Divinity: Original Sin 2

Divinity: Original Sin 2

Extra Enemies For Fun
21 Comments
Seven 29 Apr, 2024 @ 7:19pm 
I have arrived at Arx and the Orc Warrior is not with the Outcasts either. I guess the Orc is bugged?
Seven 11 Apr, 2024 @ 4:50pm 
The orc fighter is not at nameless island. Is that normal?
TheBepix 20 Aug, 2023 @ 10:36pm 
lol i just fought with the Isildur from GraveWalker class and in fight all thoose bosses near statues were shivering with fear ( cant fight or attack it ) and after defeating him all enemies from your mod dissapears xd
Lyserus 14 Jun, 2023 @ 5:37am 
I think I fought all the enemies in Act 1 and 2, why don't I see the orc fighter at namelss island?
ChackoFTP 14 Aug, 2022 @ 8:54pm 
Going to give this a try with Odinblade Geomancer Overhaul.
Is it possible to uninstall/remove this mod from a save?
Reaper415 25 Sep, 2021 @ 4:41am 
"In the center of the map, near the archery target board. Note: This battle may crash with Odinblade Geomancer Overhaul."
Is this the Stone fight? If so then it was working for me even with the Geomancer overhaul. Ended my latest Honour mode run, but it is working.
core one  [author] 1 Dec, 2020 @ 10:43am 
@layerP

Oh, I did not realize it drop the blooded torso that have unlimited use. Not sure if it was there when the mod is created or due to those patches released by Larian after that.
layerP 30 Nov, 2020 @ 7:24am 
Awesome mod. I'm about to start act 2, and loved both fights on act 1. They were the best fights I had on my duo lone wolf playthrough so far.

There's one thing that bugged me so far: The ancient enchanter dropped a bloodied torso which has infinite uses, sets regen and costs 0ap mid-fight, so I can eat it infinitely and fully restore my hp with no cost. Is this a normal loot?
Mr. X 22 Jul, 2020 @ 5:36am 
Kinda cool that the guys near the Djiin lamp will come to your aid against the Duna's Undertaker boss added with the latest gift bag.
core one  [author] 16 Jul, 2020 @ 12:58am 
@Domppa Got it, thanks.
Domppa [FIN] 15 Jul, 2020 @ 9:44am 
The creator of the Geomancer mod suspects that its related to the latest gift bag update, because they might have changed some of the game's code in it.
core one  [author] 12 Jul, 2020 @ 1:24am 
Thanks Domppa for reporting. I had add a note to the description.

I am not sure why it crashed with the Geomancer mod..
Unfortunately, I have limited resource now and can't debug or issue a fix.
Domppa [FIN] 8 Jul, 2020 @ 3:13pm 
My game has crashed in multiple different situations, but I did find one situation where engaging some enemies "Act 2: In the center of the map, near the archery target board." with these mods: https://gyazo.com/03ac79207390caa4f6b1ce52057fd6e7
crash the game as soon as the fight starts.

Every other mod seems to work without crashing, when Geomancer class isn't enabled in that specific schenario.
core one  [author] 13 Apr, 2019 @ 12:23pm 
If you are using my mods ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1645603860 ), there is no specific load order. Because should be no conflicts between my three mods.
xW 13 Apr, 2019 @ 12:05pm 
does this mod need to be somewhere specific in the load order?
core one  [author] 20 Feb, 2019 @ 3:38am 
@Darkstar113

Yes, the new enemies should appear if you load the next act.

From my understanding, sometimes it add the enemies to the current act if you load the mod for the first time. But for sure it will add enemies when you load the next act.
Darkstar113 20 Feb, 2019 @ 3:16am 
Does this require a new game to work?
Nukular Power 18 Feb, 2019 @ 4:15pm 
thanks - more enemies = more fun!
core one  [author] 18 Feb, 2019 @ 6:26am 
@RobotGodzilla

I had tried to fix the color of the skin of the Stone in the latest version. Thanks.
core one  [author] 8 Feb, 2019 @ 9:34pm 
@RobotGodzilla
Unfortunately in DOS2 game/campaign, there is no living/normal Imp and Orc (except the Imp and Orc gods in the Hall of Echos, which is translucent in gold color). I used normal clothing for Imp but the texture is still pink.
RobotGodzilla 8 Feb, 2019 @ 4:07pm 
Your imp (the Stone) mix texture hench pure pink, unless he is suppose to be pink