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although i crashed about 30 times in this PT :D
I would anyone, who got problems encourage to use the alternative mod launcher and take an look at the logfiles. I assume you do that already. bcs every crash costs you around 0.5 Gig of Diskspace for report and DMP File, if you never delete that...well....sure you did;)
And in the logfile, just get the last Handler, the game cant load/ execute, can be such simple things as an armtexture of an model, it finds no vanilla counterpart, and bang, crush. or if the map takes advantage of an enviromental effect of base game, but you did alter this effect with an mod, surely not even knowing, softlock, loading forever , also reported in Logflie. many things you can sort out right without any knowledge of modding
So which one was it?
I've not experienced that. Have you tried the basic troubleshooting steps?
https://www.reddit.com/r/xcom2mods/wiki/mod_troubleshooting
Is it downloaded? Steam can be weird; try restarting it, your PC and/or unsubscribing and resubscribing from the mod.
One of the maps has a missing plot? giant hole in the middle if you could fix it that would be fantastic. Here
[1097.24] Warning: Redscreen: Destructible Actor 'VEH_Semi_5x2_Off_178.XComDestructibleActor_0' from Archetype 'ARC_Semi_A' has a location (pivot) that does not match up with tile occupancy. Pivot should be closer to the bounds of destructible. ~RussellA
[1097.25] Log: X2TacticalGameRuleset: Finished Parcel Map Generation
[1099.32] Log: Decal Regeneration: 0 times, 372.315 ms
[1099.32] Log: X2TacticalGameRuleset: Finished Map Streaming
[1103.27] Log: X2TacticalGameRuleset: Finished Generating Map