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Also @Lastcel Nepeta's Hat should be unlocked now!
But that is because I have moved to another state and am still having to fix and buy many things x_x
Sorry for that
6. Finishing Move can have a wrong actual damage. If you target it to an enemy that satisfies its requirement for low HP but don't play it actually, and then turn it to another enemy with high HP and play it actually, it will also deal an enhanced damage. Should be a bug.
7. Enrage can't count Attacks played before it's played in the same turn. Not sure whether it's normal because no references available among vanilla cards.
Hello, I have nearly finished the translation and now I am giving it a look-back check, but I have some issues that need to be clarified before I can continue:
1. Angry Form can't stack. I guess it's intended, but I suppose it might be better if it could stack, aligned with vanilla Form cards.
2. Nepeta's Hat can't be unlocked. Don't know why.
3. Stumble can't be exhausted by Medical Kit, as an Unplayable Status card. Strange.
4. Seven Lives will also respond to non-attack HP loss, which is different from its description.
5. Lucky Blow doesn't correspond to other cards with Clumsy in their Clumsy effects. Its Clumsy effect is not affected by block-influencing powers such as Dexterity or Frail, while the others' Clumsy effects can be affected by damage-influencing powers. Strange.
The localization files for english are at: https://github.com/Saishy/CatGirlMod
Next update will contain Russian translation, courtesy of Rucodeby!
I just need to figure out how to send an update now...