Starbound

Starbound

Critter Capture Revamped
152 Comments
RUINER 2 Feb @ 12:15pm 
I've wanted a pet reasonable since this game came out, you're the goat!
yukondiggy 27 Jun, 2024 @ 2:26am 
Does not work on Prism Elementals (insofar as I can tell).
Kohlob 7 Oct, 2023 @ 4:49am 
Yo, does this include the Dark Ball Critter?
secondbreakfastpip 31 Aug, 2023 @ 8:31am 
Having issues with a lot of the lava mobs not being catch-able and just dying
ABlueHairedFox 25 Jul, 2023 @ 5:05pm 
I'm curious if this could get a manytabs addon? Also which level of the inventors table is the crafting station crafted at?
TopsyPentaceratops 23 Jul, 2023 @ 3:38pm 
To update my previous comment, it DOES work, even with my version of Frackin' Universe. Should you have an issue, try these options.
A: Go to a new system or planet. Critters on a refreshed area should be capturable now, anything already explored including your ship won't make the critters catchable. This fixed it for me.
B: Start a new game, should it be most extreme in lack of functionality.
TopsyPentaceratops 21 Jul, 2023 @ 1:24pm 
Yeah, doesn't work for me either. If you are still working on this mod, have you by chance tested it with Frackin' Universe? I'm using that, and perhaps that is why it won't work for some?
Davoker 18 Mar, 2023 @ 3:52pm 
@HRG164hjo They seem to die, but they go to your inventory xD

I love this mod by the way, it's been ages until I've seen it, damn my luck xD thanks!
HRG164hjo 5 Feb, 2023 @ 6:23pm 
I tried to capture a critter but it just died. I wonder if this mod is somehow working wrong.
✦ Coyote 𓃦 3 Jan, 2023 @ 7:32pm 
heck sadly i think this is broken now :c won't work at all for me anymore
AsPerrUsual  [author] 21 Aug, 2022 @ 4:57am 
@Galemeshi: Thank you so much!! I'm legitimately glad to hear people are still out here enjoying my mods! And I haven't entirely abandoned Starbound. Just a heads up. ;)
MegaMato 11 Jul, 2022 @ 1:49am 
I wish the enclosures were twice as big but that is way too much editing to expect.
FrozenCurtain 7 Jul, 2022 @ 7:48pm 
i absolutely adore this mod, it realized my dream of capturing cute tiny critters, you cant imagine how much i appreciate it. Thank you so much, this is truly a masterpiece
Forgetful Knight 11 Jun, 2022 @ 12:23am 
this mod must have slipped me by. I was using another one for capturing critters and things but Some of them were static furniture objects when placed, which would work well in a taxidermist's workshop but... I want them to look alive ;v;. I'm switching it out for this one

I realize you may have lost interest in Starbound or modding, I see a lot of people who post mods for the game need breaks and such. Or maybe they just don't want to come back to it. That's okay! I just wanted to tell you I appreciate your work. Thank you.
Izzy Weisz (GER) 21 May, 2022 @ 4:02am 
I was wondering if there could be someone making a critters collection? That would be great...
✦ Coyote 𓃦 9 Mar, 2022 @ 7:16pm 
hi, sorry to bother you, how do you place the critters in their cage? i've been pressing E on it or rightclicking with the critter at a cage and it's not doing anything.
Grand Poo-Bah de Canadiannaise 6 Mar, 2022 @ 11:17pm 
I second an update :D
I love this mod so much. So much potential for growth too! Not that's it's lacking ;)
Though I'd also love to see a mode or setting or something that allows for critters to be safe from your weapons.
Izzy Weisz (GER) 9 Nov, 2021 @ 10:11am 
If u need a list of critters that aren't in yet, I am willing to help u out. :) Hopefully the next update will be soon, i so love this mod but it is sad to see certain lil creatures getting killed when i actually want to capture them... ^.^'
Grand Poo-Bah de Canadiannaise 26 Sep, 2021 @ 4:54pm 
@AsPerrUsual: Thanks for you reply! If I might a second request, I'm wondering if a patch for various mod made planets out there like Starry Planets, Overgrown Planets, etc could be made? I think that would be fantastic!
Again, thank you so much for this mod, it is really one of my favourites, and in my opinion on of the best out there!
AsPerrUsual  [author] 26 Sep, 2021 @ 1:09pm 
@Cheesey Wonder ; I'm glad you're enjoying the mod! I'll see what I can do regarding both of your queries - though I confess, I'm not entirely certain when the next update will be.

@Strange Creature : I believe prism elementals are one of the few critters I've had yet to add. I'll see about working them in next update.
Grand Poo-Bah de Canadiannaise 4 Sep, 2021 @ 12:01am 
@AsPerrUsual
Wanted to thank you again for your mod.
One request if possible, I was hoping the glowing pink jellyfish from ocean worlds would glow in their tanks as they do in the wild. Do you know if this is possible?
Thanks again
Grand Poo-Bah de Canadiannaise 4 Sep, 2021 @ 12:00am 
@Strange Creature
I am curious, did you subscribe to this mod after, or before the creation of the character you were using to capture those prism elementals?
When I first got this mod I found that I could not capture critters that were already generated on worlds I had visited. But new critters and new worlds were no problem to capture.
Strange Creature 23 Aug, 2021 @ 7:04pm 
I can't capture certain critters, main one that comes to mind is the prism elemental. Anyone else have this issue?
Grand Poo-Bah de Canadiannaise 15 Aug, 2021 @ 3:57pm 
@AsPerrUsual
I love this mod so frackin' much. Thank you for this! This is one of my favourite mods out there!
The only request I have is pixel art for the wall hanging cages to resemble the normal stackable cages. This being the wall attaching cages look 2dimensional and more like an odd painting. But that's my only issue with this mod.
Otherwise thank you again, marvellous job!
Grand Poo-Bah de Canadiannaise 15 Aug, 2021 @ 3:54pm 
@A Blue Haired Fox
I'm not the mod creator/contributor, buuuuuut, I noticed a similar thing. Sometimes. I suspect you can't catch some creators because they were spawned before you added this mod. If you mind critters that are spawned AFTER you added this mod, you'll probably be able to catch them.
I experienced this when playing.
ABlueHairedFox 13 Jul, 2021 @ 4:33pm 
I can't seem to capture critters with the bug net
Foslix 27 May, 2021 @ 10:59pm 
works with frackin for me have a couple of pets myself
Nova 23 Apr, 2021 @ 8:02pm 
Doesn't seem to be compatible with FU, my guess is that FU has to alter the base bug net to make it work for bees. I'd like to try and make a patch for it myself, but thought others might want to know about this too.
spaghetti9999 4 Oct, 2020 @ 5:07pm 
is this compat with fu
Seler 9 Aug, 2020 @ 11:09pm 
I get a BUG where's all mod's object disappered and now i can't interact with them, but they wont let me build or plase object where previosly was that objects! Even when i uninstal mod!
GenEric1110 27 Jul, 2020 @ 2:53pm 
where is the blue bug net everybody is talking about
SilverDiamond 17 Jul, 2020 @ 2:26pm 
Hmm, Creedence Clearwater Revival? X)) This mod looks interesting.
Dog with a keyboard 1 May, 2020 @ 11:37am 
Is this compatible with More Critters and Scenery?
Shithead 8 Apr, 2020 @ 11:01am 
If I install this in place of the other mod will it remove the items from that one?
Izzy Weisz (GER) 26 Mar, 2020 @ 6:28pm 
Say, a lot of critters are not "craftable". Do you plan an update? If you want, I can try to find their names and give you a list... :)
Oh and btw... Still haven' got the blue bug net in my sewing machine... Does it have a certain id? Because I would try to spawn it then so I can test out if the critters thing will work out then proper... (Getting them capture without killing them instead.)

For example, I know that poofin (this snowflower as I see it ^.^') is not able to be crafted as a caged one, and when I try to capture it, it always dies instead of drop what I would need for crafting. Thought it was because I haven't got the right bug net, but well... ^.^'
Eclipse the Dragon 2 Feb, 2020 @ 2:49am 
@HazyAqua
the net is to be BLUE. the red one is for bugs only.
and i think not all of the critters right

for now, just got this mod. more critters and the blue bet is with the red one. the critters you catch will not move, but it'll work.
More Critters and Scenery (Non-FU version)
HazyAqua 2 Feb, 2020 @ 1:31am 
I found that bug net can catch wild critters normally. but it will kill the critters who had been relocate before.
Eclipse the Dragon 2 Feb, 2020 @ 12:13am 
@HazyAqua
it'd be there. i have not played for a long time. do you upgrade it?
try a T2 sowing machine.
HazyAqua 1 Feb, 2020 @ 2:49pm 
didn't see any blue net at the sowing machine. bug net still kill them all without dropping anything.
Eclipse the Dragon 31 Jan, 2020 @ 2:07am 
@SSJMichael84
you don't use the relocator.
like i said, you need to craft a net (the blue one) at the sowing machin and use that.
if you hit critters with it, they'll die, but gives a drop of what it is.
that is the only way to get the captured critters you need.
the relocator gun has nothing to do with any mod.
Elex Blue 31 Jan, 2020 @ 2:01am 
@AsperrUsual
If i use the relocator tube gun to capture lil critters, how would i put them in an empty critter aquarium?
TheMan2000 20 Jan, 2020 @ 7:54pm 
Thanks very much for the explanation.
Eclipse the Dragon 19 Jan, 2020 @ 7:29pm 
@TheMan2000
you need to craft a net (the blue one) at the sowing machin and use that.
if you hit critters with it, they'll die, but gives a drop of what it is.
TheMan2000 19 Jan, 2020 @ 5:55pm 
All I ever end up doing is killing the critters! How do I *capture* them if capture balls don't work and the bug net just kills them? What am I doing wrong?
obj_plant(var,22); 11 Jan, 2020 @ 11:18am 
Is this still not safe to uninstall like Nin10 said? I'd love to use it but I don't want things to get fucked if I need to uninstall it down the line.
Expresso 13 Dec, 2019 @ 9:46am 
ah yes, putting poor small creatures into tiny cramped spaces for entertainment of larger humanoid creature. just the mod i need
Eclipse the Dragon 29 Oct, 2019 @ 8:26pm 
can we get get a way to change the Critters to be decorative things without the need to cage them?
Navis 26 Aug, 2019 @ 5:06am 
I wondered if it was included into FU too.
Nin10dope 64 19 Aug, 2019 @ 11:19pm 
Just found out that it is not safe to unsub from this mod after using it in a world. It will crash the game upon loading any affected character after unsubbing.
AsPerrUsual  [author] 29 Jul, 2019 @ 8:07am 
@Ryuuji : that was actually an error on my part; my apologies!