Kenshi
Functioning market stalls (light version)
9 Comments
space is cool 15 Jun, 2022 @ 1:31am 
so I had to set is interior item to false in fcs, why was that true if this is an item thats supposed to go outside with the stalls o.o
space is cool 15 Jun, 2022 @ 1:21am 
yeah it says can only place the chests inside a building
IAmSpartacus 6 Dec, 2021 @ 8:43pm 
Having trouble placing the chest in the market stalls. (Outside by the way, Trying to make an outdoor trading market in my town.)
Muggins 23 Feb, 2020 @ 5:56am 
the only thing off with this mod is seen all this stalls in the hub and mourn
since these cities have been pretty much reduced to a pile of ruble
is it possible u could reduce their numbers or replace them with a destroyed version? only until the nobles come back to enslave us all of course :cozykcdknight:
timor1234  [author] 2 Oct, 2019 @ 9:31am 
figured out in normal version chat
Ignorance 10 May, 2019 @ 2:12am 
I can not get this to work properly, i load it before reactive world and i tried with this version and the CR patch and i tried the light compatible version on nexus, but if its not CR its legendary weapons that messes up the walls in the hub and i cant it to place just one wall.
PS i posted on the normal version commentary also since its same problem no matter which version i use and because i really want to find a solution, so i can use your mod. which i think is great otherwise.
Hobo Misanthropus 21 Apr, 2019 @ 1:16pm 
Excellent mod, chose this version because I wasn't interested in throwing the already fragile game economy out of balance with the other more practical ones. The Life and Atmosphere this mod adds to towns can't be understated. Having said that, I did notice a slight performance hit, which is to be expected adding like what? A dozen new NPCs per town? Still fine.
timor1234  [author] 1 Feb, 2019 @ 3:18am 
thanks:)
EssenceClone 1 Feb, 2019 @ 1:32am 
works very well, exactly what i was looking for keep up the good work.