DayZ
Military Overhault Pack
109 Comments
MT 8 Feb, 2022 @ 2:15pm 
I'm sorry for such a translation, I wanted to ask if I can use your mod on my server for free
V-E-G-A 19 Jul, 2021 @ 10:40pm 
can i get permission to package your mod into my server room with attribution?
Montague 14 Dec, 2020 @ 2:05am 
Hello InvictusDeZar, thank you very much for the update, your continuous support and work on this wonderful mod. I am very happy being able to use it again, I really missed it. I wanted to give you this award, because you and your mod deserve it. Greetings.
UncleJoe 13 Dec, 2020 @ 5:11pm 
Thank you for the update,
InvictusDezar  [author] 13 Dec, 2020 @ 8:12am 
Its done...thank you @***Montague***
Montague 13 Dec, 2020 @ 7:12am 
Hello InvictusDeZar, I really love this mod. Thank you for working on an update for 1.10. I tested the new version, but it still won't let me launch the server with your mod. Maybe you can have a look at it again? Greetings.
InvictusDezar  [author] 1 Dec, 2020 @ 8:06am 
Ok fine..I will work on Update to fix issues..thx for reply it! :)
UncleJoe 1 Dec, 2020 @ 2:24am 
i really love this mod mostly because of admin hatchet etc.
UncleJoe 1 Dec, 2020 @ 2:23am 
Im having issues with mod. Server works fine, I can find it, and when I put this mod I cant find the server in list, and if I got with IP it shows world script error? is there a way to fix it?
UncleJoe 20 Nov, 2020 @ 6:10pm 
update for 1.10?
InvictusDezar  [author] 16 Aug, 2020 @ 10:44am 
@kierran - DZSA Launcher -> Filters -> Write „Military Overhault Pack“ -> See Server where use it
kierran 16 Aug, 2020 @ 10:16am 
Does anyone know what server uses this mod? with the admin hatchet.
(SRT8) Scooter 5 Aug, 2020 @ 8:24pm 
update for 1.08?
InvictusDezar  [author] 7 Jul, 2020 @ 6:29pm 
@Tinna, open workshop mod folder over the dayzlauncher in mod section!
Tinna 6 Jul, 2020 @ 10:41am 
Hi, I subscribed to your mod, but im not founding it at my Workshop folder, what should i do? Already tried to unsubscribe and subscribe again... I really would appreciate if I can use it in my private server so I can do some videos... tyvm
vhewitt29 7 Jun, 2020 @ 5:45pm 
do you have a full types xml?
also how can i adjust the admin hatchet to never get damaged?
Renato lima 29 Apr, 2020 @ 11:10pm 
cara não concigo esse mod pra entrar em um server ele fica em modo de analise mas nao baixa
sabe me dizer porque
batt2dtr 12 Apr, 2020 @ 10:42am 
Thank you !!!!
InvictusDezar  [author] 12 Apr, 2020 @ 10:28am 
updated!
InvictusDezar  [author] 12 Apr, 2020 @ 10:15am 
Need fix error in bombardemtent script..will update it without this script in next hour
batt2dtr 12 Apr, 2020 @ 9:45am 
Now the weapons are back in but the Explosion test doesn't work.
TTV@PaulyTheClutch | Repeat.gg 7 Nov, 2019 @ 7:14am 
What do you have on this mod to be in what order in the batch file because i think it must be after some mod or in front of some mods
TTV@PaulyTheClutch | Repeat.gg 23 Oct, 2019 @ 11:38am 
I am still getting the error

SERVER, 23.10 2019 19:39:39
NULL pointer to instance
Class: 'ActionBuildPartCB'
Function: 'CreateActionComponent'
Stack trace:
MilitaryOverhaultPack/scripts/4_World/actionsettings.c:24
scripts/4_World/classes\useractionscomponent\actions\actioncontinuousbase.c:75
scripts/4_World/classes\useractionscomponent\animatedactionbase.c:245
scripts/4_World/classes\useractionscomponent\animatedactionbase.c:261
scripts/4_World/classes\useractionscomponent\actionmanagerserver.c:285
scripts/4_World/entities\manbase\playerbase.c:2129

did you look into it and when can we expect an update because it is causing my server to crash time to time.
TTV@PaulyTheClutch | Repeat.gg 4 Oct, 2019 @ 5:00pm 
Thank you.
InvictusDezar  [author] 4 Oct, 2019 @ 4:48pm 
thx for report .. will search for an result
TTV@PaulyTheClutch | Repeat.gg 3 Oct, 2019 @ 5:56pm 
I get this error in my crash report because it looks like this mod is the reason for my server to crash.

NULL pointer to instance
Class: 'ActionBuildPartCB'
Function: 'CreateActionComponent'
Stack trace:
MilitaryOverhaultPack/scripts/4_World/actionsettings.c:24
scripts/4_World/classes\useractionscomponent\actions\actioncontinuousbase.c:75
scripts/4_World/classes\useractionscomponent\animatedactionbase.c:245
scripts/4_World/classes\useractionscomponent\animatedactionbase.c:261
scripts/4_World/classes\useractionscomponent\actionmanagerserver.c:285
scripts/4_World/entities\manbase\playerbase.c:2129
sadromus 17 Sep, 2019 @ 9:02am 
VPP does have a map system that marker can be added to. If you don't want to move away from Zomberry yet, VPP has an independant map available as an add on. The VPP admin tools if you get the complete package will do most of what COT does plus it had the ability to move around the game world using the map teleport. In all honesty though, I've been using the COT for the better part of a year, so I'm not fully up on all the active features of the VPP, but I am using the map.
PapaKhan 16 Sep, 2019 @ 7:45pm 
10/4 thx @sadromus I have zomberry but it has no build tools just spawn menu. What does VPP do can i add markers and such to my map?
sadromus 16 Sep, 2019 @ 7:35pm 
PapaKhan: This pack doesn't have admin tools. It expands in game content and work on a few rebalance issues.Admin mods you can look at: COT (Community Online Tools), Zomberry, and VPP Admin tools (Vanilla Plus Plus).
PapaKhan 16 Sep, 2019 @ 6:18pm 
where is the admin tools? the only reason i downloaded this mod was for those tolls and i did not get them.
Alderney Womble 3 Sep, 2019 @ 11:25pm 
This doesn't seem to work on my server post 1.05. Could just be me though. I miss the mags and the hatchet =)
Impish 11 Aug, 2019 @ 6:30am 
Clan CWG DayZ Modserver


Our server is for all who likes to build a base and want to keep it. Base destruction is turned off and prohibited. A base may still be raided and looted! PvP is allowed everywhere.

Loot is abundant and balanced. It should not take long to farm a good foundation and settle on the server. Despawntimer for cars and baseitems are very long set. So you can easily be offline for some time.

We expressly waive the TraderMod! Everything is going too fast and it gets boring too fast.

If you want, feel free to join our TS3 - nobody has to play alone!
Required mods can be found below.

Have fun!

---

Server IP: 85.131.184.190:2302

TS3: 62.104.20.130:10025

Server Mods

CF (Community Framework)
BuildAnywhere
DisableBaseDestruction
OP_Baseitems
Base Furniture Mods
BulletStacksPlusPlus
Code Lock
DayZ-Expansion-Chat
GoreZ
KillFeed
UnlimitedStamina
VanillaPlusPlusMap
Military Overhault Pack
ZomBerry Admin Tool
Dumpgrah 4 Aug, 2019 @ 8:39pm 
Seems once in a while the adminhatchet doesnt build what you choose. like i choose build base and it builds a gate haha, or build lower wood frame and it builds a top metal wall
InvictusDezar  [author] 19 Jul, 2019 @ 1:53pm 
*** INFORMATION *** - MILITARY OVERHAULT PACK NOW DOESN'T HAVE ANYMORE VEHICLES .. THIS MOVE TO "CARSPLUS" MOD!


IN ORDER THAT NO FAULTS ARISE, ALL OLD CLASSNAMES MUST BE DELETED FROM YOUR FILES - TRADER CONFIGS, TYPES AND SPAWNS !

OLD CLASSNAMES FOR SEARCH: "OffroadHatchbackMS", "CivilianSedanMS"
Vlas78 19 Jul, 2019 @ 7:10am 
Hi!
Danke @InvictusDeZar für die Info...
InvictusDezar  [author] 19 Jul, 2019 @ 6:51am 
*** NEXT UPDATE WILL BE FAST CARS REMOVED AND ADDED IN SEPERATE MODPACK - CARSPLUS :) ***
InvictusDezar  [author] 19 Jul, 2019 @ 6:45am 
@Vlas - Dieser Fehler ist nicht von meiner Mod.
xXLumbagoXx 17 Jul, 2019 @ 10:25am 
can you make the round mag for AKM ?
InvictusDezar  [author] 16 Jul, 2019 @ 4:26pm 
*** Fixed Remove Ammunition from Magazine & Reload Ammo ***

*** New Expanded Magazines added (see in description) ***

Now you can use AR15 & AKSR and the new magazines in weapons. have fun.
⎝💀⧹BRICKTOP⧸💀⎠ 16 Jul, 2019 @ 3:31pm 
@InvictusDeZar

I like this mod and want to keep everything but fast cars, maybe an option to toggle on/off?

fast cars ; 1

fast cars ; 0

Thank you.
InvictusDezar  [author] 16 Jul, 2019 @ 2:35pm 
@Bricktop - if you want cars go slow, little bit wait, will creating Lite version of this mod without fast cars - Military Overhault Lite Pack coming in 2-3 days.
⎝💀⧹BRICKTOP⧸💀⎠ 16 Jul, 2019 @ 2:17pm 
Is this mod making cars go faster? If so how do I slow them back down?
Solivagus 27 Jun, 2019 @ 2:59am 
great mod, fucking love it. Waiting for update :)
keep up the great work <3
sadromus 26 Jun, 2019 @ 2:32pm 
Thank you for the update. Guess I'll be finishing the updates on Friday. lol
InvictusDezar  [author] 26 Jun, 2019 @ 2:15pm 
update comes tomorrow, the function will be deactive for any time. thx for report issues and waiting long time
sadromus 26 Jun, 2019 @ 1:44pm 
InvictusDeZar; I'm sure you have your hands full mate, but I gotta ask: any idea when you are going to be able to get updated for the recent 1.04 release?
So far I'm getting a server hang during launch for the timed landmine not having enough variables on the explode function. (Might be more but that's just where it stops in the launch.) Thank you for the work you've done!
magic_dick 25 Jun, 2019 @ 2:35pm 
anyone wanna help me? i cant seem to get it working on my server, i put everything in the files but no loot or zombies spawn in after.
sadromus 19 Jun, 2019 @ 11:04am 
Excellent work! However, more of us are having issues with the AR15 and AKSR mags being unable to be reloaded, ect. Like many others, my son and myself really enjoy working with this mod on our server and would certainly love to know when you have a chance to get us all back online while being fully equipped. :-) We are trying to be patient. lol So keep up the good work!
cbrjaune 1 Jun, 2019 @ 6:55am 
ok i had test AR15 and AKSR with coupled and single mag, we can't reloading and empiled out. The bug is on the mag not the gun..
batt2dtr 23 May, 2019 @ 4:08pm 
Thanks for all your hard work really enjoy this mod!