Kenshi
ACC- Basic Race additation
21 Comments
FinalBoss 16 Dec, 2024 @ 4:18am 
your ACC- Basic Race additation mod has some strange problem with the MEGA All-In-One Compatibility Pack mod when I use both together the ACC- Basic Race additation textures of the races you added do not appear (sorry for any mistakes in English, I'm Brazilian and I use Google Translate)
Seelenschwarz  [author] 17 Jun, 2022 @ 8:30pm 
Collection ?

It just let races added by Advanced Character Creation appear.
Seelenschwarz  [author] 5 Jan, 2021 @ 7:51pm 
Old Version Hairstyle Comp:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1913084275

New Version Hairstyle Comp:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2018477920

and there is no compatibility patch for all your hairstyles.
Kowalth 5 Jan, 2021 @ 7:44pm 
@Seelenschwarz: apachii_skyhair_for_kenshi (v. 1), aniceoaktrees_hairstyles (v. 5), Vice's Hair Pack 1 (v. 1), Male_Hairstyles (v. 2), MW_Fu2 Hairstyles (v. 1) When I choose the Hairstyles, the Beard selection is 1st, and the Hair is 2nd. Most of those hairstyles won't show, and will repeat vanilla hairstyles only.
Seelenschwarz  [author] 5 Jan, 2021 @ 6:53pm 
there are compatibility mods for hair styles. Hair styles that not added are not displayed.


what kind of conflicts are you talking about?
Kowalth 5 Jan, 2021 @ 5:25pm 
The Palelanders have too many conflicts with most hairstyles. I had to avoid recruit them in my walkthrough.
Enter Name 12 Dec, 2019 @ 3:16am 
Sweet, keep up the great work!
Seelenschwarz  [author] 12 Dec, 2019 @ 3:15am 
Yes, that is not intended. but is fixed now.
Enter Name 12 Dec, 2019 @ 3:12am 
Did a little bit of digging in the editor, found "Sword for hire outlaw 800" lists southern queen as a possible race.
Enter Name 12 Dec, 2019 @ 3:01am 
Am I having a strange mod interaction, or does this mod allow for some recruits to spawn as hive queens? Came across a generic rookie recruit named Stone who was a Southern Hive Queen.
Drehtür 19 Aug, 2019 @ 9:03pm 
thanks again, sorry didn't realize you owned both mods
Seelenschwarz  [author] 19 Aug, 2019 @ 9:02pm 
Basemod unlock Fogmen/Dead hives

This Sub-Mod adds these to the world as recruites
- Southern Hives
- Palelander
- Reddish Shek
- Colored Skeleton
Drehtür 19 Aug, 2019 @ 8:59pm 
question, does this mean deadhives were already recruitable or is this not a thing--I've been trying to figure out if I can make a city out of only deadhives.
Seelenschwarz  [author] 15 Aug, 2019 @ 5:52pm 
The mods I have created are just cosmetic, stats are not changed.
SilverHawk 15 Aug, 2019 @ 8:36am 
anyone else find that native shek is just all negative stat multipliers now?
chickywave 12 Aug, 2019 @ 3:33pm 
Can you make a compatibillity patch with the boob mod? Palelanders appear like in vanilla i think reddish shek might too
Botchevik 10 May, 2019 @ 11:43am 
Cool mod, but aren't the color on the color on the skeleton too pure? They should be mixed with either brown or dark yellow
Seelenschwarz  [author] 3 Mar, 2019 @ 6:27pm 
usually queens should not spawn at all. they must be created at startup.

TeddyTweaker 3 Mar, 2019 @ 10:41am 
I feel like it should be extremely rare to find a Hive Queen wandering about, considering their status in the lore. I found 2 South Queens in the town I started in, so the chances are either extremely small and I got lucky or completely jank and should be adjusted.
Seelenschwarz  [author] 12 Feb, 2019 @ 9:52pm 
If one had to try it out, perhaps only the new races could not be recruited by capturing it.
it depends on where the dialogues were set.
Itz Da Booty Invadahs 12 Feb, 2019 @ 2:12pm 
does this work with the recruit prisoners mod like are they set to just cosmetic changes or are they separate from the mods reach of dialogue if i use this?