Total War: WARHAMMER II

Total War: WARHAMMER II

Nanu's Pirates of Sartosa for Steel Faith Overhaul
259 Comments
Thank you!
AlpokoLoco 30 Jul, 2024 @ 1:12pm 
This mod still works?
Nanu  [author] 30 Apr, 2024 @ 7:17am 
@Elijah_Kowalski Not broken, balanced. The price you pay for both living and dead units is having to balance the two living together. There are multiple ways to mitigate the effects, including the Temple of Manann building chain.

The chaos corruption comes from Norscan Conclave buildings. They're Norscans, they worship the Chaos Gods. That or you did the event that gives chaos corruption
Elijah_Kowalski 30 Apr, 2024 @ 2:02am 
Occupied the first settlement and local populace gives Chaos corruption instead of Vampiric one as it does in Sartosa. Is it intended, I wonder? I don't see why there would be chaos corruption there. Also, local populace gives untainted while you're supposed to have vampiric corruption or suffer -15 penalties to the public order. Feels broken. https://ibb.co/vjZYbfT
Revanox 2 Mar, 2023 @ 11:31pm 
Thanks for the great mod! I can't see myself playing Sartosa vanila anymore :)

I believe I may have found an issue In the SFO version, where the unit capacity for Dwarf Bucaneers (Blunderbuss) dont increasewhen you build a Bucaneer Stronghold.

Also enabling the "no Unit Caps" from SFO mod doesn't seem to work for most units.

I wonder If this is a knows issue and If theres any workaround?
=[NK]= Col. Jack O'Neil  [author] 16 Feb, 2023 @ 10:31am 
Except it literally doesn't crash. The screenshot below shows it. What other mods are you guys using?
Hamspray 16 Feb, 2023 @ 9:02am 
Yep CTD upon trying to load this mod
=[NK]= Col. Jack O'Neil  [author] 20 Jan, 2023 @ 5:51am 
No just those 2. Do you use kaedrins mod manager? The picture link I sent shows it works. Google trouble shooting total war mods. But use the mod manager.
Kilamandaros 20 Jan, 2023 @ 2:57am 
Just SFO and the Sartosa SFO mod - or do I need to have both the SFO and regular Sartosa mod enabled?
=[NK]= Col. Jack O'Neil  [author] 19 Jan, 2023 @ 10:15pm 
It works. What would mods are you using?
https://pasteboard.co/NQQ3oeryG4Sm.png
Kilamandaros 19 Jan, 2023 @ 7:35am 
CTD is during launch
Kilamandaros 19 Jan, 2023 @ 7:35am 
@=[NK]= Col. Jack O'Neil the game now CTDs with this mod (only using SFO and this mod) for some reason, regular Sartosa mod works fine. Any ideas? Still playing this whilst waiting for SFO on TW3

Thanks!
Kilamandaros 21 Dec, 2022 @ 2:04am 
Thanks Jack! I tried it with just the Mixu mod and still not available, do you have a link to this script mod?
=[NK]= Col. Jack O'Neil  [author] 2 Nov, 2022 @ 2:52pm 
You'll need mixu unlocker for them. I've got a script mod to use along with mixu and sfo
Kilamandaros 2 Nov, 2022 @ 11:26am 
Hi, quick question: should the Legendary Lords be available to recruit from the start of a campaign or do you have to unlock them?
=[NK]= Col. Jack O'Neil  [author] 13 Oct, 2022 @ 3:49am 
Again, what other mods are you guys using? Are you using kmm? Does it flag any conflicts? Make sure you have the conflict detection enabled in the settings
Awesome Robot 99 12 Oct, 2022 @ 8:10pm 
I can launch the mod fine, however, half the units have a graphical bug where parts of them fling all over the place constantly if you zoom in on them even a little
=[NK]= Col. Jack O'Neil  [author] 12 Oct, 2022 @ 7:33pm 
It works for me. What other mods are you guys using?
Ronahn 12 Oct, 2022 @ 3:10pm 
Ye unfortunately it freezes on startup
Shame as it looks awesome
Who 12 Sep, 2022 @ 3:45pm 
Can confirm. With only this mod and SFO the game freezes on startup (before making it to the main menu)
Sonny Crocket 8 Sep, 2022 @ 8:50pm 
Hey Nanu, the game wont start up. I use Kaedrin's, if i uncheck it the game loads fine. And honestly I tried it with only just your mod and the latest grimhammer, and the game won't start.
Nanu  [author] 8 Sep, 2022 @ 4:50pm 
@Sonny Crocket the game won’t start or “Continue Campaign” doesn’t work?
Sonny Crocket 7 Sep, 2022 @ 11:42pm 
it wont launch the game with just this and grimhammer checked. I was running it with the original mod fine, till I realized that it wasnt the SFO version and I was using it with SFO. Since using this SFO version and only this version and only the latest SFO the game wont start.
HughJanus69 6 Jul, 2022 @ 8:56am 
compatible with OvN plus second start?
Jon 18 Jun, 2022 @ 9:50am 
Awesome! :)
=[NK]= Col. Jack O'Neil  [author] 17 Jun, 2022 @ 9:15pm 
It's a standalone. It wasn't much work to update it. SFO had just changed a few ability names that I've got the list for :) But you're welcome :)
Jon 17 Jun, 2022 @ 8:35pm 
@=[NK]= Col. Jack O'Neil: Wow man you updated this? Thanks a million! :steamthumbsup:
By the way is this a standalone for SFO or do I need Nanu's Pirates of Sartosa main mod?
Kilamandaros 17 Jun, 2022 @ 1:11pm 
Legend! Thank you so much Nanu
Human bean 23 May, 2022 @ 8:16am 
Thank you! :)
=[NK]= Col. Jack O'Neil  [author] 18 May, 2022 @ 5:57am 
Enjoy the update guys :)
Pooh 26 Apr, 2022 @ 12:23am 
Thanks for all your hard work regardless, Nanu. We appreciate you! :8bitheart:
Scarecrow the Spud King 21 Apr, 2022 @ 2:32am 
Thanks for the mod, if I ever have the time I'll see if i can port it :)
Human bean 20 Apr, 2022 @ 11:38am 
Good job anyways :)
Nanu  [author] 16 Apr, 2022 @ 11:57am 
If I'm being totally honest, probably not. I was already burnt out when the last SFO update came out and working with SFO is just brutal. I welcome anyone who wants to try to make a mod/patch for this mod and SFO but I probably won't get around to it, I simply don't care for SFO and having my mods break with every one of their updates has only made me dislike it more.
AncientEmporer 16 Apr, 2022 @ 11:42am 
@Nanu, thanks for the work on this mod, are you planning to update this? Or may someone else be able to update it if you have moved on?

Again thanks for your efforts!
Trepen0004 15 Mar, 2022 @ 12:59pm 
Guess this wont get updated now WH3 is out, shame as I really miss it and this version crashes
Joangar_Wrathfal 1 Mar, 2022 @ 5:29am 
I miss this mod, sadly even just using this and sfo I cant get the game past the load screen
Sea Catsnake 13 Feb, 2022 @ 9:23pm 
Hoping this indeed gets updated though, just found it and it looks amazing.
يرحمك الله 9 Feb, 2022 @ 10:05pm 
The mod is outdated, that's why it crashes
Dr. Quackers M.D. 9 Feb, 2022 @ 5:52pm 
Ya this is casuing crashes added it to an awesome and trusted and working playlist using 356 mods for SFO, and organized into a KMM profile for easy loading and unloading. Once you add this to that list the entire thing breaks. Still have yet to figure out a good placement in the load order, I dont think it has one, I think its broke.
Revanox 31 Jan, 2022 @ 5:41pm 
This is one of the mods I had the most fun with. Now I was hoping to try it with SFO. Hope you're doing good Nanu!
Synesh 28 Jan, 2022 @ 3:36am 
Amazing re-design of Sartosa. Shame that it now crashes the game. See you next update.
NRKE 23 Jan, 2022 @ 11:08pm 
Awesome mod Nanu! I really hope you get a chance for an update :)
doriman 29 Dec, 2021 @ 11:41am 
Me too, this mode caused a collision. It took me four hours to figure this out. This mode is really good, so I hope it gets updated.
Jomix7 28 Dec, 2021 @ 12:54pm 
@Jon Wow, what an asshole
Tailon 24 Dec, 2021 @ 3:23pm 
Merry Christmas and a Happy New Year Nanu.
Dean Winchester 23 Dec, 2021 @ 8:27pm 
You're not owed an update. You should go throw a temper tantrum somewhere else.
Jon 19 Dec, 2021 @ 9:19am 
@Nanu: Does this need an update with SFO's Last Kiss update?
Spitfire 16 Dec, 2021 @ 3:28pm 
no worries
Jon 13 Dec, 2021 @ 5:35pm 
@Spitfire: If it's working for you that doesn't mean its updated. Stats are not in par with SFO's recent update.