Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Anyway,I like the changes, though I'm not sure if did it all right.Thumbs up for that! So your room is surrounded by Nacreous layer?
My playthrough https://youtu.be/C5hxp9mCtOY
I enjoyed it
Not sure for who this is considered "medium". :)
I knew it. the portals need to be connected at least.
of course thumbs up, thanks you for creating it
I was initially divided on the glass bars, but I think it really fits the aesthetic of the map.
(...zu Funnelfication werde ich noch bald kommen ;p)
No kidding, I'm very impressed with your work. In addition to the pleasure of solving the puzzle, I got an aesthetic pleasure from the design.
And, it was hard for me. The main problem was solving the last part of the puzzle. Finally, the solution came to me when I was offline the game. Excellent puzzle! Vielen Dank für das Vergnügen! :)
Hier hätte ich sie natürlich dazuschalten können.
Even now I am not quite sure I have solved it correctly, pushing the cube through the angled panel seems a bit strange to me. The fact that there is an angled panel here at all certainly has a reason that I have not yet found out. However, it is still a very interesting and clever puzzle!
Here my playthrough: https://youtu.be/_x1T_HmzIvs
but I did enjoy this one,but how can this one use the glitches?
https://youtu.be/vuM0XkvKbMI
@Dark Rozen: I'm glad you liked it!
Blind Run: https://www.youtube.com/watch?v=UrokiO8AeUA
Blind run: https://www.youtube.com/watch?v=ynqWiovNh10
Also, can I just say how elegant that exit room is? Really good way of forcing the player to bring all three cubes to the exit, with only one connection.
My solution: https://youtu.be/qMu5KEfr-nQ (should all be intended, I think)