Total War: WARHAMMER II

Total War: WARHAMMER II

Skaven Food+ [Works with Grim&Grom]
157 Comments
Villas 16 Jul, 2021 @ 2:49pm 
.
Phrism 8 Jul, 2021 @ 7:29pm 
pls update
青眼橘猫•Z 12 May, 2021 @ 1:53am 
Know can i play this mod without bug?
lwhのsama 6 Apr, 2021 @ 1:36am 
why my mod does not work now?
Awokado /HUN/ 2 Apr, 2021 @ 9:15pm 
I can confirm, it works!
Jdagamer 23 Mar, 2021 @ 8:40pm 
this mod most likely still works as i been using it before last update
Militus Immortalis 3 Feb, 2021 @ 10:59am 
Dude, you JUST asked yesterday.
Nastorozhenny_Apelsin 3 Feb, 2021 @ 10:51am 
Update please
Nastorozhenny_Apelsin 1 Feb, 2021 @ 11:45pm 
Please update
一眼丁真 27 Jan, 2021 @ 9:15pm 
pls
Militus Immortalis 21 Jan, 2021 @ 8:29am 
Has anybody tested if this still works or not, rather than just asking for an update?
137438 16 Jan, 2021 @ 4:06am 
pls updating
На загадочном 26 Dec, 2020 @ 4:50pm 
Please update !

Dick Stealing Weasel 24 Dec, 2020 @ 10:52pm 
He probably just used a wallhack in csgo
Dick Stealing Weasel 24 Dec, 2020 @ 10:52pm 
VAC bans dont delete or remove access to your steam account, they ban you from the Valve Anti Cheat game servers on the game you were banned from.
ChosenOfNurgle 23 Dec, 2020 @ 4:54pm 
i think its a permanent ban. Im thinking about getting into modding and making one myself
Lampros 22 Dec, 2020 @ 4:15pm 
What does "VAC ban" mean?
ChosenOfNurgle 22 Dec, 2020 @ 4:11pm 
I think he got banned. it says 1 VAC ban on his account...I'm afraid this will never be updated :steamsad:
Sardorim 14 Dec, 2020 @ 3:44pm 
So it's fine for everyone else then.

Looks like it's Ikit Time once more.
DeValiere 7 Dec, 2020 @ 3:24pm 
Mod works with T&T, HOWEVER it appears to break Throt's Laboratory upgrade system - did some quick testing and with this mod active, Laboratory upgrades are not unlocking on turn 2 and remain greyed out. With this mod off, they unlock no problem. So, still a great mod when playing as Skaven... unless you're Throt. Hopefully it will be updated soon (pretty please with sugar on top).
ChosenOfNurgle 6 Dec, 2020 @ 2:02pm 
update?
Slugmash 6 Dec, 2020 @ 11:20am 
Please update !
The Nega Druid 6 Dec, 2020 @ 4:04am 
Can confirm this mod DOES work with TT. 0 movement needed to go into raid stance, no food for expansion, getting food from razing and capturing(not Eating as it says in the description)
Hive Mind 4 Dec, 2020 @ 2:55am 
Please update soon.
mastress 4 Dec, 2020 @ 2:18am 
no
Hive Mind 3 Dec, 2020 @ 10:48am 
Will this work for the twisted and the twilight?
Uncle Sam 1 Jul, 2020 @ 8:53am 
@slothy Weird, even when only this mode is active we cant play. Doesnt matter anymore, we play without it.
Shane  [author] 1 Jul, 2020 @ 4:40am 
@Uncle Sam Not the mod it's your launcher most likely. I use this mod in my coop campaign with my friend all the time.
Uncle Sam 30 Jun, 2020 @ 1:50pm 
I found a problem with this mode. Multiplayer doesnt work its tell us "Different versions" when we turn this mode off everything is ok.
Darkwolf 12 Jun, 2020 @ 11:14am 
So, i can't go into a raiding stance at 0% movement.
Did you remove it? or.....
Xeonzs 27 May, 2020 @ 7:21am 
I actually never knew that skaven agent actions gave warp fuel.
The Nega Druid 27 May, 2020 @ 6:01am 
I think the issue with Warp Fuel is people don't use enough agent actions. The main source of warp fuel comes with getting agent actions going. Things stealing tech or breaking walls just to generate fuel. Other then that its pure luck. Its just 'onyxia deep breaths more' syndrome, I think.

Also, eating captives. The last time I used this it was taking captives, not eating them, that gave food. Which is just fine to me in my thought. Taking some to the larder in exchange for eating them right now.

Thanks for the update though! Very fun skaven shenanigans, yesyes!
Shane  [author] 27 May, 2020 @ 5:32am 
Updated to Grim & Grom

Quick nerf to the raiding stance giving +5 food instead of +10
Shane  [author] 27 May, 2020 @ 5:29am 
I'm not sure why people are having issues with warp-fuel I just played a quick campaign with only my created mods and I was getting warp-fuel at the same pace as without mods.

It could be another mod causing it but its not this mod from my testing, I don't even edit any tables relating to warp-fuel anyway.
Shane  [author] 27 May, 2020 @ 4:52am 
It should work with the latest update but I'm going to look into that warp fuel bug people are reporting.
A1 Steaksauce 26 May, 2020 @ 6:16pm 
Update when?
AdAstraWill 25 May, 2020 @ 10:27am 
@❦Xeonzsღ💕Pffftt nuke addict :P
Xeonzs 23 May, 2020 @ 1:32pm 
So this works well if you're playing any other skaven faction than skryre, shame cause I mostly play skryre lol
Foogle 21 May, 2020 @ 11:54am 
Update please & thank you :D
Btad 7 May, 2020 @ 2:36pm 
yup bugs warp fuel.
Elster 7 May, 2020 @ 5:13am 
Does this mod impact the gain of warp fuel? I am at turn 100 and got about 15 fuel, with spamming battles, hero actions and expanding constantly. Compared to previous runs, that is awfully low.
Itsa me, MarDIO 29 Apr, 2020 @ 10:24am 
@16JSundberg4 Then don't use it.

I for one am super happy with this giving too much food. far, far better than spending every campaign abusing rebellions or just constantly running out of food. CA needs to fix the shitty mechanic before I'll give a single flying fuck about how "broken" this mod is.
16JSundberg4 14 Apr, 2020 @ 7:44pm 
Umm, this is completely and utterly broken, like holy fuck. O_O +10 food from raiding alone is busted, let alone making settlements not cost any food. The whole reason Skaven doesn't outright steamroll everything is because of their bottleneck in food. The less food you have, the slower you expand (Because you can't just capture settlements to tier V). Skaven economy is also currently one of the most broken in the game thanks to the Warlord cheese.
DrinkEnemyBlood 8 Apr, 2020 @ 3:27pm 
With SFO settlements are still requiring food.
CrankyMcDuff 6 Apr, 2020 @ 1:17am 
After some fiddling around I noticed, with SFO, that it still seems to be deducting food due to settlements. Everything else works great!
Ghillie_Flower 16 Mar, 2020 @ 7:13am 
Never noticed the hot dog, probably never would. Good eye dude haha
Shane  [author] 15 Feb, 2020 @ 12:39pm 
Yay, someone noticed! @Scootile
ball gobbler 15 Feb, 2020 @ 12:04pm 
bro that skaven in the pic gonna be eating good. that hotdog looks pretty good insert several emojis
oneethan 4 Jan, 2020 @ 7:11pm 
im not sure if this this mod or another skaven mod i have but it seems like my under cities dont expand when using the building that should do this.ive got 2 cities both with 10% expand chance and in over 30 turn nether have expanded but it could also just be some veeeeeerrrrry bad luck
Shane  [author] 3 Jan, 2020 @ 2:29pm 
I literally just tested it when it got released, what issues are you having? @GamerSkullz