Kenshi
KCA: Kenshi Community Armory
40 Comments
Harkie  [author] 6 Jun @ 4:01am 
@mox i think it was from some of the omochi mods, can't rememebr which right now cos it's been a while. he made a lot of rly cool items
Mox 30 Sep, 2023 @ 5:26pm 
Hey where does the cloak with bags come from?
Botchevik 14 May, 2019 @ 6:24pm 
Great mod but the turtleneck leather vest needs a bit of nerf. What's the point of a regular shirt anymore? It's not a big deal though. Thx for the mod.
bandeeto 9 May, 2019 @ 8:58pm 
also camo dustcoat pls :)
bandeeto 27 Apr, 2019 @ 1:42pm 
Can you make the Hiver Workers wear the punisher turtleneck?
Harkie  [author] 19 Mar, 2019 @ 10:48am 
@Appleaday. Sorry for the delay, but seems I got it working now without issues in the end. Tried to test with my own save and a fresh save and everything seemed fine. Here's a link to the standalone upload for ya: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1687675350 Enjoy!
Lukewarm 16 Mar, 2019 @ 6:32pm 
awesome thanks for giving it a shot! :D
Harkie  [author] 14 Mar, 2019 @ 9:23am 
@appleday Should be doable, I'll try to look into it on the weekend.
Lukewarm 13 Mar, 2019 @ 8:09pm 
anyway you could release a separate version with just the hunter armor? i really like the look of the dustcoat with the unholy chest plate but don't really want all the other stuff
Harkie  [author] 19 Feb, 2019 @ 10:44am 
Update v1.21
Seelenschwartz helped remove the alpha channel from all added shirt textures, neutralising the gloss effect.
Harkie  [author] 18 Feb, 2019 @ 9:59am 
Just uploaded merged v1.2, hope it all works properly as it should. I'll be online for the next 5-6 hours if there is any issues that need attention. Pretty nervous about this since it's starting to turn into a rather big mod xD
UPSILON™ 15 Feb, 2019 @ 9:48am 
No worries, I'm looking forward to it!
Harkie  [author] 15 Feb, 2019 @ 12:29am 
Hi, ye it's still wip but I just didn't get around to working on it within the last week, I'll try do something about it this weekend.
UPSILON™ 14 Feb, 2019 @ 11:43pm 
Would you consider merging Clothes Plus into KCA now or is that wip atm?
IronCucumber 6 Feb, 2019 @ 9:10pm 
omg thank you so much! much love <3
Harkie  [author] 6 Feb, 2019 @ 8:22am 
@Iron_Cucumber Just checked the headslot version and yes :S I forgot to switch the head version to headslot when making the belt version. Just uploaded the fix so everything should work as intended now. Thanks for the bug report <3!
Harkie  [author] 6 Feb, 2019 @ 5:52am 
Technically it does modify the ancient samurai legplates but thats a fix more than anythign and should not cause any issues.
"-Fix- Ancient Samurai Legplates didn’t have overlap assigned for any versions of the vanilla Dustcoat/Longcoat."
Harkie  [author] 6 Feb, 2019 @ 5:49am 
It adds new custom items and doesn't touch existing vanilla items.
Elfie 6 Feb, 2019 @ 5:27am 
Hi, cant understand from description what this mod does. Does it ONLY add new items, or also change appearance of existing?
Harkie  [author] 6 Feb, 2019 @ 2:36am 
If the non belt version goes into the belt slot it's a mistake on my behalf when editing the items, I'm at work right now but I will look into this tonight when i got home.
IronCucumber 6 Feb, 2019 @ 2:15am 
hmm, now the mask(not belt version) doesn't want to go into helmet slot.
IronCucumber 6 Feb, 2019 @ 2:07am 
Solved it. Was some kind of weird bug it seems haha. I un-subbed your mod - imported my save - subbed again - imported again and it was showing on my research tab finally. Thank you for the support!
Harkie  [author] 6 Feb, 2019 @ 1:55am 
From the original mod: The research requires bench lv3 and plate armour crafting unlocked.
Do You meet those conditions?
IronCucumber 6 Feb, 2019 @ 1:50am 
hmm, that's weird... i cannot find research option even after importing my save. maybe my save got bugged out as i used to use the original mod....? thanks for the reply anyway
Harkie  [author] 6 Feb, 2019 @ 1:48am 
You don't need the original mod if using this.
You need to research the mask as in the original mod.
IronCucumber 6 Feb, 2019 @ 1:30am 
do i still need the original warboyz mod? the immotan zoe mask is nowhere to be found.
Harkie  [author] 5 Feb, 2019 @ 4:07pm 
Just looked up the instructions on that mod and then checked in the editor. If you warried about Warboyz acting weird - no, they would just keep using vanilla animations. Let me know if You need help to make it work or You think I should make a combatibility patch.
Mish101 5 Feb, 2019 @ 2:01pm 
I see, thanks for the reply! I was just wondering how this mod was going to interact with military craft combat animations. Because that one requires to modify custom races for it but I do not understand authors instructions too well. But if they are just drifters then I can use the other stuff no problems.
Harkie  [author] 5 Feb, 2019 @ 12:20pm 
Yes correct, you can still play as a warboy using this, but you will see none spawn randomly in the world as members of vanilla factions - except a chance for them to spawn as a member of the drifters (thought that leaves a chance for bar recruitment for those interested).
Mish101 5 Feb, 2019 @ 12:09pm 
So if i understand correctly this mod also adds the custom warboyz race?
Deathstruck 2 Feb, 2019 @ 5:56am 
Great! Thank you, especially for the load order instructions. Very useful :)
Harkie  [author] 2 Feb, 2019 @ 5:18am 
Hi! Yes this is completely compatible with Omo's armour for the world. In my own mod load order top to bottom I use Armour for the World > Patchwork Armour > Omo items. It seems that Omo items needs to be the last in the load order if you want those 3 mods to work in perfect harmony else some of his mask items get a texture glitch.
Deathstruck 2 Feb, 2019 @ 5:08am 
Pardon me if this is a stupid question, but is this compatible with "OMO'S ARMOUR for the World"?
Harkie  [author] 1 Feb, 2019 @ 12:15pm 
KCA: ClothesPlus Patch got just uploaded :D
Harkie  [author] 31 Jan, 2019 @ 11:18am 
v1.1 and fixed screenshots up :D
Vampireteddygram 30 Jan, 2019 @ 5:15pm 
It really isn't a big deal. I was just curious if you were going to be porting Skyrim mods or something. It is always nice to have new modders making custom content in the community. Keep up the good work!
Harkie  [author] 30 Jan, 2019 @ 4:48pm 
also: thanks for all the awsome mods u been making <3!
Harkie  [author] 30 Jan, 2019 @ 4:47pm 
just needed something for the background and got lazy... i'll fix it when updating this tomorrow with an updated mad max mask prolly, been testing if the merge/changes work...
Vampireteddygram 30 Jan, 2019 @ 4:39pm 
Why is there a Skyrim mod in one of your screenshots?
Harkie  [author] 30 Jan, 2019 @ 11:54am 
my first mod upload on steam, hope I did it right :P