RimWorld

RimWorld

[SY4] Vanilla-Friendly Weapon Pack
303 Comments
Dominar Rygel XVI  [author] 9 hours ago 
Updated the about.xml to allow 1.6. This mod is currently only on life-support. So please hmu if anything is drastically broken, I doubt I also will have to time to troubleshoot mod-compatibility, so please bear that in mind. Thanks for your patience and understanding on the matter.
Yuri Bezmenov 11 Jul @ 9:32am 
Can you take your time to update this mod into 1.6?
XaocuT's Show 5 Jul @ 5:08pm 
Dang, these weapons looks hot :Makarov:
math368 22 Jun @ 3:20am 
Hi, are you going to update your mode to 1.6? Thanks.
UntouchedWagons 7 Feb @ 1:35pm 
I've built a rifle station but when I click on it the little placard in the bottom left gives an exception. This is in the error log:

GetInspectString exception on VFWPBench_Rifle224514:
System.InvalidCastException: Specified cast is not valid.
[Ref AB00965A]
at RimWorld.CompReportWorkSpeed.CompInspectStringExtra () [0x000d4] in <69945a8ed6c540cf90b578de735e0605>:0
at Verse.ThingWithComps.InspectStringPartsFromComps () [0x00020] in <69945a8ed6c540cf90b578de735e0605>:0
at Verse.ThingWithComps.GetInspectString () [0x00013] in <69945a8ed6c540cf90b578de735e0605>:0
at RimWorld.InspectPaneFiller.DrawInspectStringFor (Verse.ISelectable sel, UnityEngine.Rect rect) [0x00000] in <69945a8ed6c540cf90b578de735e0605>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()



This is my mod list: {LINK REMOVED} I had to cut part of the stack trace because of the character limit.
RoninVV 8 May, 2024 @ 6:07pm 
giving this a shot as I've been looking for a new weapon mod!
Dominar Rygel XVI  [author] 11 Apr, 2024 @ 3:49pm 
Quick update for 1.5, let me know if something is broken. Thanks.
yezi 11 Apr, 2024 @ 12:14pm 
1.5 when
:steamhappy:
60threin 27 Oct, 2023 @ 12:10pm 
Do these guns spawn on foreign pawns and can they be bought from traders?
Velociraptus 14 Oct, 2023 @ 5:41pm 
If so, but cant/wont do, could you teach me how?
Velociraptus 14 Oct, 2023 @ 4:08pm 
Would it be possible to merge all workstations into only one?
Ghost-Eye 8 Sep, 2023 @ 1:52pm 
Is there any notes on the damage of the weapons or a quick way to see what weapon does what damage as selecting/deselecting each weapon to see what damage it does takes forever. Awesome mod tho
__HiNo__ 28 Jul, 2023 @ 11:03am 
Мод хуета потому что про дамаг создатель не слышал
Mali 12 Jan, 2023 @ 9:07am 
can you add mpt-55 and mpt-76 please ? these are good weapons
pgames-food 7 Jan, 2023 @ 11:35pm 
(mod is still going strong in my 1.2 game of rimworld - especially with dual wielding and the weapons mod to help me see all the stats in a table) :)
michaelexperuim 7 Jan, 2023 @ 10:18am 
Running 1.4. Used the outdated third-party compatibility patch and combat extended, tested a few guns and they worked fine.
Dominar Rygel XVI  [author] 22 Oct, 2022 @ 2:10am 
@Xx_ScOtTy2BoTtY_xX, there was a third party patch, but I doubt it's upto date. I'm currently working on other projects and family is taking up a lot of my time, unfortunately making a patch for CE would take a significant amount of time (especially due to the amount of weapons I added here).
Xx_ScOtTy2BoTtY_xX 21 Oct, 2022 @ 6:14pm 
does this mod have official mod compatibility for combat extended or do you need a third-party patch
5150 21 Oct, 2022 @ 4:52pm 
The balance is really good. Why did I know this now?
gwyer 18 Oct, 2022 @ 2:46pm 
can i add this midsave?
cleaner475 18 Oct, 2022 @ 2:25pm 
Awesome, thank you!
Dominar Rygel XVI  [author] 18 Oct, 2022 @ 1:04pm 
@cleaner475, updated it just now, please tell me if anything is broken.
cleaner475 18 Oct, 2022 @ 12:47pm 
Pray for 1.4 :D
vastok 29 Aug, 2022 @ 1:10pm 
This is on of my top 15 Rim-mods.
NedoGreKK 24 Jul, 2022 @ 4:52am 
BF3 and BF4 fans are delighted
Lobo 13 Jul, 2022 @ 7:26am 
Compatibility Patch version 13 combat extended? :)
XxXTentacinoXXx 18 Jun, 2022 @ 5:31pm 
What weapon in this mod is chambered in 6.8x43 Remington SPC Round. using Oskar Obnoxious and can't seem to find it. anyone know?
thegriffin88 7 Jun, 2022 @ 10:03am 
Not only is this a great mod, adding tons of weapons, but the info on each has me learning more about guns than ever.
Yashеr 15 May, 2022 @ 11:37pm 
Why no holosight on ak-12? =(
Combat Droid 21 Apr, 2022 @ 6:40pm 
the weapons look more vanilla friendly ingame
Agent_Orange 23 Mar, 2022 @ 9:19am 
Pls add AK-12 based on the AK-400 serial production model. Anyway, excellent job! This is probably the most comprehensive modern weapon mod in the game
Enderman22224 10 Mar, 2022 @ 11:37am 
nice work bro
R. Mandrew 23 Aug, 2021 @ 2:22pm 
Might have some other mods that conflict with it. I'll try tinkering with the load order and see if that helps. :)
Hans 21 Aug, 2021 @ 5:58pm 
Which Reasearch is this to unlock them?
Dominar Rygel XVI  [author] 21 Aug, 2021 @ 6:03am 
@R. Mandrew, from memory the range of the weapons is normalized per weapon type, (smg, carbine, assault rifle, lmg, dmr, sniper, etc), if they are ALL the same, there is indeed an issue.
R. Mandrew 15 Aug, 2021 @ 2:46pm 
Having this weird issue where the range on most (maybe all) weapons is set to 31. Intended or bug?
渴了就去喝可乐(4.16%) 12 Aug, 2021 @ 9:09pm 
great!
EWZQ 7 Aug, 2021 @ 8:05am 
thx XD
Skadi 5 Aug, 2021 @ 4:15am 
thanks you
Sooner535{UFIP} 4 Aug, 2021 @ 7:27pm 
Thanks sy4!
Dominar Rygel XVI  [author] 4 Aug, 2021 @ 6:28pm 
No problem! sorry it's late!
rex6564 4 Aug, 2021 @ 5:45pm 
Thank you :)
Skadi 29 Jul, 2021 @ 9:20pm 
1.3 please
Noble du Québec 27 Jul, 2021 @ 7:00pm 
This mod have become my reference for weapon damage in Rimword, thanks for the mod I hope to see it updated for 1.3 :steamthumbsup:
Dallt 27 Jul, 2021 @ 8:34am 
pls 1.3
Ulmaan 26 Jul, 2021 @ 10:01am 
+1
Sooner535{UFIP} 23 Jul, 2021 @ 5:23pm 
Any chance for 1.3 update?
SomeCasualGuy 3 Apr, 2021 @ 5:35am 
Is it possible to make all Sidearms and some SMGs are usable with shields? Since it make sense it can use as a one-hand ranged weapon
Dominar Rygel XVI  [author] 31 Mar, 2021 @ 2:39pm 
@Jirnu, Vanilla friendly in terms of balance, not lore friendly, different things.
Jirnu 31 Mar, 2021 @ 2:07pm 
"vanilla friendly" ahh yess looks perfect and matches the rimworld artstyle perfectly!