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Appreciated.
Damn, they even use a similar image for the herd stone (I guess that's in the artwork but still.)
Ahh I see now, thx for letting me know. Also I bet they got inspired by your mod
Has there been a reveal about Beastmen mechanics that I missed?
I am having an issue with ports. It is showing a lvl 1 empire town and I cant demolish it. Doesnt negatively impact but it has no purpose.
No it's a fault of a Beastmen mechanic. You have to be in the Hidden Encamp stance to recruit, being in a settlement does not work (I couldn't fix it). However, you can right click out of a settlement and go into Hidden camp anytime, as it cost 0 movement point.
Question, map painter mod, will this work with it ?
Very nice, goood job keep it up
It would be nice with some kind of garrions. its rather pointless to own without one..
A normal blood ground town with its garrion building amount and types could be the easy fix.
You are in luck, as I'm working on it. I try to update the mod sometime soon.
I took one but it have 2 untaint and some growth and nothing else.
Indeed! And a fun fact: the game has a modifier, which makes the hidden beastmen encampment to always fail an ambush. Of course I changed that to work like a normal ambush, as you experienced it. I just don't get why did they had that limitaion in the first place... :)