Stellaris

Stellaris

Superior Species for 2.6
206 kommentarer
dand 19. maj 2024 kl. 6:31 
i really liked this one :/
the4skin666 16. jan. 2024 kl. 9:09 
Have a bug where when starting a new game the 4 leaders I start with create a 4.3 million % over cap causing me to start with a -343k energy credit deficit. Does anyone know how to fix this or use another mod to fix this problem. This mod is just what I am looking for for some good old fashioned roleplay and i am desperate to find a way to make it work, Thank you
XCABAL 8. jan. 2022 kl. 2:06 
Just curious if this mod will ever come back. It was a mandatory inclusion in my playthroughs back in the day.
Major Triphazard 13. nov. 2021 kl. 19:04 
Not sure if this mod is being maintained anymore, but just in case it is: there is a bug in 3.1 where this mod prevents robots from assembling. Apparently this is a problem with other trait modification mods as well. When the assembly plant is built no robot template is made and no robots ever begin assembly.
Rolhn 22. okt. 2021 kl. 8:21 
I take it that this mod is dead/?
jht_89 20. juni 2021 kl. 17:54 
@KZ3838 if you look in your browser's address bar (or alternatively, if you click the share button in the main Steam program), you'll see the following part of the URL: ?id=1642634313

That number is what the mod uses as the folder name on your computer.
KZ3838 15. juni 2021 kl. 12:42 
First I would like to thank MantiSynth for the solution to the problem regarding leaders not having traits, but I have a question. This is the first time I've had to go into Stellaris's mod files and while I have found where they are, all of the mods are listed as numbers. Does anyone happen to know what numbers correspond with this mod?
MantiSynth 9. juni 2021 kl. 20:38 
if this mod makes leaders not have traits: go into the mod files and delete the leader_classes folder. not even sure what its supposed to be overwriting, since its the same as vanilla 2.6 as far as i can tell
Rolhn 16. maj 2021 kl. 10:44 
This needs an update to fix the Envoy issue
SteelCrow 19. apr. 2021 kl. 13:57 
Leader traits don't show up visually anymore, I think this is because envoys have no traits, and mess up the others.
Anyway, Devious decided to update
Xenology : Traits Expansion , go check that out.
Cheesemongle 21. feb. 2021 kl. 22:09 
The mod overwrites the species characteristics file for traits, which contains necrophage. This mod hasn't been updated for a while so it is missing in this mod
patupi 21. feb. 2021 kl. 16:55 
Just reiterating what Scytheman11 said a page back. With this mod Necrophage trait for your species doesn't come up, even if you have selected the empire to be necrophage, but you can still run the race in a game. I got fifteen years into the game before I realized my Necrophages weren't able to do their main schtick! Might want to see what the conflict is.
Rolhn 25. jan. 2021 kl. 7:53 
Update when??
Average Anon 17. jan. 2021 kl. 17:54 
So, I dont mean to be demanding, but is the mod ever getting updated?
Verily 5. dec. 2020 kl. 12:09 
Alright thank you. I assume also the reason many traits are not showing up currently will be fixed with the update? Currently only Venerable, Mighty and the special versions of engineering/society/physics are showing for me. None of the orange traits are showing up and many of the Blue aren’t either.
Mugi  [ophavsmand] 4. dec. 2020 kl. 22:23 
I could've sworn I changed it to a storm cloud! It made me uncomfortable too. Will add it to the list.
Story Enthusiast 4. dec. 2020 kl. 7:38 
Agreeing w/ Psychorevery, explicitly referencing suicide is NOT cool
Verily 4. dec. 2020 kl. 6:02 
Hey Muggins, any chance you could change the icon on Despondent off of a noose? Maybe make it a tear instead.
Average Anon 15. nov. 2020 kl. 9:56 
Good to hear! Thanks for the selfless hard work.
Mugi  [ophavsmand] 15. nov. 2020 kl. 5:43 
I will!
Average Anon 9. nov. 2020 kl. 6:05 
Hey @Muggins, when ypu updatethe mod,will you be updating Genetic Experiments as well?
Gavril 8. nov. 2020 kl. 23:11 
My game isn't loading this at all. I tried unsubbing and subbing again, but that doesn't seem to have worked. Am I missing something?
Scytheman11 4. nov. 2020 kl. 23:42 
I ran into a problem where if this mod is running the trait necrophage from the new origin disappears. Is there a way to fix this?
Mugi  [ophavsmand] 11. okt. 2020 kl. 23:28 
I don't believe there are any gendered traits in this mod, but I'll try and squash that bug when I update the mod for Necroids.
Spider 11. okt. 2020 kl. 13:52 
You're right, it's working. I did notice a bug, however. Leaders (or at least, Rulers) are getting leader traits they shouldn't have. For example, my ruler in a new game just spawned with Land of the Free (the species does NOT have the Unbound trait) and a leader trait that only female rulers should have (he is male).
Cheesemongle 4. okt. 2020 kl. 23:57 
i mean it still works
Spider 2. okt. 2020 kl. 11:56 
I miss this mod.
warlord.andrej-wrafgxp 27. juli 2020 kl. 5:36 
Pleaze, add in lang files this:
https://yadi.sk/d/gGPyHGEH0eAtlA
Rolhn 26. juli 2020 kl. 17:01 
So update when?
vindictive182 27. maj 2020 kl. 10:07 
Yup Erudite is bugged
creatorcharlie 21. maj 2020 kl. 11:06 
I encountered the same problem however I was able to select the trait.
Kangarus 17. maj 2020 kl. 8:31 
Hey, been having a problem, I can't select the Erudite trait for my species as it says it's incompatible with itself. I think it might be a bug with the mod. Just letting you know.
Mugi  [ophavsmand] 16. maj 2020 kl. 8:32 
I'll nip that problem in the bud, then! Thanks for letting me know, Paradox must have removed the limit at some point.
KahirDragoon 16. maj 2020 kl. 7:47 
Is there a reason you limit the worm event to planets with size < 26? Its not in the vanilla files and is problematic when the bigger colonies mod is used.
QOMRADEQUEER 2. maj 2020 kl. 7:16 
@Gaming Human Guy - I have a personal and unlisted little submod of traits built around Superior Species and Photosynthesis you might like. No robot or machine stuff though as I don't really play either.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2079800215
Mugi  [ophavsmand] 1. maj 2020 kl. 23:29 
I've got some plans for something like that, stay tuned.
Sulafet 1. maj 2020 kl. 21:05 
Have you thought about adding a couple of new traits? Nothing major, It's just that personally I've played with this mod for so long that it would be cool to see some new stuff. Maybe a couple more specifically for machine empires like say a nanobot swarm trait, some flavour stuff.
Ragadad 1. maj 2020 kl. 10:23 
Muggins good modder thank u
Mugi  [ophavsmand] 24. apr. 2020 kl. 0:31 
Thanks, I'll do that!
No Name 23. apr. 2020 kl. 18:00 
This mod looks good by the way I noticed your link for related mods for the auto gene assimilation links to a version that hasn't been updated in a year. The newest version is here if you want to update the link:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1962029890
QOMRADEQUEER 19. apr. 2020 kl. 15:39 
Oh shit, I just realized this is compatibility with photosynthesis out of the box now! Thanks!
Bedge 13. apr. 2020 kl. 9:33 
cool mod
Phil 10. apr. 2020 kl. 11:49 
Oh. :facepalm: Thank you.
Mugi  [ophavsmand] 10. apr. 2020 kl. 0:09 
Major traits (Valued at +3, +4, -3, and -4) are not modifiable until you have advanced genemodding through the ascension path. These traits are indicated by their colour (light blue and orange). I have tested in the 2.6.3 beta and everything is working as it should.
Phil 9. apr. 2020 kl. 19:24 
Playing around with the 2.6.3 beta -- your traits are not showing up in the gene modification template choices. FYI
Sulafet 8. apr. 2020 kl. 5:18 
Found the incompatibility causing pop upkeep to stop working: Relytor's Empire United
Mugi  [ophavsmand] 8. apr. 2020 kl. 1:30 
I've added compatibility for Photosynthesis; please tell me if you encounter any issues.

I made a few numbers tweaks and fixed some other bugs where I could. I couldn't track down the issue of Hedonist etc. not applying, but I suspect it is due to a mod compatibility issue. Will likely need to replace the leader level bonus for Wisdom of the Ages. Thanks!
petrovytsh 7. apr. 2020 kl. 23:55 
If is deal with PLANTOID, then with compatibility with Photosynthesis )))
Mugi  [ophavsmand] 7. apr. 2020 kl. 23:39 
I'll see what I can do!