Total War: ATTILA

Total War: ATTILA

FotE+EP Revised - additional units for ERE
38 comentarios
yapyapthedestroyer3 30 MAY a las 14:42 
Thanks for answering
Aurelinus  [autor] 30 MAY a las 10:02 
No, game crashes.
yapyapthedestroyer3 30 MAY a las 9:55 
Sorry if i misunderstood I meant, is it possible the units in the submod can be recruited in the custom battle?
Aurelinus  [autor] 30 MAY a las 8:59 
No, the engine limit is 99. That is why that submod is needed.
yapyapthedestroyer3 30 MAY a las 3:12 
is it possible the units can be used in custom battle?
Aurelinus  [autor] 22 ABR 2024 a las 15:22 
Hotfix added, my bad.
Lostgrg 22 ABR 2024 a las 14:22 
Noticed Some ERE cavalry units such as the comites Taifali having no shield textures, pretty much all of the tier palatium archer cav I've recruited had the same problem. Is this a mod problem or just something on my end?
Aurelinus  [autor] 9 ABR 2024 a las 16:19 
Decals on shields have nothing to FotE or any other mod, They look the way CA made them.
Squanchy 9 ABR 2024 a las 11:47 
Some ERE units have identical shield scratches among the entire unit (ie. Equites Scutarii from barracks tier 2 Comitatenses). Not sure if the unit is from FotE or this submod, apologies if it's the former. Thanks for the great mod :)
Aurelinus  [autor] 16 FEB 2024 a las 19:15 
There is link to armies composition in the description.
I can't see it practical to add such a mark as icons are way too small to recognize whatever marking.
Greg Leggg 15 FEB 2024 a las 12:21 
Could you add an icon of sort into unit cards to denote their historical OOB? For example, Quinta Macedonica Comitatenses belonging to Magister Militum per Orientem. It is very difficult to recreate the historical armies because the only difference is their shield patterns.
Aurelinus  [autor] 26 ENE 2024 a las 16:29 
99 units (probably, not sure what is real limit) means you can recruit via buildings only so many individual units for 1 faction. So if there are existing 300 units for WRE (according to Notitia) you can simulate only 99 of them safely + unlimited numbers if you actually play that faction . But AI can handle only ca 99.
The Iron Duke 26 ENE 2024 a las 10:34 
Is it 99 units per army? or In total, like they have 4 armies and can recruit 25 units each?
DopeSmoker 6 DIC 2023 a las 19:57 
Thanks for your feedback; the 'hypothetical' shield designs were integrated very well and look great!

Is there a way to use BOTH Eastern and Western units as one of the Roman factions?
• If (for example) the eastern Romans take Milan or the western emperor takes Constantinople?
• Just wondering if there is a version of the mod with BOTH WRE and ERE Notitia Dignitatum units available for the player
Aurelinus  [autor] 4 DIC 2023 a las 22:30 
Clear speculation basing on existing similar/sister/mirror units either ERE or WRE side.
There are also existing images of shields not registered in ND like column of Arcadius depicting unknown Cornuti unit.
DopeSmoker 1 DIC 2023 a las 19:15 
Incredible Mod!

Question for Creator :
How did you determine shield patterns for many 'Pseudocomitatenses' units and Cavalry formations that were missing information in the surviving Notitia Dignitatum copies?
Dakier 12 FEB 2023 a las 5:21 
@PB Correct.

@Auurelinus: Is it possible to trim down some of the units so the barrack descriptions appear again? I think I'd rather just play WRE/ERE without them otherwise. I find it really jarring.
Mr. Pig 11 FEB 2023 a las 17:32 
hello and my apologies for the dumb question. If i dont want to play as WRE or ERE i should not use these 2 mods right?
manubart 28 ENE 2023 a las 5:55 
Would it be possible to remove the cap?
Aurelinus  [autor] 1 MAR 2022 a las 12:51 
Yeah, he probably uses some conflicting mods out of compatibility list.
Stix_09 1 MAR 2022 a las 12:22 
google "Attila custom battles crash"
Stix_09 1 MAR 2022 a las 12:22 
Custom battles causing crashes (its a common bug with pretty much all TW games, when u use mods)

If the custom battle screen crashes, then please remove all files in these two folders below:

%AppData%\The Creative Assembly\Attila\battle_preferences
%AppData%\The Creative Assembly\Attila\army_setups
Stix_09 1 MAR 2022 a las 12:11 
works perfectly for me, but then I know how to use mods properly, and how to troubleshoot mod conflicts if I ever have problems.
Field Marshal Bernard Montgomery 1 MAR 2022 a las 11:39 
like i said i couldnt even get into a game tho is tried a custom battle and it crashes
Aurelinus  [autor] 1 MAR 2022 a las 11:36 
IT WORKS if you are playing ERE (or WRE respectfully to submod for WRE). You cannot use this mod if you play other factions.
Field Marshal Bernard Montgomery 1 MAR 2022 a las 11:30 
im confuesed does the mod not work then?
Aurelinus  [autor] 1 MAR 2022 a las 11:24 
You can use the submod only if you play as human, AI always crashes. No solution to that due to engine limitations.
Field Marshal Bernard Montgomery 1 MAR 2022 a las 10:24 
managed to getit to luanch but then it crashed when i went to do as custom battle
Field Marshal Bernard Montgomery 1 MAR 2022 a las 10:18 
just crashes or doesnt luanch for me using the right load order
Stix_09 19 OCT 2021 a las 12:55 
Дымок 21 AGO 2019 a las 10:37 
Good day, tell me please, you need to connect both of these modules if I do not play for the western and eastern empires
iladhrim 3 MAY 2019 a las 12:18 
Ah...sorry! Thx:steamhappy:
Aurelinus  [autor] 3 MAY 2019 a las 12:17 
Look at the section "Required products".
iladhrim 3 MAY 2019 a las 12:08 
This mod run even just with only FoTE? I mean, without EP...
3dahs 27 MAR 2019 a las 10:03 
Very interesting. Thank you!
Aurelinus  [autor] 27 MAR 2019 a las 8:20 
http://lukeuedasarson.com/NotitiaPatterns.html

Scroll to the middle of the page, there are all offices listed with associated units in the links.
3dahs 27 MAR 2019 a las 7:37 
Btw Milites Prima Armenica seem to be the only ones that don't have any special stances. No Testudo, shield wall, or even rapid advance. Is that intended?
3dahs 27 MAR 2019 a las 6:05 
I know I ask too many questions! I'm sorry! I love your mod though. So I can't help but want to know more. The new units like these auxiliary, are usually border defense troopers right? The auxiliary you added all have names associated to them. Are these city or region names? These are the areas where they are from right? Where would Transgrigritani auxiliary be from? Or if you can point me in the right direction to read up and learn this myself that would be appreciated. Thanks again.