Darkest Dungeon®

Darkest Dungeon®

Consistent Skill Icon Colors
57 Comments
千约蒽7 9 Jul @ 1:44pm 
图标重绘
模组通过重新上色技能图标,使玩家能更快速地理解技能的作用。
图标颜色根据技能类型分为以下几种:
普通攻击 —— 绝望棕

眩晕 —— 沙黄色

位移 —— 深蓝色

毒击 —— 毒绿色

治疗 —— 叶绿色

流血 —— 血红色

增益 —— 闪亮海蓝

减益 —— 鲜亮橙

压力治疗 —— 平静白

重复图标重绘
为了让图标更容易区分,一些相似图标被重新绘制(例如赏金猎人、弩手和火枪手的标记技能,现在图标各不相同)。

位移指示
凡是会移动角色或敌人的技能,图标下方都会有额外的符号提示:

左下角的符号表示技能会移动你的角色

右下角的符号表示技能会移动敌人

箭头表示角色或敌人的移动方向

菱形图案表示该技能会打乱站位

翻译来自GPT及个人微调
TYCOONz 19 Sep, 2023 @ 1:51am 
This is great. Thank you.
JMan_Zx 23 Apr, 2023 @ 4:54am 
Thank you for the effort you put into this. Great mod.
HoundNL [BR] 11 Apr, 2023 @ 5:10pm 
Mandatory mod, thanks

Is there any chance you could do that to musketeer icons on the "yet another musketeer rework" mod?
CiaphasCain 23 Apr, 2022 @ 7:59pm 
Thank you so much for this!
Blinker 16 Apr, 2022 @ 12:57am 
very nice
Whyte One 13 Jan, 2022 @ 10:31am 
I really like this mod, but I gotta agree that the arrows need to be bigger. As a player with visual impairments they are just way o small.
Iggy 15 Oct, 2021 @ 3:43pm 
FYI the movement indicators could be about 4x as large, they're incredibly small to see.
RamboCreativity 30 Jul, 2021 @ 8:14am 
I actually REALLY love this mod, it just gives me a slight ocd headache whenever I see the pretty matching colors and then I look at my modded roster.
Cline 20 Nov, 2020 @ 7:24am 
Hello, I wanted to make a suggestion that might have escaped you when making this mod, it's really small but I thought i'd mention it. The Wicked Slice attack for the Highwayman and the Dirk Stab for the Jester have the same icon so I thought you could tweak them?
雪柳 18 Sep, 2020 @ 5:57pm 
中文:重新着色的图标
国防部提供了一个更好的理解,到底什么技能做一个快速一瞥。
这是通过重新着色能力图标的格式如下:
基本攻击——绝望的布朗
眩晕-沙黄色
移动-深蓝
枯萎-有毒的绿色
治愈-绿叶菜
流血-血红
浅黄色-闪亮的海蓝宝石
Debuff -亮橙色
压力治愈-平静白色
重新复制
一些图标被完全重绘以进一步区分它们(例如赏金猎人,Arbalest和火枪手的标记技能)。
移动指标
任何能移动英雄或目标的异能都会在底部得到一个额外的符号。
在左下角的一个符号将移动你的英雄。
右下角的一个符号将移动你的目标。
箭头表示你的英雄或目标将如何移动。
菱形表示该异能将导致洗牌。
兼容性
mod只替换了基础18英雄的战斗图标(包括火枪手,旗手和盾牌破坏者),所以它应该和大多数mod兼容。

NeonNobility 1 Jun, 2020 @ 3:48am 
Didn't even know I wanted this, hell yeah
Lepo 11 May, 2020 @ 10:15am 
amazing
bms1125123450 27 Mar, 2020 @ 11:04am 
Very useful! Has anyone brought up the suggestion of making the mobility indicators a bit larger? They can be a little hard to tell apart or notice they are there at a glance.
Cerezaaaa 22 Mar, 2020 @ 12:49am 
Thanks so much! I'll be sure to credit where it's due when (if) I finish! :steambored:
Lucceri  [author] 21 Mar, 2020 @ 11:45pm 
@Shayne Starr
Feel free to use the custom icons!
@Mad_bucket.png
Sorry about that, man. Feel free to leave me messages on Steam tho.
Cerezaaaa 21 Mar, 2020 @ 8:06pm 
Awesome! Just let me know!
HoloBucket.png  [author] 21 Mar, 2020 @ 5:58pm 
I'll ask Lucci (the man behind these custon icons) for his opinion. It'll probably be fine, but i don't see Lucci online fery often, sadly
Cerezaaaa 21 Mar, 2020 @ 5:18pm 
Hi there! I'm currently making a type of "heroes overhaul"esque mod, and was wondering if I could use edited versions of your Musketeer & Arbalest Mark, Houndmaster heal, Leper's Withstand, and Crusader's stun, with this mod credited. They're drawn so well, and I'd love to include my versions of them in my mod. Let me know! Thanks :D
A chucklenut 15 Jan, 2020 @ 10:39am 
The mod is great but would you do the same for the camping skills? (and I know about Ultima but I don't like the icons, they look very cluttered)
HoloBucket.png  [author] 10 Aug, 2019 @ 12:55pm 
Narlindir 10 Aug, 2019 @ 12:52pm 
coud you team up with
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1626194380&searchtext=
the move arrows are too small and not very recognizable

Also
I know this would he a ginormous undertaking
but could you add mod support?
Maybe work with layers or the picture frame itself to portrait what a skill does
for example some mods change the Abominations slam to not only move itself but also have a chance to stun the target
(self stun is a whole other undertaking)

If I knew how id try myself
but you seem far better equpped than me
you guys did a damn good job with the colour coordination and the recolouring of the pictures themselfes
(Red hook should hire you just for that alone!)
Lucceri  [author] 14 Jun, 2019 @ 7:26pm 
mttiw 13 Jun, 2019 @ 6:42pm 
That's fantastic! Thank you for going out of your way like that.
However, unless I'm mistaken, there are three skills missing from that collection:
jester.ability.four
bounty_hunter_ability.four
bounty_hunter_ability.five

Regardless, I truly appreciate it. Hope you're having a killer week.
Lucceri  [author] 13 Jun, 2019 @ 10:05am 
@mttiw
I uploaded the "no arrow" versions of the the skills here if you want to edit the mod yourself.

https://imgur.com/a/nZI0n0b

Not too keen on making another version for such a small change.
mttiw 10 Jun, 2019 @ 9:09pm 
This may be a long-shot, but is there any chance you would be able to share a version that does not include the arrow/movement icons? Assuming you still have the source files on hand, of course.
All that's to say, this is an otherwise flawless mod in my eyes. Thank you so very much for the time you've put into it.
Amelio 27 May, 2019 @ 3:13pm 
nevermind, I have seen now the other commets
Amelio 27 May, 2019 @ 2:15pm 
@lucci
I know, I'm actually a modder(I have to release the first of a long series of mods in some days)
I ask because I don't know how to actually do it as good as you did, what editor do u use?
Lucceri  [author] 27 May, 2019 @ 6:22am 
@Amelio
The mod is pretty easy to edit. Just open the mod folder and replace the ones you want to change. It's all image file so you'll just be copy-pasting pictures. No coding whatsoever.
Amelio 27 May, 2019 @ 5:27am 
I mean a Hybrid version of all ability, I know it's a lot of work but it would be just perfect
Amelio 27 May, 2019 @ 5:25am 
I love it I use this mod since release
but I also love the vanilla version just because I think it's estetically better from time to time, can I ask if u can create a hybrid version like the Leaper's Revenge ability? I would love it
Syr Bercylak 19 May, 2019 @ 7:19am 
I like this
Super Laser Commander Motoko 15 May, 2019 @ 2:04pm 
@Lucci
Awesome thanks, I have uploaded the mod now and I hope everything went correctly. The editing part was easy for me as I am quite well versed in photo editing software, but the uploading was a nightmare to understand haha.

Here is a link to the uploaded mod combo. I hope that many people can get some use of the work. x

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1742162372
Lucceri  [author] 15 May, 2019 @ 10:37am 
@MotokoHutt
Sure, go ahead.
You have permission to upload a combined version of Consistent Skill Icon Colors and Buff Skill Type Indicator.

Be sure to leave a link here so I can check it out, too.
Super Laser Commander Motoko 11 May, 2019 @ 2:21am 
Hello there mod auther, I have made a set of edited icons combining your mod's icons with the Buff Skill Type Indicator mod's icons for personal use. I will be contacting the auther of the Buff Skill Type Indicator mod aswell as I am hoping you and them will be happy for me to upload my merged icon's for people to download.

If this is ok please feel free to contact me or leave a reply to my comment here and I will make sure yourself and the Buff Skill Type Indicator mod's auther are creditted or linked as you both so wish.

Best regards. Motoko Hutt
Lucceri  [author] 3 Apr, 2019 @ 6:17am 
@Mr Crabman
These references should help:
https://i.imgur.com/2LyN287.png
https://i.imgur.com/tSfgzfn.png

You basically:
-- Cut out the background
-- Copy and paste it to a new layer
-- Mess with the hue, saturation, color levels, etc. until you get the right color
-- Add border corrections and move indicators if needed (which you can just copy/paste from existing icons)
As for GR's Fade, it was a special case since she was the only character who had a Stealth skill. But if any of the modded characters have stealth granting skills, it would be wise to follow that color format.
atlasle 31 Mar, 2019 @ 5:43am 
attacks that deal damage to multiple enemies should have another color.
Lucceri  [author] 27 Mar, 2019 @ 6:58am 
@Mr Crabman
It's literally just putting the existing icons in a image editor (Photoshop) and adjusting the color values. And if you look up my mod files and have a basic understanding of how modding in DD works, you should be able to figure out how to implement any changes.

Fair Warning: editing a modder's artwork is a touchy subject. Even if it's just a recolor.
ErdeLien 24 Feb, 2019 @ 5:44pm 
Very nice mod
KH4N3R 23 Feb, 2019 @ 7:37am 
Nice mod. The move skill indicators at the bottom could be improved.
*****id 20 Feb, 2019 @ 5:45am 
This mod is a fantastic cosmetic change and they should just integrate it into the base game.
CocoNautilus 19 Feb, 2019 @ 2:37pm 
this mod is fantastic! I love it.
Any chance of expanding to common class mods? such as the marvin seo mods?
(or would that cross a legal boundary? i really dont know)
BayBot 17 Feb, 2019 @ 4:21pm 
I'd love it to be working with the buff skill type indicator tho. It would be perfect to merge these mods.
BayBot 17 Feb, 2019 @ 4:16pm 
Nice work, quite useful and fits well.
Danny 16 Feb, 2019 @ 6:02am 
A lot of these look very nice. Though I personally don't like the move skill indicators at the bottom. I would welcome a version without those.
Maharthain 15 Feb, 2019 @ 2:13am 
@*****id I had the mouse over bug yesterday, and i have no mods installed whatsoever, just one DLC. Restarting the game resolved "the mouse over tool tip bug"
Lucceri  [author] 15 Feb, 2019 @ 12:04am 
@*****id
This mod doesn't change anything related to mouse-over tooltips.
*****id 14 Feb, 2019 @ 10:49pm 
This mod removes the text tool tip when you hover over the skill with the mouse. Is that intended?
Zaphod Beeblebrox 14 Feb, 2019 @ 11:21am 
Выглядит отлично!
mferreir 14 Feb, 2019 @ 11:20am 
Awesome mod and idea, great work.