaxe that matters, but how hard you swing it.
Waddles 30 Jul, 2013 @ 6:55am 
Anyway to turn it off for a character?
Brandon 29 Jul, 2013 @ 9:28pm 
Oh yeah thanks! sorry it's my first time trying workshop for this game. Is there anyway to load your previous characters into the mod mode so you dont have to restart?
IntentionalGlitch 29 Jul, 2013 @ 1:10pm 
@Brandon, The Torchlight II Origional and mod client are two seperate entities that store data in different locations to prevent imbalance/client issues between people with mods and people with out. It could be that this is your first time using a mod so you have not noticed the client change before. If you try to run the game with the non-modded client you should see your old characters.
Brandon 29 Jul, 2013 @ 9:54am 
After installing the mod and starting the game with mods it wants me to start a new game, what am I doing wrong?!
N7 ElusiveOne 29 Jul, 2013 @ 5:52am 
What a great idea, appreciated.
MindUrManners 28 Jul, 2013 @ 10:52pm 
awsome
1人の友人 28 Jul, 2013 @ 6:23am 
Wait. I forgot to write at least 10 BUY's at the end of my post.
1人の友人 28 Jul, 2013 @ 6:22am 
@@@@@@@@@@@@@@@@@@@@@BUY WEPON ENLARGEMENT PILL ONLY $99.99$$$ WORKS 9001%!!!!!!! I GOT IT AND IT WORKS!!!!!!!!!!!!!!! NO HURTS AND NO DISFUNKTION!!!!!!!!!!!!!!!!!!!!!!!!!!@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
TwenyLLIT^MsyZ-|™ 28 Jul, 2013 @ 3:23am 
nice one
(-=SWT=-) Ferus Olin 28 Jul, 2013 @ 1:08am 
I want to enlarge my sword too !
Chewtoy 27 Jul, 2013 @ 7:08pm 
made a video about your mod, feel free to add it if you want to http://www.youtube.com/watch?v=Vg-X4vcq6C0
Cemetery Full of Ghosts 27 Jul, 2013 @ 4:48pm 
You did a good job, but I do not like this mod.
Azslast 27 Jul, 2013 @ 1:02pm 
Haha nice
SenatorWaffles 27 Jul, 2013 @ 6:51am 
that is awesome!
Uncle Badass 27 Jul, 2013 @ 2:21am 
I wish this effected custom classes.
yusaku_godai 27 Jul, 2013 @ 2:09am 
oh thank u very mutch ;)
Aleron 27 Jul, 2013 @ 12:39am 
@Yusaku You have to set the mod at the top of the list when managing them. Even if you're using Synergies it'll work without problems if it's set below this mod.
yusaku_godai 26 Jul, 2013 @ 11:20pm 
how can i download this mod i have problems.
yoSh o,/ 26 Jul, 2013 @ 6:43pm 
Awesome :D
Orkfæller 26 Jul, 2013 @ 2:16am 
Any chance you could do a version of your Mod that only effects lets saaaay Cannons?
ll🛄rding 25 Jul, 2013 @ 8:59pm 
too funny not to get
Aleron 25 Jul, 2013 @ 10:18am 
Muuch betta. :3
TheMemphisE 23 Jul, 2013 @ 8:47am 
The elusive Monster Hunter mode...