Project Zomboid

Project Zomboid

Cure Zombie Virus (build 40.x) [support ended]
19 Comments
DeNarr 1 Apr, 2020 @ 1:30pm 
@star Yeah, figured that I'd need this one. That's why I posted here. (I am still subscribed to the other one, cause I subscribed a long time ago, but server only has this one)
star  [author] 1 Apr, 2020 @ 1:03pm 
@DeNarr, if you are playing build 40, subscribe to this and unsubscribe the newer mod
DeNarr 1 Apr, 2020 @ 12:55pm 
Getting this error popping up every time we right click any book:

1585770774668 STACK TRACE
1585770774669 -----------------------------------------
1585770774669 function: checkInvItem -- file: curevirus.lua line # 468
1585770774669 function: invContextMenu1 -- file: curevirus.lua line # 492
1585770774669 Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@97e8a889
1585770774669 function: createMenu -- file: ISInventoryPaneContextMenu.lua line # 690
1585770774669 function: onRightMouseUp -- file: ISInventoryPane.lua line # 1075
java.lang.RuntimeException: attempted index: HCBookfairytale of non-table: null
...
deskulpa 26 Mar, 2020 @ 7:04pm 
This mod bug if you have Cure Zombie Virus v1.5.3 (41.x) subscription too.
I had to un-subscription to fix it.
Nitak 26 Mar, 2020 @ 12:33am 
Братан, странный мод, не работает, одни ошибки и ничего не лечет, и не дает шансы на излечения, хоть облейся алкоголем и прими ванну не помогает, только краши!
Lambreket 6 Jan, 2020 @ 12:28am 
Создал новый сервер, поставил твой мод и сразу краш... Раньше крашилось только при втором входе на сервер и моего друга даже при первом входе крашило. Вот консоль https://yadi.sk/d/nFu7PooE-qF2iw Версия 40.43, модов никаких не ставил кроме твоего.
star  [author] 5 Jan, 2020 @ 8:12pm 
Просто пришли мне файл console.txt после краша. И уточни, какая у тебя версия игры (билд) и какие еще моды используешь.
Lambreket 5 Jan, 2020 @ 10:38am 
The mod is good, but it crashes in multiplayer, I did everything so that it wouldn’t crash and I’m tired of it. What should I find in the console?
star  [author] 5 Jan, 2020 @ 5:27am 
You are the first person who think so.
In any case, I cannot help without accurate information about the issue. You can check the console.txt file by yourself and find out more.
Lambreket 3 Jan, 2020 @ 10:38pm 
I'll try it well, I already started to guess that you need to unsubscribe from another version.
star  [author] 3 Jan, 2020 @ 1:35pm 
You should unsubscribe other mods with the same name.
Lambreket 3 Jan, 2020 @ 7:17am 
I put this version on my server and the server crashes! I put this mod, but instead of this version, the version for 41 is installed
star  [author] 3 Jan, 2020 @ 7:06am 
This version is for build 40 only
Lambreket 3 Jan, 2020 @ 5:16am 
Your mod does not work! I add the mod to the files used by the workshop, and the mod itself is added for 41 builds and I can not play on the server. Why did you remove the ability to play with the mod on the server?
star  [author] 15 Feb, 2019 @ 11:30am 
Mod update will "close" a dedicated server or host from new users until admin restart the server/host.
DeNarr 15 Feb, 2019 @ 11:01am 
Okay, I'll stick with the main mod then, the idea sounds cool. I think in general it's considered better practice to update a mod rather than create a new mod, unless your new mod is fundamentally different than the old one.
star  [author] 15 Feb, 2019 @ 10:45am 
It's minor change. No need to update main mod.
On common or popular settings you will not even see the difference.
DeNarr 15 Feb, 2019 @ 9:01am 
So, should new players just use this to be safe, instead of the other mod? Also, why not just update the other mod instead?
Starman 1 Feb, 2019 @ 6:19pm 
This is really cool and nice of you. It would be infomative though if you listed the actual options from the config files.. so you know which loot respawn option you are talking. We are using 1.4 and it works right on my server I think.