Stormworks: Build and Rescue

Stormworks: Build and Rescue

Mermaid (Arctic Update)
59 Comments
mrtucker555 1 Sep, 2020 @ 8:45pm 
Awesome thank you for the response I love this one and the larger version of it!
Aiglefins  [author] 1 Sep, 2020 @ 7:06am 
I've started a complete rework of the boat (basically I've been rebuilding it since 0) But it's not my first project. First of all I would like to release a multi-purpose ship for the next update. Once this ship is finished I will resume work on the thalia.
mrtucker555 31 Aug, 2020 @ 2:57pm 
Any Possibility Rainbow that these ships may get an update? or are they too outdated?
guggenheim 21 Jul, 2020 @ 12:00pm 
What even is the drone and where is it? I cant find it and I dont know its purpose. Awesome ship btw!
Lord_Rahl 2.0 23 Feb, 2020 @ 10:33am 
I'm not sure if it's just me, but I seem to have trouble refuelling the diesel tank. She's connected up to the fluid port on the rear deck, and it's set to pump in, but it doesn't flow. Is there a fuelling valve or something I need to open somewhere?
PingPong 23 Feb, 2020 @ 10:20am 
the anchors are glitchy
ForKarl 12 Feb, 2020 @ 8:50am 
the diesel engine only works at below 70% throttle
jayden.bond 8 Sep, 2019 @ 10:05am 
I've noticed that the winch system on the roof (for the black ball thing) does not work, can you please take a look at it?
Foxxe 6 Aug, 2019 @ 1:57am 
Salut,

J'aimerais juste savoir comment démarrer correctement tes bateaux ^^" (Mermaid et Le Nordet)
Parce que j'arrive à faire tourner le moteur mais pas à faire avancer le bateau :-/

Merci d'avance :)
TurbulentTurtle 8 Jul, 2019 @ 4:57pm 
hello
TurbulentTurtle 6 Jul, 2019 @ 1:09pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1792312022

So yeah I'm back at it again, Ive made another vehicle that might work for a headstart onto this group. I'll get the link here in a sec
TurbulentTurtle 13 Jun, 2019 @ 12:53pm 
Thats okay










(i had a feeling you might say that..)
Aiglefins  [author] 13 Jun, 2019 @ 1:14am 
Unfortunately your ship does not really correspond to the company's theme
TurbulentTurtle 12 Jun, 2019 @ 5:52pm 
So I've made a small craft and even though it has a lot of work to be done, it is an active model and progress is being made. I believe it has some potential and think it belongs to the Rainbow Research and Construction group. It's all electric and has top speed of 13 knots. Like I said, there is a lot of work to be done but I am willing to work on it. I am happy to dedicate the vessel to the group, and if required, handing over ownership and/or credits to you.
Link-
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1768492300
I understand if you have another project being working on or if you're not building anymore, just wanted to see if it worked out.
Suni 1 Jun, 2019 @ 12:09pm 
Great work
Suni 1 Jun, 2019 @ 12:09pm 
Ok thanks :)
Aiglefins  [author] 31 May, 2019 @ 9:29am 
it works on the update. but it will soon have an update to have more functionality
Suni 31 May, 2019 @ 9:18am 
Is it updated to version 7,6?
Keltaler 8 May, 2019 @ 6:23am 
can you make a scuttle button for this? there is a lifeboat.
Aiglefins  [author] 1 Mar, 2019 @ 1:21pm 
the vessel has been upgraded for use in Arctic.
PhaseIII 7 Feb, 2019 @ 9:12pm 
hi do i ned a beefy pc to run this
1999 Chevrolet Metro 7 Feb, 2019 @ 8:14pm 
Amazing creation, handles and drives great, everything about it is great, my only wish is for some sort of front-light for visibility.
Hernie 7 Feb, 2019 @ 9:53am 
i cant get it to drive please help
+
Kachigga My Stigga 6 Feb, 2019 @ 9:19pm 
where is the drone, and can someone explain about the anchor signals and the 2 black balls if possible please because im confused
jacob.hatch 6 Feb, 2019 @ 4:30am 
Rainbow_Trinite want to know if you can add me plesae if you don't mind :)
Aiglefins  [author] 5 Feb, 2019 @ 12:57pm 
Oh ! indeed its weird :/
AlphadogB2B 5 Feb, 2019 @ 12:43pm 
@Rainbow_Trinite Interesting because the boat overheats in any situation in my game, and i replaced the noozzle with a port and it works fine now the temperature is 55 degrees all the time now :O
Aiglefins  [author] 5 Feb, 2019 @ 7:47am 
Thank you. I'm testing the boat and the only time the engine overheats is when it runs for a long time with the clutch open. With the clutch closed the engine does not overheat Changed port will not change anything. The only thing I can do and advise you to turn off the engine when you're not using it.
AlphadogB2B 5 Feb, 2019 @ 7:38am 
@Rainbow_Trinite The Diesel engine is overheating, because you used a fluid noozle instead of a fluid port for the coolant exit :) you might want to fix this :) Great Work Man!
Aiglefins  [author] 5 Feb, 2019 @ 4:24am 
For example, you have a dashboard reserved for the use of these objects.
Aiglefins  [author] 5 Feb, 2019 @ 4:21am 
I put them in required because a whole part of the boat is dedicated to the use of these props if we don't have them. we lose the use of part of the boat. It can be used without but have lost the utility of a large part of the boat.
ManneHula 5 Feb, 2019 @ 3:41am 
Uhmmm? Why did you put all of those items on the required list? That is just objects used in the build. They aren't required for the build to work. And also you won't be missing features.
apex 4 Feb, 2019 @ 3:40pm 
best ship
Elijah1 4 Feb, 2019 @ 7:39am 
No I thought that was just for checkcpoints
Aiglefins  [author] 4 Feb, 2019 @ 7:10am 
did you press set checkpoint? before activating it
Elijah1 4 Feb, 2019 @ 7:07am 
Thats what i did but the Auto pilot wouldent work when i turned it on
Aiglefins  [author] 4 Feb, 2019 @ 6:43am 
If there is only one checkpoint it is just A to B
Elijah1 4 Feb, 2019 @ 6:38am 
Ah okay I thought it wouldent need checkpoints Thought it could just be A to B
Aiglefins  [author] 4 Feb, 2019 @ 6:37am 
I updated the boat. I replaced the unconnected inlets with similar decorations. And I tested the GPS it works very well you have to define a checkpoint. (1 is enough)
Aiglefins  [author] 4 Feb, 2019 @ 3:05am 
It would be surprising the last time I tried it, it worked very well. I'll check the gps then.
Elijah1 4 Feb, 2019 @ 12:31am 
Oh And it seems the auto pilot doesnt Work Unless you need to set checkpoints for it

I just tryed it with A to B No checkpoints inbetween
Aiglefins  [author] 4 Feb, 2019 @ 12:20am 
I didn't know that water passed through inlets that wasn't connected. I'll fix it later today.
Elijah1 3 Feb, 2019 @ 9:50pm 
Some issues i found with your ship Alot of the inlets arent connected to anything And so if water gets inside The water gets piled up in the engine room

And in the rear fuel rooms If they get opened Water can come rushing into the hull and flood it
HellCat 3 Feb, 2019 @ 2:39pm 
yes you have thankyou
Aiglefins  [author] 3 Feb, 2019 @ 12:11pm 
The yellow and red winches is controlled from the boat's internal station. The external button is reserved for the electric winches
Aiglefins  [author] 3 Feb, 2019 @ 12:10pm 
For the xavier before taking him out of the water it is necessary to empty his ballast. So configured for a depth of +10m so it will empty its ballasts and it will be lighter
Krisk 3 Feb, 2019 @ 11:30am 
The red and yellow winches wont lower when i hit the lower button :/ am i doing something wrong
Novaa 3 Feb, 2019 @ 8:40am 
there seems to be something wrong with the ship when I loaded the xavier on it it started tilting left and right or am I doing something wrong
Aiglefins  [author] 3 Feb, 2019 @ 6:41am 
Ryan to use the xavier you have to connect the two red magnets together. it is through these magnets that the data passes and it is necessary to give a little length of rope to allow him to dive
Aiglefins  [author] 3 Feb, 2019 @ 6:38am 
I just updated the mermaid ;It now has a dynamic stabilization system that allows it to take on heavier loads. I also managed to find the leak on the bridge and it no longer takes water. Add to that the fact that I added 2 liquid port to refuel the boat. Finally I fixed some small problems here and there and the boat is slightly lighter. I hope I have answered your issues.