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Is it possible to uninstall/remove this mod from a save?
Is this the Stone fight? If so then it was working for me even with the Geomancer overhaul. Ended my latest Honour mode run, but it is working.
Oh, I did not realize it drop the blooded torso that have unlimited use. Not sure if it was there when the mod is created or due to those patches released by Larian after that.
There's one thing that bugged me so far: The ancient enchanter dropped a bloodied torso which has infinite uses, sets regen and costs 0ap mid-fight, so I can eat it infinitely and fully restore my hp with no cost. Is this a normal loot?
I am not sure why it crashed with the Geomancer mod..
Unfortunately, I have limited resource now and can't debug or issue a fix.
crash the game as soon as the fight starts.
Every other mod seems to work without crashing, when Geomancer class isn't enabled in that specific schenario.
Yes, the new enemies should appear if you load the next act.
From my understanding, sometimes it add the enemies to the current act if you load the mod for the first time. But for sure it will add enemies when you load the next act.
I had tried to fix the color of the skin of the Stone in the latest version. Thanks.
Unfortunately in DOS2 game/campaign, there is no living/normal Imp and Orc (except the Imp and Orc gods in the Hall of Echos, which is translucent in gold color). I used normal clothing for Imp but the texture is still pink.