Sid Meier's Civilization V

Sid Meier's Civilization V

The Ancients (Brave New World)
52 Comments
Karma 1 Jan, 2022 @ 10:02am 
Just finished a settler run with this civ (just doubling down on how OP it is) and I really enjoyed it.
However, I do like the aesthetic on its own and was wondering if you would consider making a more balanced version?
Some suggestions:
1. Change the Trait so it's not just Egypt on steroids; maybe every wonder gives a production boost on future wonders?
2. Bring the building down to +1 of everything (which is still really powerful for the early game); GP boost is fine to keep
3. Robot is fine as long as a civ that outnumbers you with their own robots can still take you down
Sidewinder Fang 12 Dec, 2018 @ 3:44pm 
The mod doesn't appear to give the orchalcum mech anymore when you start a game, I tried removing all my other mods and its not a mod conflict.
king_moogle 31 Oct, 2017 @ 1:57am 
Was wondering if you would be willing to make this very mod for Civ 6, or if you are in the process of developing it. (Since they changed a lot of things.)
goldclaw07 8 Mar, 2016 @ 1:56am 
Mod isnt Broken Steam isnt installing it into the Civ File cant figure out why trying to find where they go when installed now
Chucktheninja 28 Jan, 2016 @ 8:20pm 
Yeah this mod is broken for me. I can chose the civ and start it up but when i select units it switches map views. And all my units (including not combat units) have 20 different promotions availiable and clicking any of them all makes it automate and i cant get it to go away.
Zulfaqhar 7 Jun, 2015 @ 12:48pm 
Keeps crashimg around turn 80, what can I do to fix it.
Drugs 12 Jan, 2015 @ 1:28am 
this civ is too OP
Chewie 19 Oct, 2014 @ 1:19pm 
Could you please create a .civVmod on your webstie to download?
Katamariguy 4 Oct, 2014 @ 1:42am 
What is the city in the photo?
Guy 12 Aug, 2014 @ 2:41pm 
When i found a religeon, i dont get to get a second belife, fix?
TFerretNXG 19 Jul, 2014 @ 1:31am 
@velasquezt43 if you get really advanced setup you can either turn happiness off OR just set all of the luxury resources in the game to spawn near you and around you.
Mischief 14 Jul, 2014 @ 4:25pm 
Press Subscribe
gad701 10 Jul, 2014 @ 8:37pm 
How do I download this?
Oh, I am slain! 21 Apr, 2014 @ 7:12pm 
Hi, just letting you know that when in combination with other mods, this civ seems to have a gold bug. In between each turn, several times the amount of gold per turn is added to the civ, instead of the actual gold per turn. I haven't yet been able to isolate what mods are causing the problem, but I do know that the problem disappears when I'm not using this civ. Cheers!
lordnequam  [author] 9 Mar, 2014 @ 3:12pm 
dabouss - While I was a Stargate fan, this Civ is based more on the general idea of ancient supercivilizations in humanity's past. It draws inspiration from a lot of sources, but is directly related to none of them.
King of Crystals 9 Mar, 2014 @ 11:32am 
ancients? as in from stargate?
velasquezt43 23 Feb, 2014 @ 8:31am 
I love this mod! Its fun to just cut loose and play an overpowered Civ that can roll all over everyon else. Couple of things I noticed playing them though: Turn off Cultural Victory. Being able to build all the wonders means you'll win cultural victory 'round about the Middle Ages!

Also, as this is a cheat mod and a game breaker, it is easy to... well, break the game. For instance, it is really easy to expland and build lots of cities early on. Unfortunately, in Civ V, this is a bad thing because you'll get rampant unhappiness before you can deal with it through improvements, nose diving the civ to distruction. So, don't expand too fast.
Zayernot 17 Feb, 2014 @ 3:13pm 
How do I clear the cache?
lordnequam  [author] 18 Jan, 2014 @ 1:49pm 
@Zmasher - I can only suggest that you try the steps outlined in the FAQ above.

@Instant Cash - I don't know why the problem would have started recently. I have not changed any coding in months. I can only guess that, as you said, perhaps some other mod is conflicting with it?

@LastRomanEmperor-NoahAugustus - I am not currently working on updates for any of my mods, as my real-world work is taking precedence. I hope to have the opportunity to revisit them in the future and work on some bug fixes.
Meteor 10 Jan, 2014 @ 2:14pm 
This is quite a fun mod to play with! I would like to know if any work is being done on it at this time.
Instant Cash 9 Jan, 2014 @ 8:26pm 
Side note, I love this mod, one of my favorites.
Instant Cash 9 Jan, 2014 @ 8:26pm 
There is an issue when using this mod that just started happening. Is there something conflicting with it?

When listing it in the civs, it shows as "TXT_LEADER_NAMMU - TXT_KEY_CIV_ANCIENT_SHORT_DESC (TXT_KEY_TRAIT_MEMORY_SHORT)
TXT_KEY_TRAIT_MEMORY"

I tried just launching the civ anyway but the names are messed up and the text on special units are kinda borked.

Any ideas?

Thanks
Doge^7th 9 Jan, 2014 @ 12:22am 
any ideas on this? anyone?
Doge^7th 1 Jan, 2014 @ 3:27pm 
This may be a little different from other comments but Ive installed the mod and its not working. I can't find the civ in the select your civ menu
Dank Web Grand Master 22 Dec, 2013 @ 1:59pm 
I can't choose production in cities. Please help. It just doesn't work.
Vinsane95 21 Oct, 2013 @ 9:50pm 
When I played with this civ I cant set up trade routes or put spies in any cities
The Moment of Midnight 10 Oct, 2013 @ 1:57pm 
thank you

lordnequam  [author] 10 Oct, 2013 @ 2:43am 
@Gamer2NV - I'm sorry you dislike the color scheme; I picked it because I liked it, personally (though I am told my aesthetic senses are...limited, at best). If you dislike it sufficiently, you can change it locally on your computer by going to Documents>My Games>Sid Meier's Civilization 5>MODS>The Ancients (Brave New World) (v1)>XML>Civilizations and opening Civ_Ancient.xml in Notepad.

Look about a dozen lines down for <DefaultPlayerColor>PLAYERCOLOR_MIDDLE_BLUE</DefaultPlayerColor>

Simply change the name of the color and save the results; the next time you use the mod, it should use your color scheme.

You can find a list of color schemes to use in the base game by going to Steam>steamapps>common>Sid Meier's Civilization V>Assets>Gameplay>XML>Interface>CIV5PlayerColors.xml
The Moment of Midnight 9 Oct, 2013 @ 2:01pm 
ITS FITTING!
The Moment of Midnight 9 Oct, 2013 @ 2:01pm 
Please change the color... the red and blue are stupid... ADD BLACK!
lordnequam  [author] 8 Oct, 2013 @ 9:07pm 
@Raistlin Majere - The only difference is a few AI settings that are in BNW, govering Civ behavior for things like trade routes and archaeology. I don't think it has any effect unless you set the Ancients as a computer-controlled faction.
Raistlin Majere 8 Oct, 2013 @ 4:36am 
what's the difference between this version and the GK version? I'm able to use the GK version just fine wtih BNW. I also load GK at same time as BNW with no issues.
DNBANB 28 Sep, 2013 @ 4:23am 
any one had issues with not having wonders as a build option when playing as this civ?
The Moment of Midnight 26 Sep, 2013 @ 2:08pm 
CHANGE THE COLOR PLEASE!!! LIKE GERMAN COLOR!!!
tommy61157 20 Aug, 2013 @ 1:48pm 
I got it to work! Turns out you just have to unsub, CLEAR THE CACHE, THEN resub. Love your work, glad that I got it to work.
tommy61157 20 Aug, 2013 @ 1:41pm 
Is there any way you can report to steam that a download doesn't work? The Only report I see is for inappropriate mods, which this is not (I really want this and the Eugenists). Oddly, the Artificers works just fine...
tommy61157 20 Aug, 2013 @ 11:58am 
Thanks, I appreciate it.
lordnequam  [author] 19 Aug, 2013 @ 11:33pm 
@tommy61157 - There's not really anything I can do about the downloading from my end. I upload it to Steam Workshop and it handles everything from there. I'll see if re-uploading the file to the Workshop will do anything, but I can make no guarantees.
tommy61157 19 Aug, 2013 @ 6:03pm 
Well, this and the Eugenists will NOT download for me no matter what I do, you may want to do something about that...
paulhent 19 Aug, 2013 @ 6:57am 
I will put it better, how do mods work
Techon 5 Aug, 2013 @ 5:48pm 
same here as well
lordnequam  [author] 5 Aug, 2013 @ 2:18pm 
@☭Broseph Stalin☭ - I'm glad my work can inspire that sort of interest! You have my permission and my blessing to do so. Send me a link to it when you've got it finished, if you don't mind. I'd be interested in reading it.
Galaxy Convoy 5 Aug, 2013 @ 1:57pm 
I must say this is one of my favorite mods. In fact, I plan on writing a short story based on the Ancients/Artificers/Eugenicists. I'm not going to publish it or intend to make money on it, but I wanted to know if you were ok with it before I get accused of plagerism.
Techon 3 Aug, 2013 @ 12:32pm 
this is one of my favorite mods and i am very proud of the work on here. i find it fun at times when i am tired of playing with a challenge to play a more leisure game from time to time. Thanks
lordnequam  [author] 1 Aug, 2013 @ 4:09pm 
@paulhent2000 - The detailed information about what?
paulhent 1 Aug, 2013 @ 4:46am 
I am new with mods. Do you know where the detailed information is or could you tell me? Is there a special procedure to go through?
cdfulling 28 Jul, 2013 @ 11:24am 
This seems like it would help balance things out with the AI if you're playing on Deity
lordnequam  [author] 25 Jul, 2013 @ 9:42am 
@Enuma Elish - I'm working on the Eugenicists right now. They're suffering from a little problem that's preventing the unique units from showing up and I'm trying to track it down. It's been giving me trouble since yesterday, but there's a lot of code to check through and, knowing my luck, it's a tiny problem wtih a misspelled word or something.

And the only difference between the G&K version and the BNW version of the Ancients is a few AI behaviors related to archaeology and trade routes. It's only an issue if you're running Nammu as a computer-controlled leader; there aren't any changes that affect playing the Ancients yourself.
Enuma Elish 25 Jul, 2013 @ 9:13am 
whats the diff from the G&K version? ive been playing the g&k version in the brave new world withiout any issues
Enuma Elish 25 Jul, 2013 @ 9:08am 
Where is the eugenists?