Cities: Skylines

Cities: Skylines

Watch It!
456 Comments
Azzurite 17 Jun @ 7:33am 
Still works completely fine :)
Keallu  [author] 2 Jul, 2023 @ 6:21am 
@Ray Thurne Void: It opens if you have problems in the city.
Ray Thurn Void 2 Jul, 2023 @ 5:53am 
i see a permanent search button on the screen that I can drag but doesn't do anything. Great mod btw!
Savage Feast 18 Apr, 2023 @ 9:34am 
That's alright, i'll deal with it lol

That being said, if you ever were to update it to allow toggling that would be great, if not no hard feelings (:
Keallu  [author] 17 Apr, 2023 @ 6:05am 
@Savage Feast: No, sorry.
Savage Feast 16 Apr, 2023 @ 12:24pm 
Hello! Love the mod, however it slightly irritates me that it's on the screen the entire time, am i missing a hotkey to hide it or is there no such option?

It's useful information to have for sure, but i don't need access to it about 80% of the time.
maculator 13 Apr, 2023 @ 5:55pm 
There is a rip off of your mod, I accidently commented there ...
Anyways: In the options you can select "buttom" as a option, I'm sure its supposed to spell "bottom".
maculator 13 Apr, 2023 @ 2:14pm 
Would it be possible to add an indicator for network anarchy?
Then I could get rid of that stupid bird.
I only use it to indicate if anarchy is on.
delportjl 11 Apr, 2023 @ 6:00am 
What does the events limit mean?
Dreepa 10 Feb, 2023 @ 8:34am 
One question: What exactly are "events" in the limits screen?
InCaseOfAsteroid 5 Feb, 2023 @ 8:49am 
Whwn I locate a problem via the problem list, afterwards my screen is locked to that position and I cannot pan my screen anymore. I get the small geotag, but I cannot get it to go away anymore, even if I get rid of the problem. Doesn't matter if it's a network or building. Am I missing a hotkey or is this a bug?
RealRevChris 2 Feb, 2023 @ 3:51pm 
@Keallu I reinstalled & it is working now. Thanks for the mod, it makes my toolbar a little less intrusive.
Cyngael 1 Feb, 2023 @ 2:44pm 
Land Value is not showing up, and is not in the options!
Keallu  [author] 1 Feb, 2023 @ 3:39am 
@RealRevChris: There shouldn't be any problems in that regard.
RealRevChris 31 Jan, 2023 @ 11:16am 
Is there a problem with this? I can't get the 'opacity' to work or switch it into vertical mode. The check buttons do nothing.
Popek 8 Jan, 2023 @ 4:48am 
Please add natural resources, other than that its great
StayHungryStayFoolish 31 Dec, 2022 @ 6:17am 
@Keallu I am into detailing, I will do mechanism and "problem resolving" later. I will come back to you with the result next year. I promise. :-)
Keallu  [author] 31 Dec, 2022 @ 4:47am 
@StayHungryStayFoolish: I cannot reproduce the issue you mentioned on 18 Oct. Do you still have it?
maciek.slon 28 Dec, 2022 @ 12:17am 
For some of them - yes. Read this, you will find everything you need there: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2712549268 But be careful: some mods can't be undone (i.e. if you enable some MoreXUnits mods you will not be able to load the game without this mod anymore).
oufa 27 Dec, 2022 @ 12:01pm 
is there any way to actually increase the limits
Keallu  [author] 26 Dec, 2022 @ 5:46am 
Mod is compatible with Cities Skylines 1.16.0-f3 (Financial Districts).
DimmyR 2 Dec, 2022 @ 8:58am 
This mod is a great replacement of the Info panel. The only things missing are the Natural Resources and Traffic Routes buttons.
Keallu  [author] 1 Dec, 2022 @ 6:36am 
Mod is compatible with Cities Skylines 1.15.1-f4 (Roads & Vehicles).
general failure 20 Oct, 2022 @ 3:26am 
thanks for the update. seems to work a treat
StayHungryStayFoolish 18 Oct, 2022 @ 7:21am 
@Keallu I tested with the updated original Watch it! and Watch it! Revisited. The location service (when I click on the green icon of the problem) it is causing the same light-blue screen (looks like the camera looks to the sky). See here: https://ibb.co/nf0mdR0

So the problem is not version-related, it is there in both mods.

See here the output.txt and other logs: https://drive.google.com/drive/folders/1a7vbabunyj6YadrkH4G4QxjWRis9ujpy
CosmicFurFace 15 Oct, 2022 @ 10:17pm 
Had a problem where a Waste Transfer Facility came up in the Problems panel as "emptying", but clicking on the entry did not take me to the building as expected.

Long story short, after (by luck only) finding the "ghost" building, it would highlight if hovered over but could not be selected or bulldozed ("Are you sure?", "yes", still there). Was using Bulldoze It!, unsubscribed and tried vanilla bulldozer, finally tried Better Bulldozer!; that still did not work when selecting the building, but DID work when using the marquee.

Just adding this note (and deleting others) in case anyone else finds a "ghost" building in Watch It! that does not move the camera when the entry is clicked.
maciek.slon 30 Sep, 2022 @ 12:31pm 
@Snowwie The limits are also show by EML using the shortcut
Snowwie 30 Sep, 2022 @ 12:26pm 
How come "CSL Cities Limits" is not being removed when unsubscribing from either this mod or the Patched version of Watch It? I don't have the "CSL Show More Limits" mod installed either, still it keeps on showing the limits when I press "CTRL+L". I have issues with too many Path Units (nearly 500k with a population of only 84k and 7k vehicles active).
cleerox 26 Sep, 2022 @ 5:43am 
When I enable this MOD the game won't load a city when i disable it immediately loads.
Chris 26 Sep, 2022 @ 5:36am 
Thanks for the update!
maciek.slon 24 Sep, 2022 @ 6:06am 
I would definitely opt for selectable icons, as the original ones are less obtrusive for me and I prefer them :)
Chamëleon TBN 24 Sep, 2022 @ 5:38am 
@Keallu - Will you take over the new icons from the Nickayz version as an selectable option maybe... instead of having two versions on the workshop :)
CosmicFurFace 23 Sep, 2022 @ 9:36am 
<bows gratefully>
Clunk 23 Sep, 2022 @ 9:31am 
Yes! .. Thank you for the P&P updates, Keallu. So pleased to be back with you again for both Watch It! and Bulldoze It! - Feels like home.
Keallu  [author] 23 Sep, 2022 @ 7:53am 
Updated and tested for Cities Skylines 1.15.0-f7 (Plazas & Promenades).
SSA1974 17 Sep, 2022 @ 4:24am 
Thank you, @NIckayz. It´s work here! Thank you so much!!!!!!
RM68 16 Sep, 2022 @ 7:57pm 
@Nickayz Thank you so much!!!!!
Nickayz 16 Sep, 2022 @ 3:49pm 
SSA1974 16 Sep, 2022 @ 2:16pm 
Alternative mod for Watch it?
Kingdark 16 Sep, 2022 @ 12:15pm 
Personally, I think if (when?) they bring out a new game, it should have the base functionality, the game has now with all the dlc. There's still plenty of ways they can sell dlc with;;;
Maylow 16 Sep, 2022 @ 12:10pm 
@meda22 indeed, and let this game's continuation of mods and assets to modders in the community, they do a very good job imo. Or at least, devs at CO should not drastically change inner workings like naming/names in code.
Kingdark 16 Sep, 2022 @ 11:58am 
That's what I was thinking as well. I love the game and what it offers, but if they start like the sims, i'm uninstalling it and not ever giving it another glance.

Yes, they want (need) to make money, but for fù's sake, the game has been showing its age for a long time already. It's long since time that they focus on fixing some of the bugs that are left and then focus on a sequel.
meda22 16 Sep, 2022 @ 11:28am 
@Maylow well - it shows it's a high time to stop adding more and more dlcs and start with proper sequel :)
Maylow 16 Sep, 2022 @ 9:48am 
@CosmicFurFace, yea quiet embarassing for CO in my opinion to create such a mess, even beginner programmers mostly know to avoid this.
CosmicFurFace 16 Sep, 2022 @ 9:30am 
@Maylow That's very amusing, been chasing similar programmer-induced bugs more than 4 decades. Not infrequently, as "me" the programmer... "Just a little change..."
Maylow 16 Sep, 2022 @ 2:00am 
I'm no modder and I don't know if this has been mentioned earlier, but what I've read from Will at Power Storage mod:

"
Looks like CO ran out of bits for the enum they use to flag issues (Fire, Crime, Road not connected, etc) so they made a second enum for some of the new problem states (NotInPedestrianZone, PedestrianZoneHighCargoTraffic, etc).

What is broken is that they renamed `Notification.Problem` to `Notification.Problem1` when they added `Notification.Problem2`. So anywhere I'm checking for these problems in my code, its throwing.
"

This might also be applicable to this mod and other mods with this issue? Don't know, just thought I'd mention it.
Maybe modders with access to the mods could take a look into it.
PoGoShark 15 Sep, 2022 @ 10:31pm 
crash
Francois424 15 Sep, 2022 @ 7:13pm 
@Kingdark - Yes same thing.
Guess we have to wait for an update
Kingdark 15 Sep, 2022 @ 5:12pm 
A Mod caused an error [ModException]

Details:
System.IndexOutOfRangeException: Array index is out of range.
at OptionsMainPanel.AddUserMods () [0x00000] in <filename unknown>:0

I also get this error message when I try to activate it.
Kingdark 15 Sep, 2022 @ 5:12pm 
This mod doesn't have a name ingame in my content manager. It has numbers instead. Does anyone else have the same problem?