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I have trouble finding the blocks, and i'm not the biggest fan on stripping down ships to find a RC block in the middle of nowhere in it.
If you are playing survival and you are neutral with the grid e.g. trade NPC faction, you can hack the blocks and set them to Nobody. That will convert all blocks to owned by Nobody, which of course you can then just assign to yourself instantly.
Its not optimal as it was cuite immersion breaking to do that entire process to get it, but what can you do, thanks for the help!
I'd guess that it didn't work for you in creative because enabling access to all terminals in Space Master screen, means you don't get recognised as "enemy" in block-player relations code. Yeah turrets still target you but for some reason the block-player relations flag is what's reset with access all terminals. If you set to SPRT, then turn off access all, wait a few seconds then hack, you might find it works.
Example, i came across a distress signal, where there were no control seats,. how would one go about capturing that?
I tried building a control seat in creative and transferring it to space pirates, then preceed to hack it. but that didnt seem to do the trick
To summarise: hack and rebuild (don't totally grind off) all cockpits, control seats and remote controls on a grid that's owned by a hostile NPC or player faction, within 5 minutes.
If that's not working please let me know, I'd like to ensure it's operational for everyone.
While I was at it I removed the programmable block component, they're really not ship control blocks so a bit unnecessary.
Something I added to my Reavers mod was that once the player 'hacked' one relevant block the other blocks on that grid would then get a way-point so the player knew where else to go to finish hacking the grid and take ownership.
Based on the idea that once an engineer had hacked one block he could access enough information to know where other blocks are used through the circuitry :D
Once the grid was hacked the way-point would then delete itself as well to prevent clogging up the way-point list.
Would love to see something similar added to this!
Right now im brushing up on C# because my personal experience is with just C and C++ so it will be a bit before I can start. Just wanted permission to have an easier time if possible. And of course if you like anything in ANY mod I make you're free to borrow/steal whatever
I'll give this one a whirl :D