Transport Fever

Transport Fever

Wagon Boxcar Pack of International Shipping types
23 Comments
PzKenny 8 Oct, 2019 @ 4:30am 
I run in to an issue using this mod. When I try to use the C-48 or C-80 flatcars I get the following error: "cannot open res/group/industry/cargo/lod_0_cargo_large_icon.grp: No such file or directory"

Is there a dependency I need for this mod or mayby a mod conflict? Any help is appreciated.
woz62 31 Aug, 2019 @ 4:10am 
need more Aussie rail etc
Dallas 16 Jun, 2019 @ 4:31am 
yes please. that would be great. also i can help. i have basic blender knowledge.
ATAG_Wolf  [author] 16 Jun, 2019 @ 4:25am 
Yeah I have freight trains going past me. How about I make an Aussie Wagon mod. I can look at some transWA bus also no problem... lol Old Greyhoud
Dallas 16 Jun, 2019 @ 3:18am 
hi great mod. could i suggest maybe making some transperth trains and buses(i am aussie and would love some perth vehicles) maybe also transWA buses or the indian pacific/ prospecter trains. thanks in advance
ATAG_Wolf  [author] 11 May, 2019 @ 9:13pm 
@gertling excellent news
gertling 10 May, 2019 @ 2:12am 
Thanks!!!! I managed to get the savegame going again, but I'm pretty sure the culprit was in fact the CMA 1! I tried editing the 7 files you suggested, but had no luck. So i just started editing the others until success :) Then I could narrow it down to the CMA 1 seeing what was actually used in game.
ATAG_Wolf  [author] 9 May, 2019 @ 7:55pm 
@Gerting There are 7 wagons I made adjustments to. I can list them here and maybe adjust them directly in the mod folder to get the save running, swap wagons out and then set mod to how it is now again. Then add the wagons back in. I can't for sure tell you which changed. MAYBE CHECK YOUR CRASH FILE??

But maybe I would (one by one till it works) replace the 7 wagon model files with the below code and should get you going again.

SCT1_boxcar.mdl
Toll1_boxcar.mdl
Toll3_boxcar.mdl
50ft_flat_C48.mdl
50ft_flat_C80.mdl
GreyD_boxcar.mdl
COSCO2_boxcar.mdl

I will send you code to replace in each file just to get u going
gertling 8 May, 2019 @ 12:32pm 
I am struggling too after the April 3rd update! I had a backup of the previous version of the mod, but somehow managed to lose it after I got a new PC this week.. So when steam was reinnstalled it downloaded the latest version of the mod, and now I can't load the savegame :( Tried editing the CHINA1_boxcar file, setting plastic-capacity to 100, but that didnt help. Any chance to have a look at the previous version so I can see what has changed? Thanks for the great mod btw :)
ATAG_Wolf  [author] 9 Apr, 2019 @ 3:17pm 
@Soulas, Great job and sorry for the inconvenience. I will put the value back to 100 for next update. I will make sure i never reduce values also.

@malarkey let me know if this is the only error for you. I can post update this week if need be. Don't llike to think anyone has lost all their hard work.

If anyone wants a particular logo wagon then let me know and I can add it this week. Or if you would like a wagon with particular configuration.
Soulas 8 Apr, 2019 @ 9:29pm 
@ATAG_Wolf, I got it running, but I had further edited the .mdl, and noticed that the capacity value for plastic was lower on just that one .mdl, and that could have been causing the ctd for @malarkey.

I wouldn't be able to tell for sure if that was the issue. I had added the new industry cargo types, and just reverted the capacity section to my previous save to get it to run.

This is a great mod! Keep up the good work!
ATAG_Wolf  [author] 8 Apr, 2019 @ 4:04pm 
@Soulas Ok that may have been the issue. If you can look at your crash log and let me know and I can adjust if that is the issue.

Sorry its my first MOD and was not sure how this exactly worked with updating.

@Xenith Xenaku less then a ripped dvd ;) and hours more enjoyment. 44 wagons = 310mb of textures


☠ Xenith Xenaku ☠ 7 Apr, 2019 @ 11:14pm 
*sees file size*
*notices that it's 321.703 MB *
*faints from shock*
Soulas 7 Apr, 2019 @ 11:00am 
My saved game crashed as well, but for a different reason. I had edited some of the boxcars to add some of the new industry types. Looking through the newest changes it looks like in the CHINA1_boxcar file the capacity for Plastic may have been reduced (100 --> 80). I cannot be certain that's the problem, but it may be it. If you have a train car that pre-update is carrying 25 plastic and the new value is now 20, it may give you a capacity error and ctd. Something to look into, all the other updated .mdl's had a higher value for plastic a few being 180.
ATAG_Wolf  [author] 4 Apr, 2019 @ 2:53pm 
My saved game did not have issues. And I ran a couple of tests. I added additional wagons, did not remove any. Some wagons got adjusted values, but should not crash saved game. Can you try loading your Auto save.
malarkey 4 Apr, 2019 @ 8:49am 
This is one of my favorite TF mods. Really Excellent. However, there was an update yesterday so that I cannot load saved games anymore. Am I the only one who has experienced trouble since the mod was updated?
AmazyCrazy 10 Feb, 2019 @ 3:13pm 
Hey, any chance of a template for this?

Thanks in advance :)
Mittens 1 Feb, 2019 @ 11:22pm 
Thats a fantastic idea.
ATAG_Wolf  [author] 30 Jan, 2019 @ 1:40am 
Yah I assume it’s all been cleared by developers. I deliberately didn’t mimic the company logos or real world boxcars to the tee. So should be fine. I was next going to add flatcar that loads 1-10 or more random containers. So if you have 20 flatcars then it would randomly load one of a selection so every time at station yourtrainloadout looks different.
Carpetbeater 29 Jan, 2019 @ 12:24pm 
Semi joking but you can always put it to the developers of the game.
ATAG_Wolf  [author] 29 Jan, 2019 @ 2:11am 
Sorry this is my first try at modding. What do you mean by sponsorship? Or interesting. I live near a port and see these companies on rail and containers every day. I will make more if people are happy with these or do I need to make changes?
Carpetbeater 29 Jan, 2019 @ 1:39am 
Sponsorship?
Albert Pietrosanu 27 Jan, 2019 @ 8:20am 
Intresting!