Kenshi
Broadswords
23 Comments
Gog-Ma-Gogg  [author] 4 Apr, 2022 @ 2:56am 
Move on to the next faction and neutralize them! I have destroyed the Holy Nation myself, The Empire is next in my sights since they were harassing one of my border fort/factory farms.:steamhappy:
волк с оллпик-стр 29 Mar, 2022 @ 7:31pm 
and what should i do if i freaking murderer and just destoyed Holy Nation? :D
Ano 13 May, 2020 @ 9:28pm 
is there a image of how is it holden?
Sir Luis 12 Jan, 2020 @ 8:55am 
i wish the broad sword had a little more power to it
A E O N 6 Sep, 2019 @ 1:38pm 
@Kestrel thank you so much :okey:
Boo Ghostie 9 Jun, 2019 @ 3:59pm 
Is there a meitou broadsword out there?
Kestrel 13 Apr, 2019 @ 2:47am 
I couldn't find the blueprints in the holy city and instead of waiting around to get them to generate I modded them as research for my own use. @Skybreach

Weapon stats is essentially the same as a katana at Meitou level with a .3 to blunt damage and a -4 to attack bonus and +4 to defense. Nearly an inverse of the katana.

All three weapons have identical stats.
A E O N 24 Mar, 2019 @ 10:55pm 
Thanks for your great mod but we really need some screenshots showing the weapon stats just for compare with the rest of our vanilla or modded weapons, it's really appreciated. Some people are looking for balance, I sometimes avoid downloading a mod because it completely breaks the balance of the game, (even if the models of the weapons are great). It happens many times with mods of weapons that have divine powers and make a single peasant easily erased armies, or right the opposite: makes a faction really overpowered which always domain above the whole rest of the game factions.

*low quality* -> *mid quality* -> *high end quality* comparation would be nice.

btw, very cool weapon models!, I just wait for more info about weapon stats.
Trojan 7 Mar, 2019 @ 8:47am 
Can you add the stats in the game description?
Gog-Ma-Gogg  [author] 23 Feb, 2019 @ 4:07am 
Anytime. Glad you enjoy the mod!
Immaluckez 22 Feb, 2019 @ 9:37pm 
thank you for this
Gog-Ma-Gogg  [author] 14 Feb, 2019 @ 9:23am 
Nice!
Trinity 14 Feb, 2019 @ 5:17am 
Okay I have the guy made, he's a mercenary and a recruit.
Gog-Ma-Gogg  [author] 12 Feb, 2019 @ 1:38pm 
Most excellent and thanks for the feedback! It is hard to tell if there are any issues with the mods on my end. I do not experience them and I have the main files they are from. The resources I was using to create the models were a little out of date but still functional. Now they have been updated and creation is much smoother.
Trinity 12 Feb, 2019 @ 11:03am 
fixed it
Gog-Ma-Gogg  [author] 12 Feb, 2019 @ 9:17am 
Maybe re-import? I'm not sure.
Trinity 12 Feb, 2019 @ 6:29am 
nvm it's invisible all the time, other armor works so maybe I need to change something with how the mod is loaded in game with your mod
Trinity 12 Feb, 2019 @ 4:40am 
So I got a person spawned and he seems to be wearing an invisible version of your armor. He's got a your sword but it's also invisible until he is fighting.
Trinity 11 Feb, 2019 @ 2:59pm 
i'll give it a try
Trinity 11 Feb, 2019 @ 2:59pm 
me either
Gog-Ma-Gogg  [author] 11 Feb, 2019 @ 1:18pm 
Maybe but I am unsure how I would implicate it. I am not sure how to make factions unfortunately.
Trinity 11 Feb, 2019 @ 7:23am 
you ever think about making a faction that uses these and that armor?
PtiteFrite 27 Jan, 2019 @ 10:16pm 
nice skin thanks