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- I can't get the height of most of these structures adjusted in the editor. After saving and reloading, they pop right back up above ground, rendering them useless.
- The AI ignores most of the structures or they are unable to use them properly, rendering them useless.
Now that I do not understand why when I build a bridge, specifically I mean the "metal arch bridge", I build something semi-destroyed when the construction is new. It is the only defect that I see in the mod and that I do not like.
Of course, building bridges according to which sites is not easy.
Thanks.
言い方が悪くなってしまいますが、不可逆なセーブデータの汚染につながる要素があるため
・橋をかける前のバックアップセーブデータの確保
・橋をかけたあとの "ナビメッシュ再構築" / "インポート" /
"作った橋を削除し、別セーブを作ってからのロードによるチェック"
など、これらの推奨をMOD説明の文頭に記載しておいていただけると
再発防止になるかと思います
無論このバグを潰していただければ一番ありがたいです
----
I thought you were Japanese so I wrote it in Japanese.
sorry if that's not right
・原因となる橋付近でのナビメッシュ再構成
・上記橋があるデータのインポート
・上記橋を削除してからのセーブ&ロードあるいはインポート
で必ずクラッシュを起こすようです。
結果として橋をかける前のデータまで巻き戻すしか
汚染を取り除く方法が自分では見つけられませんでした
自分の場合ブラックスクラッチ北西の農村付近に掛けた橋が問題になりました
https://i.imgur.com/lg80nCd.jpg
(後で調べたところ斜路がroadのラインを踏んづけている状態でした)
but damn its totally necessary if u see a good spot to expand to when you're building up your base
I still had to fight with the game just to get to a high inaccessible mountain using this
I am so sorry to trouble you.
As you say, those mods seem unrelated to crash bugs.
If I find a crash bug, I will comment here.
Thank you for your comment.
I chose an alternative bridge type in the end, used a link1 arch bridge i think its called, and that has worked fine so far, i think the crashes come from having a long link2 type, as i can use small numbers of the bridgehead type without issue.
But my crashes have been coming from the pontoon type in particular as far as i recall.
If you are using a mod that modifies the texture, you may experience a texture loading bug.
If you are using a texture mod, please tell me the name of the mod.
I will investigate the problem.
The link1 bridge is suitable for Waters Edge.
I'm uploading a video so watch it.
The link1 video is displayed in 4 minutes.
https://youtu.be/cmMHfk6NoDs
Is there a reason that at points close to the waters edge a bridge will no longer want to put more sections in because it puts one beneath itself, thereby invalidating the placement because there is something else in the way?
Which type of bridge is causing the crash?
If you are using a "High Walkway" type bridge, you may have a texture loading bug.
Use the bridge type "link1" to build a bridge on the river.
The starting point for construction is land.
I'm uploading a video that creates a bridge.
https://youtu.be/cmMHfk6NoDs
https://youtu.be/KPiDKewaYJg
I will consider how to fix if your problem is not solved.
I will not return for several months, which means that the reaction is slow.
Also, I do not upload a new mod.
But I will fix the bug.
Thank you for your many comments.
I use translation.
The bridge will be able to research at level 2 technology.
The category is Core.
The name of the research is "* Bridge".
If you can't find it, it's like a bug.
Please press Ctrl + Shift + F11 and try to Fix the route.
Also, save & load also has the effect of fix.
And if the bridge is not physically connected to the shore or the bridge, the character will not use it.
I made a video of bridge creation in the past.
https://youtu.be/cmMHfk6NoDs
https://youtu.be/KPiDKewaYJg