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As the dwarves, for the first 2 invasions you might be able to manage defending if you built walls. The third one is hell though.
But how does the playable Dwarf faction not exist?
You just need chaos dwarfs mod (the mod in the required mods section). This mod is NOT adding any chaos dwarf cities, just invading armies under chaos. Storm of Chaos has nothing to do with this mod. If its working alone (which I havent tested in a long time), it should work with this mod too.
Does this mod change something in this? And that on the map did not notice the cities of the dwarves of chaos.
The chaos dwarf invasion script is fine.
Indeed by disabling the lines of the chaos dwarfs invasion the evasion of arabies starts as intended ty for ythe hrelp
I never used this mod seperately
do i need another mod ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1775132577&searchtext=araby+invasion )
or i have to edit the mod file with rpfm
ty for answer btw love
The mod has some bad lines in the script.
If you use the compilation it triggers the full blown chaos dwarf invasion on the turn that an araby invasion should be happening.
I fixed it myself in RPFM but it's difficult to explain.
Basicly you need to make the Araby Invasion script to spawn the araby invasion instead of the chaos dwarve invasion.
There is an error in the text of the araby invasion script.
I fixed the issue by editing the mod in RPFM myself.
I am not at my pc now but I will write a quick guide on how to do it tomorrow.
this mod RUiNED my LIFE
I get the Followers of Hashut on the turn the Araby invasion should happen.
I know this because I edited the script of Araby invasion for it to happen at turn 91 instead of turn 93. And guess what, the chaos dwarf full invasion spawned at turn 91 instead of 93.
So it seems the Followers of Hashut event seems to trigger at the araby invasion turn.
Turn 93 as grimgor and got full invasion with a lot of dangerous chaos dwarf stacks.
Turn 95 the scout parties arrive too.
Anyone found out what is causing this already?
I played Grimgor this time and killed Tinitt from the We'z Speshul mod and confederated with Black Venom that way.
I received all migration stacks and got -17k upkeep. But it was a lof fun though :D
difficulty doesnt affect the unit spawn
@HughJanus69
only the armeis spawned by this mod has that leadership nerf other armies they will have are normal
@General Titmouse
its brutal lol