Stellaris

Stellaris

UI Overhaul 1080p Transparency [outdated]
26 Comments
HyperEndless 19 Nov, 2020 @ 4:09pm 
This was the best UI mod when it worked.
Agami  [author] 12 Apr, 2020 @ 8:53am 
@s n a r e, no, sorry. For now this mod is abandoned. If I get back into Stellaris, I might do a newer version later.
_abstraction 12 Apr, 2020 @ 8:35am 
It says outdated is there a more recent version that also has the tiny UI mods? : o
Aspid 10 Jan, 2020 @ 9:44pm 
Отличный мод, он сделал игру заметно светлее. Ненавижу черный цвет в играх. Возможно ли осветлить фон окон, которые всплывают при наведении курсора куда-либо (например, на энергокреды)?
CountCristo 26 Jun, 2019 @ 1:01pm 
LGS you are the best solo modder in the entire PDX community - hands down.
Neverminder 10 Jun, 2019 @ 10:32pm 
does this effect ship name plates, icons in system view? sorry, i'm just trying really hard to find a way to reduce their visibility during gameplay. i've seen screenshots where the icon bars become transparent and so far, i can't find what allows that to happen
Agami  [author] 6 Jun, 2019 @ 11:11am 
@ExoKex, oh I forgot about that. I'll update, thanks
EkzoKex 6 Jun, 2019 @ 11:10am 
@Agamidae, total sector stocks do not work
Agami  [author] 5 Jun, 2019 @ 9:42am 
@Pancakelord333 yep, no changes, as far as I can see. I updated the mod version.
Pancakelord 5 Jun, 2019 @ 3:14am 
is this working alright with 2.3?
kgptzac 17 May, 2019 @ 6:21pm 
the gene modding screen that shows species existing and prospective traits, seems to be too small when the species have a lot of traits into two or more lines, causing the UI to look weird.
Mordachai 5 May, 2019 @ 2:34pm 
First: Love this.
And of course.. could we have an extra row in the species template interface for habitat affinity? Many mods add extras, and 3 rows would be very lovely!
Zei 9 Apr, 2019 @ 11:49pm 
Nice try. It's a good idea and well executed but it just doesn't feel right.
HyperEndless 7 Apr, 2019 @ 10:49am 
Also, if a leader has 4 traits the lefternmost trait doesn't show its tooltip in leaders screen. Might be a vanilla game bug though.
HyperEndless 7 Apr, 2019 @ 10:04am 
Good quality UI. I encountered a bug. Having no military ships can break the fleet manager window after loading a game. Manually building a ship fixes it.
키으기 3 Apr, 2019 @ 8:23am 
Thank you I'll use it well
Agami  [author] 9 Mar, 2019 @ 4:42am 
There, I removed the planet view @Life-seeded
Lasid 8 Mar, 2019 @ 8:43pm 
It looks like don't active well in 2.2.6
ʕ•ᴥ•ʔ 3 Mar, 2019 @ 6:12pm 
I've been looking for a mod just like this since v1.0, can't believe it doesn't have more subs

Thanks mate!
Agami  [author] 11 Feb, 2019 @ 3:25pm 
Added a fleet manager and changed how some lists are set up.
I also made "Select Component" window in the ship designer movable. And made it less likely for you to rotate the map when you're trying to rotate the ship. It shouldn't cause any issues with component slots, but keep an eye for it.
@Übersoldat, I will change the disctrict window. The issue is that the same panel is used for all buildings, decisions and distrticts, so it will be a bit anoying to fix.
Space Emperor 10 Feb, 2019 @ 5:42pm 
Really good mod I love it! 5/5
Kyrie 8 Feb, 2019 @ 10:17pm 
these are spot on but the build/replace/demolish district tab is WAYYY wider than it should be, likely bugged. i really like the thing you did with the species/edicts/leaders tab, makes it look way less cluttery.
Rohzdear 8 Feb, 2019 @ 6:41pm 
Please keep working on this great mod.
bcbc2425 6 Feb, 2019 @ 6:43am 
just the screenshots show how much better this is :D
Darth Modus - God of Richards 3 Feb, 2019 @ 9:35am 
@Agamidae - Thank you! :)
Krada 2 Feb, 2019 @ 8:13am 
I love this mod. It really helps to clean thing up! I hope you keep working on this. Thumbs up brother.