Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yep it's weird. This mod uses the vanila effects, and looks like CA rewrote those lines from xp to recruit rank in this patch. But it is doing the same as before. Maybe an error.
Maybe, if they need it. Gonna play some greenskin campaign, to see, how hard to get those scraps.
Now if I can find a mod that doubles the amount of gold for releasing captives then I would have a perfect setup. If anything, I may learn how to mod it myself. Do you know how to double/triple the amount of gold for releasing captives?
Crash occurs with KMM and CA launcher with or without other mods.
Not sure if this is on my end only since there are no other reports.
just gonna drop this here.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1677778016