Arma 3
NTweaks
42 Comments
Sir 7DozenEggs 26 Jan, 2023 @ 11:53am 
pls add in the ability to turn the black circle around the vanilla NVGs on or off
ZeroOnii-Chan 13 Mar, 2022 @ 1:41am 
@Youth hey question is there a way to add the HUD tracker to other glasses ? like combat goggles ?
Reticuli 30 Sep, 2021 @ 6:30pm 
Any way to get rid of the Nighstalker's goofy target recognition?
ZeroOnii-Chan 20 Jan, 2021 @ 5:20am 
cool to see you plan to give it some love I really love the tactical glasses tracking amazing fits the 2035 playstyle really wel the ammo overheat will make useing it useless sadly but looking forward to see the updated version :)
Will  [author] 19 Jan, 2021 @ 4:50am 
Update:
Yes I'm still alive, and yes I do still have plans to come back to NT and give the love it deserves someday in the future.
But I can't give you an ETA on that because I've honestly been busy with other things in life and haven't been doing much Arma stuff over the past year+.

So with all that being said, if / when I get to working on NTweaks again there will probably be a full code rewrite for the addon to address the plethora of bugs and feature requests that've piled up.

But in the meantime, because it's been so neglected, if anyone wants to take a look under the hood and use some of my code for your own projects just send me a DM and I can share some of the source code with you.
That's is by no means an authorization for anyone to plagiarize my work or to take over NT; just an open offer to anyone that's learning the ropes!
ZeroOnii-Chan 29 Oct, 2020 @ 6:29am 
amazing mod but when combined with ACE3 rounds will overheat the weapon and cause jamms every 2/3 rounds is there way to fix this ?
Restiphani 18 Sep, 2020 @ 8:31pm 
This mod is AMAZING, why aren't more people talking about it?
Will  [author] 25 Apr, 2020 @ 2:20pm 
You can change the keybinds from Configure > Controls > Addon Controls > NTweaks [module]
Yrol Akiyama 24 Apr, 2020 @ 10:18am 
Found it...
Open map with M, select CBA, select Keybindings, BAM! NTweaks Folding Map Controlkeys :o)
Yrol Akiyama 23 Apr, 2020 @ 9:48am 
How do i open the TAO Folding Map from this mod?
There are no configurable controls and the controls from the original mod do not seem to work.
Mednog 10 Apr, 2020 @ 5:35pm 
Glad to hear you worked it out
Will  [author] 10 Apr, 2020 @ 5:15pm 
Got in touch with their devs, apparently this isn't the first time someone on their team has taken other people's code without permission. I figure in my case it's harmless enough; gave them retroactive permission to use my code so they don't have to go to the trouble of removing it, and they agreed to credit me on their page.
Many thanks to Scar for helping out!
Will  [author] 10 Apr, 2020 @ 4:31pm 
Thanks, I'll take a look at it
Mednog 10 Apr, 2020 @ 4:59am 
Also appeared to be missing the weapon sway reduction but I'm not quite sure.
Mednog 10 Apr, 2020 @ 4:30am 
I believe the HUD is tied to their power armor crap they have, but it looked exactly like the NT tweaks hud, with the vitals section and all.
Mednog 10 Apr, 2020 @ 4:26am 
Yeah, sure, let me find it. My friend was livestreaming him testing their mod, and I saw your hud at the bottom right, with the same layout as this one. I asked him if he had NT tweaks loaded, and he asked me what that was.
Will  [author] 9 Apr, 2020 @ 10:36pm 
Would you mind giving me a link to the mod, by the way?
Will  [author] 9 Apr, 2020 @ 10:29pm 
@Medgrug This exact hud?
FFS, people stealing my work...
Mednog 9 Apr, 2020 @ 4:03pm 
Hm, seems like that starship troopers mod is using this HUD in it, interesting
Konstance™ 29 Aug, 2019 @ 4:37pm 
@Zio
Stamina tweaks
Removes and reduces stamina and weapon sway
Note: If you get any bugs related to stamina, press the debug stamina reset key once. If it worked, you should see "Stamina Tweaks restarted" in chat. If that doesn't fix your issue, please leave a bug report!

This mod removes weapon recoil + sway, or mitigates them.
mewicide 14 Aug, 2019 @ 4:26pm 
Yo mate, your mod caused me a bunch of trouble. Apparently it disables weapon recoil and I'm pretty sure about this. Once I removed the mod, everything was fine. Please fix this as it's a great mod to have.
mfrisch100 10 Aug, 2019 @ 12:09pm 
Is there a way to change the size of the hash which identifies enemies? I would prefer to use something smaller.
mfrisch100 28 Jul, 2019 @ 2:34pm 
This is a great mod. Is there a way to use this mod on my own dedicated server? When I press the button for the Hud nothing happens when I am connected to my server.
Will  [author] 15 Jul, 2019 @ 2:38am 
mfrisch100 At the moment, not easily.
For now, you should be able to disable it (permanently) by deleting the NTno_stamina.pbo from
Steam\steamapps\common\Arma 3\!Workshop\@NTweaks\Addons

If that doesn't work, copy the mod folder from your workshop directory to your root Arma 3 folder, then delete the pbo, and in the launcher load it as a local mod (by selecting that folder) instead of loading the workshop version.

Adding the ability to configure stamina tweaks or disable them completely in-game is on the todo list. Sorry, haven't had time to work on the mod much lately.
mfrisch100 14 Jul, 2019 @ 2:59pm 
Brilliant mod. Is it possible to deactivate the weapon sway/stamina and only use the Hud function?
Will  [author] 14 Jun, 2019 @ 7:56pm 
Configure > Controls > Custom Controls > NT HUD
AlphaToOmega54 14 Jun, 2019 @ 1:56pm 
@Cerulean Nutter What are names of the controls. I spent a long time searching through settings and I could not find anything.
Will  [author] 13 Jun, 2019 @ 8:40pm 
@AlphaToOmega54 Both are toggles, if you just installed you'll have to set a hotkey for each as by default no NTweaks actions are bound to anything.
In the future I'll likely add an automatic setting to turn FNV on at night.
AlphaToOmega54 13 Jun, 2019 @ 6:48pm 
Does the night vision and brightness adjustment turn on automatically or do i have to toggle it?
Mednog 11 Apr, 2019 @ 9:02pm 
good stuff
Will  [author] 20 Feb, 2019 @ 11:53pm 
@DeathRoams I run it with RHS all the time. I'm not aware of any mods that are incompatible with NT
DeathRoams 20 Feb, 2019 @ 3:33pm 
RHS compat?
Duck on Quack 17 Feb, 2019 @ 7:32pm 
+rep good mod
Will  [author] 17 Feb, 2019 @ 12:50pm 
@xraykill115 I looked into it once before, because I use TrackIR and thought it'd be sweet... The game doesn't have any already-existing framework to implement head-tracking turret control.
So to add it I'd have to code the whole thing from the ground up (difficult) and I'd have to create NTweaks versions of every helo I added the feature to, so it wouldn't work in multiplayer if the server wasn't using the modded helos.
xraykill115 17 Feb, 2019 @ 12:42am 
Hello, very nice mod.
Can i suggest something that we can actually do in some attack helicopters in real life.
In the Eurocopter tigre for example, the pilot can also be the gunner because the turret of the helicopter follow the movement of the tactical helmet the pilot is wearing, do you think you could implement that?
En1gm4tic 14 Feb, 2019 @ 11:59pm 
This was really good!!11! I Relly likethis mod I like the night vishun.It is like daytime but night. The doors are cool i like them too its cool. i recemend you download this mod because nuttweaks is great!1! i rate this mod 9 out of elven !! !
Will  [author] 14 Feb, 2019 @ 7:55pm 
@Fluffy GS G5 It currently just removes stamina effects and reduces weapon sway. In the future I'll be adding an in-game settings menu where you can fine tune the stamina / sway reductions to your liking.
Fluffy GS G5 14 Feb, 2019 @ 3:45am 
i like it very much, also the reduced weapon sway/stamina effect. Only i would change is that the recoil of the weapon stays vanilla or a bit more recoil than now, otherwise it is a bit to easy to hit the target. (it's not whining, only my feedback :) )
Fluffy GS G5 13 Feb, 2019 @ 4:18am 
This looks intressting, need to check it out :)
Will  [author] 13 Feb, 2019 @ 1:33am 
Holy crap, that's awesome
BlackGSD 12 Feb, 2019 @ 1:50pm 
Congratulations Nutter on making front page of most popular mods.