Sid Meier's Civilization V

Sid Meier's Civilization V

Civilizations of Warcraft - Kingdom of Stormwind
183 Comments
TuroDuck 24 Jun, 2018 @ 7:00pm 
for aliance!!!!!!!!!!!!!!!!
the eeker 20 Jun, 2017 @ 7:43am 
Fuck someone already did my idea of making Warcraft races civilizations...
Zletterman 28 Jun, 2016 @ 2:07pm 
wish they hade warlords of dreanor.
Zulatobari 11 Nov, 2015 @ 2:00pm 
Missing that Ironforge / Dwarf team.
The Slender Man 19 Aug, 2015 @ 8:43am 
This mod Messess up Both the Set up Screen and the Civilopida... I beleive it also freezes the game when you enter the Renaissance Period.
Grumpywhale 13 Jul, 2015 @ 9:30am 
How do I get the civs onto the game after subscribing? Thanks
ArcaneBagel 28 Jun, 2015 @ 9:11am 
These WoW mods DO work, because I play with all of Bam's WoW mods, plus other mods. So you must be doing something wrong.
Daelaran 6 Feb, 2015 @ 7:51pm 
These WoW mods dont work, they crash when i start up an new game
Giron 28 Aug, 2014 @ 11:54am 
Stormwind keeps not showing up on my mods list then crashes on startup.
Induss 30 Jun, 2014 @ 2:31pm 
Are you going to do the dwarves? just wondering.
Dan Dapper Raptor 3 May, 2014 @ 3:34pm 
I haven't encountered this civ yet, but many other civs seem to be adopting the lion logo for the small logo. I had a similar problem with the Horde replacing Bismark's cross for Germany on small logos. A minor bug, but really confusing so I turned it off.
=AJSA= Giver of Will 5 Mar, 2014 @ 6:44pm 
i subscribed to this mod and it does not show up but the other warcraft mods do and i tried to do the whole delete cache and all other mods come back but not this one?
Skye 15 Feb, 2014 @ 4:50pm 
For some reason, none of the WoW mods I downloaded are showing up, not even in the downloaded mods folder. Any suggestions on what might be happening?
Johners 30 Nov, 2013 @ 5:00am 
Do these Mods replaces existing Civilizations or work alongside them?
qbacca 22 Nov, 2013 @ 9:00pm 
Make it Vanilla yes do it
Moshcloud 16 Nov, 2013 @ 8:15am 
Make it Vanilla
Splau 26 Aug, 2013 @ 5:59pm 
yeah thanks that worked
Bobington  [author] 25 Aug, 2013 @ 5:07pm 
Swyoda: Have you tried deleting your cache? Go to My Documents/My Games/Sid Meier's Civ 5/Cache and delete Civ5ModsCache. Also, try unsubbing from the mod, then going into the game, and subbing from the in-game 'Get Mods' menu.
Splau 25 Aug, 2013 @ 11:11am 
Hey, i keep subscribing to Stormwind and Orcs but they dont appear in the mod screen of the game and they're not in the MODS folder. All the other Warcraft mods work fine, but not those two
Bobington  [author] 20 Aug, 2013 @ 1:43am 
We've actually removed Paladins guys, we're going to use them in a different way in the future. If you update your game (Which will break your game) you'll see the new unit.
El 20 Aug, 2013 @ 12:57am 
Stormwind without paladins wouldn't be quite the same, methinks.
Dimosio Xreos 18 Aug, 2013 @ 3:43am 
good idea would be to give paladins through religion
Bobington  [author] 17 Aug, 2013 @ 4:03pm 
Treehawk: I'll make the change to the name in the next big update. I wont do it straight away just because it will break save games to change the name again :)

Spartacas: Glad you got it working! :)

Navllyk: Thanks for posting the cache clearing instructions, I can't count how many times I've typed that out now :)
Spartacas 17 Aug, 2013 @ 2:03pm 
OK nevermind. While i was writing my lsat message, it seems to have resolved itself. :)
Spartacas 17 Aug, 2013 @ 2:02pm 
@: Navllyk: I looked through the Civ V mods folder and I see all of the other mods there, but Kingdom of Stormwind is strangely absent. I didn't delete the folder manually.
Navllyk 17 Aug, 2013 @ 10:45am 
@Spartacas: Did you delete the Civ from your \Documents\My Games\Sid Meier's Civilization 5\MODS folder yet? If not, do so. Then try subscribing to this mod through Civ V itself.
Spartacas 17 Aug, 2013 @ 8:50am 
So I tried to update the Stormwind mod here, but once I did, it completely disappeared from my mods list. Nothing I'm trying is getting it back.
Treehawk 16 Aug, 2013 @ 1:56am 
So far so good Bamington, even with ALL the Mods you know I am running. I like this change (to mounted), though I think it Tech's in just a bit early (IMHO) on the tree; I'd consider posting it a little later (maybe one more tech level up and +2 to Combat Str). It fielded well enough in comparison, but it kind of seemed just a shade light for a UU, maybe it was just the scenario it was in and it will field better in another one. Again, just my opinion as I used it against a lot of other CIVs.

Oh and I would ask if you can consider changing it to "7th" instead of "Seventh" title. Just a cosmetic alteration for those of us (all you WOW fans close your eyes) who like to customize or change the names of the units and use them as CIVS other than WOW. Since it keeps your original tag in parenthesis, it becomes a very, very long (and small font) name in the boxed description. I would not change the name in the splash screen or anywhere else, just in the unit description in-game.
Treehawk 15 Aug, 2013 @ 9:51am 
I learned that lesson a while ago (update/saves). Good to know that it was something you were aware of. Thanks
Bobington  [author] 15 Aug, 2013 @ 3:28am 
Treehawk: The Paladin is being replaced in the next Stormwind patch, the later Civs have the update icon sheet so that's what's causing this issue. As soon as Steam lets me, the new Stormwind patch will be up and this will be fixed. Keep in mind that updating Stormwind will break your save game. I'll note this everywhere when it happens but for now my advice is to not update unil you're donw with your current game.
Treehawk 14 Aug, 2013 @ 10:44pm 
Quick question, I know that you are aware of ALL the Mods I am running alongside yours so maybe that is where this is coming from, but it does not make sense to me that one of them is causing this "minor' non-glitch, but graphically confusing problem. In the screenshot here the Palidins UU is a single figure but the icon I get in-game (spalsh and in-game screens) is of a mounted unit which confuses the hell out of me. Did you alter something or is it coming from a Mod? I can send you a screen shot if you want.
Bobington  [author] 13 Aug, 2013 @ 3:59pm 
Dragonslayer: The Bronzebeard Dwarves are close to release, after that we've got a plan to do both the Dark Iron and Wildhammer, but wont be for a short while :)
Gruff 13 Aug, 2013 @ 3:30pm 
Please make the Council of Three Hammers! :D
Bobington  [author] 12 Aug, 2013 @ 11:52pm 
Fkin Ching: They are playable. I have not made a single mod that I consider 'Done' :) Once the core civs are out there, we'll probably go over each one and refine them.
Terribaddy 12 Aug, 2013 @ 10:32pm 
The WoW mods that do not say beta/alpha on them are pretty much done?
Bobington  [author] 11 Aug, 2013 @ 8:15pm 
No I think Not: Happy to help mate! Glad you're enjoying the mod :)
No I think Not 11 Aug, 2013 @ 8:06pm 
Ty bamington it works :D
also Im very happy that you made awsome custom models for the units ty and keep up the good work!
Bobington  [author] 11 Aug, 2013 @ 7:43pm 
No I think Not: Hey mate, that's a common error with Steam. Try deleting your cache file. Go to My Documents/My Games/Sid Meier's Civilization V/Cache and delete Civ5ModsDatabase.
No I think Not 11 Aug, 2013 @ 1:52pm 
I have spotted a bug, some time ago I updated this, the orcs and the night elf mods and now they refuse to come up in the mods menu
Bobington  [author] 10 Aug, 2013 @ 3:40pm 
Vrenusdeathstar: It's literally in the first line of the description...
Treehawk 10 Aug, 2013 @ 12:46pm 
ummm...
"DESCRIPTION
The Men of Stormwind, led by King Varian Wrynn, as a playable Civilization! Compatible with 'Gods and Kings' and 'Brave New World' " Just saying man.
Bobington  [author] 9 Aug, 2013 @ 4:58pm 
Vrenusdeathstar45: You need Gods and Kings if you don't have it.
Bobington  [author] 9 Aug, 2013 @ 3:27pm 
Vrenusdeathstar45: Do you have Gods and Kings? Are you running any other mods? Do you click the checkmarks, then go next, then single player? (As apposed to ticking, then going back out to the main menu).
Bobington  [author] 8 Aug, 2013 @ 3:25am 
Star Paladin: Yeah, sorry about that man. What I would do is wait for the next Stormwind update. After that the current six Civs shouldn't be seeing anything but bigfixes, which wont stop you loading games.
Star Paladin 7 Aug, 2013 @ 4:56pm 
Mine finally works. But each time the mods "upgrade", I can't reload the game. I think I'll wait till there's less chance of an upgrade, before I start a forth game. :/
Bobington  [author] 6 Aug, 2013 @ 6:02pm 
afriedman1337: Nobody said it's IN Lordaeron, however it does share it's colors (And purposefully so).
CHI LONG QUA 6 Aug, 2013 @ 4:32pm 
Since when is Stormwind in Lordaeron
Isawa Akashi 6 Aug, 2013 @ 7:37am 
Stormwind as AI seems to have a slight problem at least early game, it keeps building settlers but doesn't create any new cities, unlike the rest of the civs (like night elves).
Perhaps a one city challenge attitude in the AI.
Rex0 5 Aug, 2013 @ 8:17am 
ahhh paladins, I always loved playing one. You my friend have succeeded *subscribed*
Bobington  [author] 5 Aug, 2013 @ 7:10am 
Lithuanian: Click Subscribe button below the screenshots, then go into the game, go to 'Mods', tick the mod you want to use, click next and start a game :)