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Sorry, I make what I want to use. I do this for ease of use in the game, and because I like symmetry. I've heard of other people making asymmetric paths, so look for them.
Sorry, I won't respond to those requests.
I think, you don't want technical reasons, so I'll skip it.
The reason is that if the bicycle path is in the middle, it looks like you're crashing with passing each other.
Tags are automatically attached when I share it.I don't have any control over the tags.
I checked with my own data and there is no problem.
The solution, as I think it, is to re-subscribe. Try it once.
If you use the elevated option like you said then the path has railings (which may not be the look you want) and also the grass sticks through the path. If you then use surface painter you are left with really ugly sides of the path
I also want an early correction.
There are two ways to work around this.
It is to elevate the height of the part where the hole is made and to make it a bridge.
Another way. Change the properties of the asset and turn off "Flatten Terrain" in "Basic". However, in this case, the terrain will not be linked to the Path.
This path is made with appearance priority. The road width is also full of eyes 8m is used.
Slopes, in particular, are wider to keep road width.
This pavement behaves internally as Park Life pavement.
This is to improve the connection between pavement.
So we can not upgrade like the Park Life pavement.(Depending on the C:S version, we can upgrade.)
I have not used those assets in this asset.
[LSM] Asset missing: Traffic Light European 01 Mirror
[LSM] Asset missing: Traffic Light Pedestrian European
Help!
This pavement behaves internally as Park Life pavement.
This is to improve the connection between pavement.
So we can not upgrade like the Park Life pavement.
I tried it a lot, but I could not find a solution that was both compatible.
この歩道は内部的にPark Life歩道としてふるまいます。
それは舗装同士のつながりを良くするためです。
なので、Park Life歩道のように、アップグレードが出来ません。
いろいろ試しましたが、私は両立する解決策が見つけられませんでした。
I had resistance to increasing the load for an invisible place.
So I am not making a tunnel interior now, like the default pavement.
If there are a lot of requests, I can add it.