Stellaris

Stellaris

!Merge Patch - Glavius's Ultimate AI - Real Space
21 Comments
lumiscent 22 Nov, 2020 @ 5:03am 
Up?
Angelic Burrito 2 Jul, 2019 @ 6:12pm 
I've updated it:
https://drive.google.com/open?id=1KoyMWRfq5mlkxhhhuZ78Gk434_D89lud
Feel free to take a look and make sure I've actually covered all the files!
Pronautica 15 Jun, 2019 @ 5:36pm 
is this still needed? If so, will there be an update?
Emperor Jimmu 9 Jun, 2019 @ 12:12pm 
@Wicloz - Now that Real space updated to 3.3, seems like a great time to update!
Wicloz  [author] 7 Jun, 2019 @ 8:36am 
This mod will need an update to 2.3, just leave it disabled until then.
white_wolf87 7 Jun, 2019 @ 3:19am 
Hi Wicloz. Does this bad boy need updating? I'm thinking I might get away with it, but I wanted to check.
Duke Suraknar 11 May, 2019 @ 2:10pm 
is this required for Real space 3.2 and Glavious AI to work together? And is this patch ok for 2.2.7
tmonahan23 20 Apr, 2019 @ 10:09pm 
This needs an update, Glavuis updated the mod
Wicloz  [author] 6 Apr, 2019 @ 11:40am 
updated
white_wolf87 6 Apr, 2019 @ 5:25am 
We're beginning to sound like a broken record here, but now we need 2.2.7.

Well...I say that, but I also was playing last night for several hours with no issues, so it's probably just a runtime thing. There again I'm not playing w/ringworlds this playthrough, so..yeah.

Thanks for all you do, Wicloz.
Spinneround 30 Mar, 2019 @ 1:20pm 
ty
Wicloz  [author] 22 Mar, 2019 @ 9:02am 
Updated to 2.2.6, let me know if you see any issues
Spinneround 21 Mar, 2019 @ 3:26pm 
we need one more update to 2.2.6 if you please :lunar2019deadpanpig:
Wicloz  [author] 19 Mar, 2019 @ 3:42pm 
Updated to 2.2.5
Tom Dude 11 Mar, 2019 @ 5:26pm 
Does this need to be updated to 2.2.5? Or is it fine to use in its current state?
TomKazansky 18 Feb, 2019 @ 1:21am 
Ah ha! Thanks for your answer!
Wicloz  [author] 17 Feb, 2019 @ 5:02am 
@TomKazansky I can't find the mod that you're talking about. If it's a mod that changes the default rignworlds (districts are fine however), then this mod would overwrite it and undo all it's changes, so that is a bad plan. In that case, use a compatibility patch desinged for that mod.
TomKazansky 16 Feb, 2019 @ 5:07pm 
Um...Can I use this mod?? If I already use the !True Ringworld Mod compatiblity patch with Real space 3.2 .
Wicloz  [author] 7 Feb, 2019 @ 6:09am 
Updated for 2.2.4
Longprao 4 Feb, 2019 @ 6:55am 
Glavius just did some update with megastructures weight, is this plugin needed anymore or you have to update too?
Wicloz  [author] 26 Jan, 2019 @ 6:45am 
Added images